    === Skeletal Race ===

    Description
    As undead beings, skeletons need to worry very little about poison or
    attacks that can drain life. They do not really use eyes for perceiving
    things, and are thus not fooled by invisibility. Their bones are resistant
    to sharp shrapnels (not much to cut there), and they will quickly become
    resistant to cold. It is very hard for skeletons to eat food or drink potions.
    Although the magical effects of these will affect the skeleton even without
    entering the skeleton's (non-existent) belly, the potion / food itself will
    fall through the skeleton's jaws, giving no nutritional benefit.

    Stat Modifiers
    Strength       0
    Intelligence   -2
    Wisdom         -2
    Dexterity      0
    Constitution   +1
    Charisma       -4
    Hit Dice       +0 sides
    Exp Penalty    +45%

    Racial Skill Modifiers:
    Skill                Start Mod    Skill Point Gains Mod
    Combat
      Weaponmastery         0.800           [0.000]
    Sneakiness             -0.100           [0.000]
      Stealth              -1.000           [0.000]
      Disarming            -0.500           [0.000]
    Magic
      Magic-Device         -0.500           [0.000]
    Spirituality            0.500           [0.000]

    Starting Equipment
    A skeletal character begins the game with:
        Some scrolls of satisfy hunger
        Some torches