    === Rangers ===

    Description
    Rangers are warrior-mages, devoted to nature. They are good fighters
    and quite effective with bows; their magic often allows them to avoid
    the worst of situations, but they have only a mild chance of resisting
    magical effects and are not terribly stealthy.

    They have access to the schools of Divination, Conveyance and Nature magic.

    Starting Stat Modifiers
    Strength         +2
    Intelligence     +1
    Wisdom           +0
    Dexterity        +2
    Constitution     +1
    Charisma         +1
    Bonus Blows       0
    Hit Die          +d4
    Exp Penalty      30%

    Starting Skills:
    Skill                   Start Level     Skill Point Gains
    Combat                  1.000           [0.800]
      Weaponmastery         1.000           [0.500]
      Archery               1.000           [0.750]
        Sling-mastery       0.000           [0.300]
        Bow-mastery         0.000           [0.300]
        Crossbow-mastery    0.000           [0.300]
        Boomerang-mastery   0.000           [0.300]
    Sneakiness              1.000           [0.950]
      Stealth               0.000           [0.400]
      Disarming             1.000           [1.600]
    Magic                   1.000           [0.700]
      Magic-Device          1.000           [1.100]
      Conveyance            0.000           [0.500]
      Divination            0.000           [0.500]
      Nature                0.000           [0.500]
    Spirituality            1.000           [0.400]
      Prayer                0.000           [0.500]
    Monster-lore            0.000           [0.700]

    Innate Abilities:
    Ability              Character level
    Ammo creation               2

    Starting Equipment
    A Ranger begins the game with:
        a Spellbook of Phase Door
        a Short sword
        a Short Bow
        some Arrows