    The Guide to the Gods.

    1.  Introduction
            Everybody likes to have a little helping hand now and then.  What
    could be better than having a god on your side?  But it's not quite that easy.
    The gods won't help just any mortal who calls for help.  You have to give them
    a little something too.

    2.  How Do I Get in on This?
            When you start a character, you get a choice of whether or not you
    wish to begin worshipping a God (unless you're something like a priest - they
    *must* start with a God to worship). If you do choose to be a follower of one
    of the Gods, you will gain certain abilities provided you do not do things
    that displease them. The measure of how happy your God is with you is your
    piety - the Pt stat is your measure of piety. Different actions will allow you
    to gain or lose piety over time. You can choose your mind about who (if
    anyone) to worship during the game by finding an altar of that God.

    3. What about spells?
    God-granted spells are also known as prayers, and are cast using Piety instead of Mana. God-spells can be increased in level by improving either your Prayer or Spell-power skill.

    Each God also grants access to standard magical spell schools; which school(s) vary depending on the Gods' individual preferences. Spells from these schools are cast using Mana, not Piety.

    4.  So, Who Are These Gods?
            In ToME, there are five Gods you may choose to worship, being:
    1. Eru Iluvatar - the father of the Valar.
    2. Manwe Sulimo - the second strongest of the Valar (Morgoth was the strongest).
    3. Yavanna Kementari - the Earth Queen who created plants and animals.
    4. Tulkas - another of the Valar, Tulkas values strength and courage.
    5. Melkor Bauglir - the Dark Enemy himself, once the most powerful of the Valar.