    === Orcs ===

    Description
    Orcs make excellent warriors and decent priests, but are terrible at
    magic. They are as bad as dwarves at stealth, and horrible at searching,
    disarming, and perception. Orcs are quite ugly, and tend to pay more
    for goods in town. Orcs do make good warriors and rogues, for the
    simple reason that Orcs tend to have great constitutions and lots of
    hit points. Because of their preference to living underground to on the
    surface, orcs resist darkness attacks. Upon reaching experience level
    3, an orc learns to dispel any fear that may be upon him or her.

    Stat Modifiers
    Strength        +2
    Intelligence    -1
    Wisdom          0
    Dexterity       +1
    Constitution    +1
    Charisma        -4
    Hit Dice Sides  10
    Exp Penalty     +10%

    Racial Skill Modifiers:
    Skill                Start Mod    Skill Point Gains Mod
    Combat
      Weaponmastery         1.200           [0.000]
      Archery              -0.500           [0.000]
    Sneakiness
      Stealth              -1.000           [0.000]
      Disarming            -0.300           [0.000]
    Magic
      Magic-Device         -0.300           [0.000]
    Spirituality           -1.000           [0.000]