    === Archers ===

    Description
    Archers are to bows what warriors are to melee. They are the best class
    around with any bow/crossbow/sling/boomerang.

    Needing a lot of ammo, they will learn early how to make it from junk found
    in the dungeons. They also gain, at skill level 20, the unique ability to make
    their arrows/bolts/shots pierce through monsters!

    Starting Stat Modifiers
    Strength         +2
    Intelligence     +1
    Wisdom           +0
    Dexterity        +2
    Constitution     +1
    Charisma         +1
    Bonus Blows       0
    Hit Die          +d4
    Exp Penalty      30%

    Starting Skills:
    Skill                   Start Level     Skill Point Gains
    Combat                  1.000           [0.800]
      Weaponmastery         1.000           [0.500]
      Archery               1.000           [0.850]
        Sling-mastery       0.000           [0.500]
        Bow-mastery         0.000           [0.500]
        Crossbow-mastery    0.000           [0.500]
        Boomerang-mastery   0.000           [0.500]
    Sneakiness              1.000           [0.900]
      Stealth               0.000           [0.400]
      Disarming             1.000           [0.900]
    Magic                   0.000           [0.200]
      Magic-Device          1.000           [1.100]
    Spirituality            1.000           [0.400]
      Prayer                0.000           [0.500]
    Monster-lore            0.000           [0.500]

    Innate Abilities:
    Ability              Character level
    Ammo creation               2

    Starting Equipment
    An Archer begins the game with:
        a Short Bow
        a Sling
        some ammo
    Creating AMmo
    Archers automatically gain the Ammo Creation ability when they reach character
    level 2. (Other classes can purchase this ability when they have enough skill
    points.) This ability is accessed via the 'm' command. You need dungeon junk to
    make ammo. Each type of ammo requires certain kinds of junk. The first type of
    ammo you can make is pebbles; as you increase in skill you'll be able to make
    other types.