    === Zombie Race ===

    Description
    Much like Skeletons, Zombies too are undead horrors: they are resistant to
    life-draining attacks, they become resistant to cold-based attacks (actually
    earlier than skeletons), resist poison and can see invisible, while being still
    vulnerable to cuts (unlike skeletons). They also gain very little nutrition from
    the food of mortals. However, Zombies are, as the name implies, practically
    mindless.

    Stat Modifiers
    Strength       +2
    Intelligence   -6
    Wisdom         -6
    Dexterity      +1
    Constitution   +4
    Charisma       -5
    Hit Dice       +3 sides
    Exp Penalty    +45%

    Racial Skill Modifiers:
    Skill                Start Mod    Skill Point Gains Mod
    Combat
      Weaponmastery         0.500           [0.000]
    Sneakiness             -0.100           [0.000]
      Stealth              -1.000           [0.000]
      Disarming            -0.200           [0.000]
    Magic
      Magic-Device         -0.200           [0.000]
    Spirituality            0.500           [0.000]

    Starting Equipment
    A zombie character begins the game with:
        Some scrolls of satisfy hunger
        Some torches