/********************************************************************************
*                                                                               *
*      A d d i t i o n a l   F O X   I n c l u d e   F i l e   F o r   3 D      *
*                                                                               *
*********************************************************************************
* Copyright (C) 1997 by Jeroen van der Zijp.   All Rights Reserved.             *
*********************************************************************************
* This library is free software; you can redistribute it and/or                 *
* modify it under the terms of the GNU Library General Public                   *
* License as published by the Free Software Foundation; either                  *
* version 2 of the License, or (at your option) any later version.              *
*                                                                               *
* This library is distributed in the hope that it will be useful,               *
* but WITHOUT ANY WARRANTY; without even the implied warranty of                *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU             *
* Library General Public License for more details.                              *
*                                                                               *
* You should have received a copy of the GNU Library General Public             *
* License along with this library; if not, write to the Free                    *
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.            *
*********************************************************************************
* $Id: fx3d.h,v 1.3 2000/05/19 05:49:04 jeroen Exp $                           *
********************************************************************************/
#ifndef FX3D_H
#define FX3D_H

// OpenGL includes
#ifdef WIN32
#ifndef STRICT
#define STRICT
#endif
#include <windows.h>
#endif
#ifdef HAVE_OPENGL
#include <GL/gl.h>
#include <GL/glu.h>
#endif

// Additional FOX includes
#include "FXVec.h"
#include "FXHVec.h"
#include "FXQuat.h"
#include "FXHMat.h"
#include "FXRange.h"
#include "FXDVec.h"
#include "FXDHVec.h"
#include "FXDQuat.h"
#include "FXDHMat.h"
#include "FXGLVisual.h"
#include "FXGLContext.h"
#include "FXGLCanvas.h"
#include "FXGLViewer.h"
#include "FXGLObject.h"
#include "FXGLShape.h"
#include "FXGLCone.h"
#include "FXGLCube.h"
#include "FXGLCylinder.h"
#include "FXGLSphere.h"
#include "FXGLTriangleMesh.h"

#endif
