# Texture (leaf)

Displays a rectangle in some texture.

Main
  (Texture)
  The name of a pixmap-resource used for the texture. The default is to use `Pixmap.Solid` for the texture.
LocalAlign
  (Boolean, `FALSE`)
  If true, the texture is aligned to the northwest corner of the underlying VBT. Otherwise, it's aligned with the coordinate origin. Note that all other interactors that use textures are necessarily aligned with the coordinate origin.

Shape
  Zero size and infinitely stretchable in both dimensions.
See Also
  Pixmap