    === Hobbits ===

    Description
    Hobbits, or Halflings, are very good at ranged combat (especially with slings),
    throwing, and have good saving throws. They also are very good at searching,
    disarming, perception and stealth; so they make excellent rogues, but prefer
    to be called burglars.  They are much weaker than humans, and no good at melee
    fighting.  Halflings have fair infra-vision, so they can detect warm creatures at a
    distance. Hobbits have their dexterity sustained and in time they learn to cook a
    delicious meal from available ingredients.
    Their sturdy constitutions also allow them to resist the insidious poison of the
    ring-wraiths.

    Stat Modifiers
    Strength        -2
    Intelligence    +2
    Wisdom          +1
    Dexterity       +3
    Constitution    +2
    Charisma        +1
    Hit Dice Sides  7
    Exp Penalty     +10%

    Racial Skill Modifiers:
    Skill                Start Mod    Skill Point Gains Mod
    Combat
      Weaponmastery        -1.000           [0.000]
      Archery               2.000           [0.000]
        Sling-Mastery       0.000           [0.300]
    Sneakiness              1.200           [0.000]
      Stealth               5.000           [0.000]
      Disarming             1.500           [0.000]
    Magic
      Magic-Device          1.800           [0.000]
    Spirituality            9.000           [0.000]