///////////////////////////////////////////////////////////////////////////////
// Name:        string.h
// Purpose:     wxString and wxArrayString classes
// Author:      Vadim Zeitlin
// Modified by:
// Created:     29/01/98
// RCS-ID:      $Id: string.h,v 1.131 2001/12/01 17:16:16 VZ Exp $
// Copyright:   (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence:     wxWindows license
///////////////////////////////////////////////////////////////////////////////

/*
    Efficient string class [more or less] compatible with MFC CString,
    wxWindows version 1 wxString and std::string and some handy functions
    missing from string.h.
*/

#ifndef _WX_WXSTRINGH__
#define _WX_WXSTRINGH__

#ifdef __GNUG__
    #pragma interface "string.h"
#endif

// ----------------------------------------------------------------------------
// conditinal compilation
// ----------------------------------------------------------------------------

// compile the std::string compatibility functions if defined
#define   wxSTD_STRING_COMPATIBILITY

// define to derive wxString from wxObject (deprecated!)
#ifdef WXSTRING_IS_WXOBJECT
    #undef WXSTRING_IS_WXOBJECT
#endif

// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------

#if defined(__WXMAC__) || defined(__VISAGECPP__)
    #include <ctype.h>
#endif

#ifdef __EMX__
    #include <std.h>
#endif

#if defined(__VISAGECPP__) && __IBMCPP__ >= 400
   // problem in VACPP V4 with including stdlib.h multiple times
   // strconv includes it anyway
#  include <stdio.h>
#  include <string.h>
#  include <stdarg.h>
#  include <limits.h>
#else
#  include <string.h>
#  include <stdio.h>
#  include <stdarg.h>
#  include <limits.h>
#  include <stdlib.h>
#endif

#ifdef HAVE_STRINGS_H
    #include <strings.h>    // for strcasecmp()
#endif // HAVE_STRINGS_H

#include "wx/defs.h"        // everybody should include this
#include "wx/wxchar.h"      // for wxChar
#include "wx/buffer.h"      // for wxCharBuffer
#include "wx/strconv.h"     // for wxConvertXXX() macros and wxMBConv classes

#ifndef  WX_PRECOMP
  #ifdef    WXSTRING_IS_WXOBJECT
    #include "wx/object.h" // base class
  #endif
#endif // !PCH

// ---------------------------------------------------------------------------
// macros
// ---------------------------------------------------------------------------

// 'naughty' cast
#define   WXSTRINGCAST (wxChar *)(const wxChar *)
#define   wxCSTRINGCAST (wxChar *)(const wxChar *)
#define   wxMBSTRINGCAST (char *)(const char *)
#define   wxWCSTRINGCAST (wchar_t *)(const wchar_t *)

// implementation only
#define   ASSERT_VALID_INDEX(i) wxASSERT( (unsigned)(i) <= Len() )

// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------

#if defined(__VISAGECPP__) && __IBMCPP__ >= 400
// must define this static for VA or else you get multiply defined symbols everywhere
extern const unsigned int wxSTRING_MAXLEN;

#else
// maximum possible length for a string means "take all string" everywhere
//  (as sizeof(StringData) is unknown here, we substract 100)
const unsigned int wxSTRING_MAXLEN = UINT_MAX - 100;

#endif

// ----------------------------------------------------------------------------
// global data
// ----------------------------------------------------------------------------

// global pointer to empty string
WXDLLEXPORT_DATA(extern const wxChar*) wxEmptyString;

// ---------------------------------------------------------------------------
// global functions complementing standard C string library replacements for
// strlen() and portable strcasecmp()
//---------------------------------------------------------------------------

// Use wxXXX() functions from wxchar.h instead! These functions are for
// backwards compatibility only.

// checks whether the passed in pointer is NULL and if the string is empty
inline bool IsEmpty(const char *p) { return (!p || !*p); }

// safe version of strlen() (returns 0 if passed NULL pointer)
inline size_t Strlen(const char *psz)
  { return psz ? strlen(psz) : 0; }

// portable strcasecmp/_stricmp
inline int Stricmp(const char *psz1, const char *psz2)
{
#if defined(__VISUALC__) || ( defined(__MWERKS__) && defined(__INTEL__) )
  return _stricmp(psz1, psz2);
#elif defined(__SC__)
  return _stricmp(psz1, psz2);
#elif defined(__SALFORDC__)
  return stricmp(psz1, psz2);
#elif defined(__BORLANDC__)
  return stricmp(psz1, psz2);
#elif defined(__WATCOMC__)
  return stricmp(psz1, psz2);
#elif defined(__EMX__)
  return stricmp(psz1, psz2);
#elif defined(__WXPM__)
  return stricmp(psz1, psz2);
#elif defined(__UNIX__) || defined(__GNUWIN32__)
  return strcasecmp(psz1, psz2);
#elif defined(__MWERKS__) && !defined(__INTEL__)
  register char c1, c2;
  do {
    c1 = tolower(*psz1++);
    c2 = tolower(*psz2++);
  } while ( c1 && (c1 == c2) );

  return c1 - c2;
#else
  // almost all compilers/libraries provide this function (unfortunately under
  // different names), that's why we don't implement our own which will surely
  // be more efficient than this code (uncomment to use):
  /*
    register char c1, c2;
    do {
      c1 = tolower(*psz1++);
      c2 = tolower(*psz2++);
    } while ( c1 && (c1 == c2) );

    return c1 - c2;
  */

  #error  "Please define string case-insensitive compare for your OS/compiler"
#endif  // OS/compiler
}

// wxSnprintf() is like snprintf() if it's available and sprintf() (always
// available, but dangerous!) if not
extern int WXDLLEXPORT wxSnprintf(wxChar *buf, size_t len,
                                  const wxChar *format, ...);

// and wxVsnprintf() is like vsnprintf() or vsprintf()
extern int WXDLLEXPORT wxVsnprintf(wxChar *buf, size_t len,
                                   const wxChar *format, va_list argptr);

// return an empty wxString
class WXDLLEXPORT wxString; // not yet defined
inline const wxString& wxGetEmptyString() { return *(wxString *)&wxEmptyString; }

// ---------------------------------------------------------------------------
// string data prepended with some housekeeping info (used by wxString class),
// is never used directly (but had to be put here to allow inlining)
// ---------------------------------------------------------------------------

struct WXDLLEXPORT wxStringData
{
  int     nRefs;        // reference count
  size_t  nDataLength,  // actual string length
          nAllocLength; // allocated memory size

  // mimics declaration 'wxChar data[nAllocLength]'
  wxChar* data() const { return (wxChar*)(this + 1); }

  // empty string has a special ref count so it's never deleted
  bool  IsEmpty()   const { return (nRefs == -1); }
  bool  IsShared()  const { return (nRefs > 1);   }

  // lock/unlock
  void  Lock()   { if ( !IsEmpty() ) nRefs++;                    }

  // VC++ will refuse to inline this function but profiling shows that it
  // is wrong
#if defined(__VISUALC__) && (__VISUALC__ >= 1200)
  __forceinline
#endif
  void  Unlock() { if ( !IsEmpty() && --nRefs == 0) free(this);  }

  // if we had taken control over string memory (GetWriteBuf), it's
  // intentionally put in invalid state
  void  Validate(bool b)  { nRefs = (b ? 1 : 0); }
  bool  IsValid() const   { return (nRefs != 0); }
};

// ---------------------------------------------------------------------------
// This is (yet another one) String class for C++ programmers. It doesn't use
// any of "advanced" C++ features (i.e. templates, exceptions, namespaces...)
// thus you should be able to compile it with practicaly any C++ compiler.
// This class uses copy-on-write technique, i.e. identical strings share the
// same memory as long as neither of them is changed.
//
// This class aims to be as compatible as possible with the new standard
// std::string class, but adds some additional functions and should be at
// least as efficient than the standard implementation.
//
// Performance note: it's more efficient to write functions which take "const
// String&" arguments than "const char *" if you assign the argument to
// another string.
//
// It was compiled and tested under Win32, Linux (libc 5 & 6), Solaris 5.5.
//
// To do:
//  - ressource support (string tables in ressources)
//  - more wide character (UNICODE) support
//  - regular expressions support
// ---------------------------------------------------------------------------

#ifdef  WXSTRING_IS_WXOBJECT
class WXDLLEXPORT wxString : public wxObject
{
    DECLARE_DYNAMIC_CLASS(wxString)
#else   //WXSTRING_IS_WXOBJECT
class WXDLLEXPORT wxString
{
#endif  //WXSTRING_IS_WXOBJECT

friend class WXDLLEXPORT wxArrayString;

  // NB: special care was taken in arranging the member functions in such order
  //     that all inline functions can be effectively inlined, verify that all
  //     performace critical functions are still inlined if you change order!
private:
  // points to data preceded by wxStringData structure with ref count info
  wxChar *m_pchData;

  // accessor to string data
  wxStringData* GetStringData() const { return (wxStringData*)m_pchData - 1; }

  // string (re)initialization functions
    // initializes the string to the empty value (must be called only from
    // ctors, use Reinit() otherwise)
  void Init() { m_pchData = (wxChar *)wxEmptyString; }
    // initializaes the string with (a part of) C-string
  void InitWith(const wxChar *psz, size_t nPos = 0, size_t nLen = wxSTRING_MAXLEN);
    // as Init, but also frees old data
  void Reinit() { GetStringData()->Unlock(); Init(); }

  // memory allocation
    // allocates memory for string of lenght nLen
  void AllocBuffer(size_t nLen);
    // copies data to another string
  void AllocCopy(wxString&, int, int) const;
    // effectively copies data to string
  void AssignCopy(size_t, const wxChar *);

  // append a (sub)string
  void ConcatSelf(int nLen, const wxChar *src);

  // functions called before writing to the string: they copy it if there
  // are other references to our data (should be the only owner when writing)
  void CopyBeforeWrite();
  void AllocBeforeWrite(size_t);

  // if we hadn't made these operators private, it would be possible to
  // compile "wxString s; s = 17;" without any warnings as 17 is implicitly
  // converted to char in C and we do have operator=(char)
  //
  // NB: we don't need other versions (short/long and unsigned) as attempt
  //     to assign another numeric type to wxString will now result in
  //     ambiguity between operator=(char) and operator=(int)
  wxString& operator=(int);

  // these methods are not implemented - there is _no_ conversion from int to
  // string, you're doing something wrong if the compiler wants to call it!
  //
  // try `s << i' or `s.Printf("%d", i)' instead
  wxString(int);

public:
  // constructors and destructor
    // ctor for an empty string
  wxString() { Init(); }
    // copy ctor
  wxString(const wxString& stringSrc)
  {
    wxASSERT( stringSrc.GetStringData()->IsValid() );

    if ( stringSrc.IsEmpty() ) {
      // nothing to do for an empty string
      Init();
    }
    else {
      m_pchData = stringSrc.m_pchData;            // share same data
      GetStringData()->Lock();                    // => one more copy
    }
  }
    // string containing nRepeat copies of ch
  wxString(wxChar ch, size_t nRepeat = 1);
    // ctor takes first nLength characters from C string
    // (default value of wxSTRING_MAXLEN means take all the string)
  wxString(const wxChar *psz, size_t nLength = wxSTRING_MAXLEN)
    { InitWith(psz, 0, nLength); }
  wxString(const wxChar *psz, wxMBConv& WXUNUSED(conv), size_t nLength = wxSTRING_MAXLEN)
    { InitWith(psz, 0, nLength); }

#if wxUSE_UNICODE
    // from multibyte string
    // (NB: nLength is right now number of Unicode characters, not
    //  characters in psz! So try not to use it yet!)
  wxString(const char *psz, wxMBConv& conv = wxConvLibc, size_t nLength = wxSTRING_MAXLEN);
    // from wxWCharBuffer (i.e. return from wxGetString)
  wxString(const wxWCharBuffer& psz)
    { InitWith(psz, 0, wxSTRING_MAXLEN); }
#else // ANSI
    // from C string (for compilers using unsigned char)
  wxString(const unsigned char* psz, size_t nLength = wxSTRING_MAXLEN)
    { InitWith((const char*)psz, 0, nLength); }

#if wxUSE_WCHAR_T
    // from wide (Unicode) string
  wxString(const wchar_t *pwz, wxMBConv& conv = wxConvLibc);
#endif // !wxUSE_WCHAR_T

    // from wxCharBuffer
  wxString(const wxCharBuffer& psz)
    { InitWith(psz, 0, wxSTRING_MAXLEN); }
#endif // Unicode/ANSI

    // dtor is not virtual, this class must not be inherited from!
 ~wxString() { GetStringData()->Unlock(); }

  // generic attributes & operations
    // as standard strlen()
  size_t Len() const { return GetStringData()->nDataLength; }
    // string contains any characters?
  bool IsEmpty() const { return Len() == 0; }
    // empty string is "FALSE", so !str will return TRUE
  bool operator!() const { return IsEmpty(); }
    // truncate the string to given length
  wxString& Truncate(size_t uiLen);
    // empty string contents
  void Empty()
  {
    Truncate(0);

    wxASSERT_MSG( IsEmpty(), _T("string not empty after call to Empty()?") );
  }
    // empty the string and free memory
  void Clear()
  {
    if ( !GetStringData()->IsEmpty() )
      Reinit();

    wxASSERT( GetStringData()->nDataLength == 0 );  // should be empty
    wxASSERT( GetStringData()->nAllocLength == 0 ); // and not own any memory
  }

  // contents test
    // Is an ascii value
  bool IsAscii() const;
    // Is a number
  bool IsNumber() const;
    // Is a word
  bool IsWord() const;

  // data access (all indexes are 0 based)
    // read access
    wxChar  GetChar(size_t n) const
      { ASSERT_VALID_INDEX( n );  return m_pchData[n]; }
    // read/write access
    wxChar& GetWritableChar(size_t n)
      { ASSERT_VALID_INDEX( n ); CopyBeforeWrite(); return m_pchData[n]; }
    // write access
    void  SetChar(size_t n, wxChar ch)
      { ASSERT_VALID_INDEX( n ); CopyBeforeWrite(); m_pchData[n] = ch; }

    // get last character
    wxChar  Last() const
      { wxASSERT( !IsEmpty() ); return m_pchData[Len() - 1]; }
    // get writable last character
    wxChar& Last()
      { wxASSERT( !IsEmpty() ); CopyBeforeWrite(); return m_pchData[Len()-1]; }

    /*
        So why do we have all these overloaded operator[]s? A bit of history:
        initially there was only one of them, taking size_t. Then people
        started complaining because they wanted to use ints as indices (I
        wonder why) and compilers were giving warnings about it, so we had to
        add the operator[](int). Then it became apparent that you couldn't
        write str[0] any longer because there was ambiguity between two
        overloads and so you now had to write str[0u] (or, of course, use the
        explicit casts to either int or size_t but nobody did this).

        Finally, someone decided to compile wxWin on an Alpha machine and got
        a surprize: str[0u] didn't compile there because it is of type
        unsigned int and size_t is unsigned _long_ on Alpha and so there was
        ambiguity between converting uint to int or ulong. To fix this one we
        now add operator[](uint) for the machines where size_t is not already
        the same as unsigned int - hopefully this fixes the problem (for some
        time)

        The only real fix is, of course, to remove all versions but the one
        taking size_t...
     */

    // operator version of GetChar
    wxChar  operator[](size_t n) const
      { ASSERT_VALID_INDEX( n ); return m_pchData[n]; }

    // operator version of GetChar
    wxChar  operator[](int n) const
      { ASSERT_VALID_INDEX( n ); return m_pchData[n]; }

    // operator version of GetWriteableChar
    wxChar& operator[](size_t n)
      { ASSERT_VALID_INDEX( n ); CopyBeforeWrite(); return m_pchData[n]; }

#ifndef wxSIZE_T_IS_UINT
    // operator version of GetChar
    wxChar operator[](unsigned int n) const
      { ASSERT_VALID_INDEX( n ); return m_pchData[n]; }

    // operator version of GetWriteableChar
    wxChar& operator[](unsigned int n)
      { ASSERT_VALID_INDEX( n ); CopyBeforeWrite(); return m_pchData[n]; }
#endif // size_t != unsigned int

    // implicit conversion to C string
    operator const wxChar*() const { return m_pchData; }
    // explicit conversion to C string (use this with printf()!)
    const wxChar* c_str()   const { return m_pchData; }
    // identical to c_str()
    const wxChar* wx_str()  const { return m_pchData; }
    // identical to c_str()
    const wxChar* GetData() const { return m_pchData; }

    // conversions with (possible) format convertions: have to return a
    // buffer with temporary data
    //
    // the functions defined (in either Unicode or ANSI) mode are mb_str() to
    // return an ANSI (multibyte) string, wc_str() to return a wide string and
    // fn_str() to return a string which should be used with the OS APIs
    // accepting the file names. The return value is always the same, but the
    // type differs because a function may either return pointer to the buffer
    // directly or have to use intermediate buffer for translation.
#if wxUSE_UNICODE
    const wxCharBuffer mb_str(wxMBConv& conv = wxConvLibc) const
        { return conv.cWC2MB(m_pchData); }

    const wxWX2MBbuf mbc_str() const { return mb_str(*wxConvCurrent); }

    const wxChar* wc_str() const { return m_pchData; }

    // for compatibility with !wxUSE_UNICODE version
    const wxChar* wc_str(wxMBConv& WXUNUSED(conv)) const { return m_pchData; }

#if wxMBFILES
    const wxCharBuffer fn_str() const { return mb_str(wxConvFile); }
#else // !wxMBFILES
    const wxChar* fn_str() const { return m_pchData; }
#endif // wxMBFILES/!wxMBFILES
#else // ANSI
    const wxChar* mb_str() const { return m_pchData; }

    // for compatibility with wxUSE_UNICODE version
    const wxChar* mb_str(wxMBConv& WXUNUSED(conv)) const { return m_pchData; }

    const wxWX2MBbuf mbc_str() const { return mb_str(); }

#if wxUSE_WCHAR_T
    const wxWCharBuffer wc_str(wxMBConv& conv) const
        { return conv.cMB2WC(m_pchData); }
#endif // wxUSE_WCHAR_T

    const wxChar* fn_str() const { return m_pchData; }
#endif // Unicode/ANSI

  // overloaded assignment
    // from another wxString
  wxString& operator=(const wxString& stringSrc);
    // from a character
  wxString& operator=(wxChar ch);
    // from a C string
  wxString& operator=(const wxChar *psz);
#if wxUSE_UNICODE
    // from wxWCharBuffer
  wxString& operator=(const wxWCharBuffer& psz) { return operator=((const wchar_t *)psz); }
#else // ANSI
    // from another kind of C string
  wxString& operator=(const unsigned char* psz);
#if wxUSE_WCHAR_T
    // from a wide string
  wxString& operator=(const wchar_t *pwz);
#endif
    // from wxCharBuffer
  wxString& operator=(const wxCharBuffer& psz) { return operator=((const char *)psz); }
#endif // Unicode/ANSI

  // string concatenation
    // in place concatenation
    /*
        Concatenate and return the result. Note that the left to right
        associativity of << allows to write things like "str << str1 << str2
        << ..." (unlike with +=)
     */
      // string += string
  wxString& operator<<(const wxString& s)
  {
    wxASSERT( s.GetStringData()->IsValid() );

    ConcatSelf(s.Len(), s);
    return *this;
  }
      // string += C string
  wxString& operator<<(const wxChar *psz)
    { ConcatSelf(wxStrlen(psz), psz); return *this; }
      // string += char
  wxString& operator<<(wxChar ch) { ConcatSelf(1, &ch); return *this; }

      // string += string
  void operator+=(const wxString& s) { (void)operator<<(s); }
      // string += C string
  void operator+=(const wxChar *psz) { (void)operator<<(psz); }
      // string += char
  void operator+=(wxChar ch) { (void)operator<<(ch); }

      // string += buffer (i.e. from wxGetString)
#if wxUSE_UNICODE
  wxString& operator<<(const wxWCharBuffer& s) { (void)operator<<((const wchar_t *)s); return *this; }
  void operator+=(const wxWCharBuffer& s) { (void)operator<<((const wchar_t *)s); }
#else
  wxString& operator<<(const wxCharBuffer& s) { (void)operator<<((const char *)s); return *this; }
  void operator+=(const wxCharBuffer& s) { (void)operator<<((const char *)s); }
#endif

    // string += C string
  wxString& Append(const wxChar* psz)
    { ConcatSelf(wxStrlen(psz), psz); return *this; }
    // append count copies of given character
  wxString& Append(wxChar ch, size_t count = 1u)
    { wxString str(ch, count); return *this << str; }
  wxString& Append(const wxChar* psz, size_t nLen)
    { ConcatSelf(nLen, psz); return *this; }

    // prepend a string, return the string itself
  wxString& Prepend(const wxString& str)
    { *this = str + *this; return *this; }

    // non-destructive concatenation
      //
  friend wxString WXDLLEXPORT operator+(const wxString& string1,  const wxString& string2);
      //
  friend wxString WXDLLEXPORT operator+(const wxString& string, wxChar ch);
      //
  friend wxString WXDLLEXPORT operator+(wxChar ch, const wxString& string);
      //
  friend wxString WXDLLEXPORT operator+(const wxString& string, const wxChar *psz);
      //
  friend wxString WXDLLEXPORT operator+(const wxChar *psz, const wxString& string);

  // stream-like functions
      // insert an int into string
  wxString& operator<<(int i)
    { return (*this) << Format(_T("%d"), i); }
      // insert an unsigned int into string
  wxString& operator<<(unsigned int ui)
    { return (*this) << Format(_T("%u"), ui); }
      // insert a long into string
  wxString& operator<<(long l)
    { return (*this) << Format(_T("%ld"), l); }
      // insert an unsigned long into string
  wxString& operator<<(unsigned long ul)
    { return (*this) << Format(_T("%lu"), ul); }
      // insert a float into string
  wxString& operator<<(float f)
    { return (*this) << Format(_T("%f"), f); }
      // insert a double into string
  wxString& operator<<(double d)
    { return (*this) << Format(_T("%g"), d); }

  // string comparison
    // case-sensitive comparison (returns a value < 0, = 0 or > 0)
  int Cmp(const wxChar *psz) const { return wxStrcmp(c_str(), psz); }
    // same as Cmp() but not case-sensitive
  int CmpNoCase(const wxChar *psz) const { return wxStricmp(c_str(), psz); }
    // test for the string equality, either considering case or not
    // (if compareWithCase then the case matters)
  bool IsSameAs(const wxChar *psz, bool compareWithCase = TRUE) const
    { return (compareWithCase ? Cmp(psz) : CmpNoCase(psz)) == 0; }
    // comparison with a signle character: returns TRUE if equal
  bool IsSameAs(wxChar c, bool compareWithCase = TRUE) const
    {
      return (Len() == 1) && (compareWithCase ? GetChar(0u) == c
                              : wxToupper(GetChar(0u)) == wxToupper(c));
    }

  // simple sub-string extraction
      // return substring starting at nFirst of length nCount (or till the end
      // if nCount = default value)
  wxString Mid(size_t nFirst, size_t nCount = wxSTRING_MAXLEN) const;

      // operator version of Mid()
  wxString  operator()(size_t start, size_t len) const
    { return Mid(start, len); }

      // check that the string starts with prefix and return the rest of the
      // string in the provided pointer if it is not NULL, otherwise return
      // FALSE
  bool StartsWith(const wxChar *prefix, wxString *rest = NULL) const;

      // get first nCount characters
  wxString Left(size_t nCount) const;
      // get last nCount characters
  wxString Right(size_t nCount) const;
      // get all characters before the first occurance of ch
      // (returns the whole string if ch not found)
  wxString BeforeFirst(wxChar ch) const;
      // get all characters before the last occurence of ch
      // (returns empty string if ch not found)
  wxString BeforeLast(wxChar ch) const;
      // get all characters after the first occurence of ch
      // (returns empty string if ch not found)
  wxString AfterFirst(wxChar ch) const;
      // get all characters after the last occurence of ch
      // (returns the whole string if ch not found)
  wxString AfterLast(wxChar ch) const;

    // for compatibility only, use more explicitly named functions above
  wxString Before(wxChar ch) const { return BeforeLast(ch); }
  wxString After(wxChar ch) const { return AfterFirst(ch); }

  // case conversion
      // convert to upper case in place, return the string itself
  wxString& MakeUpper();
      // convert to upper case, return the copy of the string
      // Here's something to remember: BC++ doesn't like returns in inlines.
  wxString Upper() const ;
      // convert to lower case in place, return the string itself
  wxString& MakeLower();
      // convert to lower case, return the copy of the string
  wxString Lower() const ;

  // trimming/padding whitespace (either side) and truncating
      // remove spaces from left or from right (default) side
  wxString& Trim(bool bFromRight = TRUE);
      // add nCount copies chPad in the beginning or at the end (default)
  wxString& Pad(size_t nCount, wxChar chPad = wxT(' '), bool bFromRight = TRUE);

  // searching and replacing
      // searching (return starting index, or -1 if not found)
  int Find(wxChar ch, bool bFromEnd = FALSE) const;   // like strchr/strrchr
      // searching (return starting index, or -1 if not found)
  int Find(const wxChar *pszSub) const;               // like strstr
      // replace first (or all of bReplaceAll) occurences of substring with
      // another string, returns the number of replacements made
  size_t Replace(const wxChar *szOld,
                 const wxChar *szNew,
                 bool bReplaceAll = TRUE);

    // check if the string contents matches a mask containing '*' and '?'
  bool Matches(const wxChar *szMask) const;

    // conversion to numbers: all functions return TRUE only if the whole string
    // is a number and put the value of this number into the pointer provided
        // convert to a signed integer
    bool ToLong(long *val, int base = 0) const;
        // convert to an unsigned integer
    bool ToULong(unsigned long *val, int base = 0) const;
        // convert to a double
    bool ToDouble(double *val) const;

  // formated input/output
    // as sprintf(), returns the number of characters written or < 0 on error
  int Printf(const wxChar *pszFormat, ...);
    // as vprintf(), returns the number of characters written or < 0 on error
  int PrintfV(const wxChar* pszFormat, va_list argptr);

    // returns the string containing the result of Printf() to it
  static wxString Format(const wxChar *pszFormat, ...);
    // the same as above, but takes a va_list
  static wxString FormatV(const wxChar *pszFormat, va_list argptr);

  // raw access to string memory
    // ensure that string has space for at least nLen characters
    // only works if the data of this string is not shared
  void Alloc(size_t nLen);
    // minimize the string's memory
    // only works if the data of this string is not shared
  void Shrink();
    // get writable buffer of at least nLen bytes. Unget() *must* be called
    // a.s.a.p. to put string back in a reasonable state!
  wxChar *GetWriteBuf(size_t nLen);
    // call this immediately after GetWriteBuf() has been used
  void UngetWriteBuf();
  void UngetWriteBuf(size_t nLen);

  // wxWindows version 1 compatibility functions

  // use Mid()
  wxString SubString(size_t from, size_t to) const
      { return Mid(from, (to - from + 1)); }
    // values for second parameter of CompareTo function
  enum caseCompare {exact, ignoreCase};
    // values for first parameter of Strip function
  enum stripType {leading = 0x1, trailing = 0x2, both = 0x3};

    // use Printf()
  int sprintf(const wxChar *pszFormat, ...);

    // use Cmp()
  inline int CompareTo(const wxChar* psz, caseCompare cmp = exact) const
    { return cmp == exact ? Cmp(psz) : CmpNoCase(psz); }

    // use Len
  size_t Length() const { return Len(); }
    // Count the number of characters
  int Freq(wxChar ch) const;
    // use MakeLower
  void LowerCase() { MakeLower(); }
    // use MakeUpper
  void UpperCase() { MakeUpper(); }
    // use Trim except that it doesn't change this string
  wxString Strip(stripType w = trailing) const;

    // use Find (more general variants not yet supported)
  size_t Index(const wxChar* psz) const { return Find(psz); }
  size_t Index(wxChar ch)         const { return Find(ch);  }
    // use Truncate
  wxString& Remove(size_t pos) { return Truncate(pos); }
  wxString& RemoveLast(size_t n = 1) { return Truncate(Len() - n); }

  wxString& Remove(size_t nStart, size_t nLen) { return erase( nStart, nLen ); }

    // use Find()
  int First( const wxChar ch ) const { return Find(ch); }
  int First( const wxChar* psz ) const { return Find(psz); }
  int First( const wxString &str ) const { return Find(str); }
  int Last( const wxChar ch ) const { return Find(ch, TRUE); }
  bool Contains(const wxString& str) const { return Find(str) != -1; }

    // use IsEmpty()
  bool IsNull() const { return IsEmpty(); }

#ifdef  wxSTD_STRING_COMPATIBILITY
  // std::string compatibility functions

  // standard types
  typedef wxChar value_type;
  typedef const value_type *const_iterator;

  // an 'invalid' value for string index
  static const size_t npos;

  // constructors
    // take nLen chars starting at nPos
  wxString(const wxString& str, size_t nPos, size_t nLen)
  {
    wxASSERT( str.GetStringData()->IsValid() );
    InitWith(str.c_str(), nPos, nLen == npos ? 0 : nLen);
  }
    // take all characters from pStart to pEnd
  wxString(const void *pStart, const void *pEnd);

  // lib.string.capacity
    // return the length of the string
  size_t size() const { return Len(); }
    // return the length of the string
  size_t length() const { return Len(); }
    // return the maximum size of the string
  size_t max_size() const { return wxSTRING_MAXLEN; }
    // resize the string, filling the space with c if c != 0
  void resize(size_t nSize, wxChar ch = wxT('\0'));
    // delete the contents of the string
  void clear() { Empty(); }
    // returns true if the string is empty
  bool empty() const { return IsEmpty(); }
    // inform string about planned change in size
  void reserve(size_t size) { Alloc(size); }

  // lib.string.access
    // return the character at position n
  wxChar at(size_t n) const { return GetChar(n); }
    // returns the writable character at position n
  wxChar& at(size_t n) { return GetWritableChar(n); }

    // first valid index position
  const_iterator begin() const { return wx_str(); }
    // position one after the last valid one
  const_iterator end() const { return wx_str() + length(); }

  // lib.string.modifiers
    // append a string
  wxString& append(const wxString& str)
    { *this += str; return *this; }
    // append elements str[pos], ..., str[pos+n]
  wxString& append(const wxString& str, size_t pos, size_t n)
    { ConcatSelf(n, str.c_str() + pos); return *this; }
    // append first n (or all if n == npos) characters of sz
  wxString& append(const wxChar *sz, size_t n = npos)
    { ConcatSelf(n == npos ? wxStrlen(sz) : n, sz); return *this; }

    // append n copies of ch
  wxString& append(size_t n, wxChar ch) { return Pad(n, ch); }

    // same as `this_string = str'
  wxString& assign(const wxString& str)
    { return *this = str; }
    // same as ` = str[pos..pos + n]
  wxString& assign(const wxString& str, size_t pos, size_t n)
    { Empty(); return Append(str.c_str() + pos, n); }
    // same as `= first n (or all if n == npos) characters of sz'
  wxString& assign(const wxChar *sz, size_t n = npos)
    { Empty(); return Append(sz, n == npos ? wxStrlen(sz) : n); }
    // same as `= n copies of ch'
  wxString& assign(size_t n, wxChar ch)
    { Empty(); return Append(ch, n); }

    // insert another string
  wxString& insert(size_t nPos, const wxString& str);
    // insert n chars of str starting at nStart (in str)
  wxString& insert(size_t nPos, const wxString& str, size_t nStart, size_t n)
    { return insert(nPos, wxString((const wxChar *)str + nStart, n)); }

    // insert first n (or all if n == npos) characters of sz
  wxString& insert(size_t nPos, const wxChar *sz, size_t n = npos)
    { return insert(nPos, wxString(sz, n)); }
    // insert n copies of ch
  wxString& insert(size_t nPos, size_t n, wxChar ch)
    { return insert(nPos, wxString(ch, n)); }

    // delete characters from nStart to nStart + nLen
  wxString& erase(size_t nStart = 0, size_t nLen = npos);

    // replaces the substring of length nLen starting at nStart
  wxString& replace(size_t nStart, size_t nLen, const wxChar* sz);
    // replaces the substring with nCount copies of ch
  wxString& replace(size_t nStart, size_t nLen, size_t nCount, wxChar ch);
    // replaces a substring with another substring
  wxString& replace(size_t nStart, size_t nLen,
                    const wxString& str, size_t nStart2, size_t nLen2);
    // replaces the substring with first nCount chars of sz
  wxString& replace(size_t nStart, size_t nLen,
                    const wxChar* sz, size_t nCount);

    // swap two strings
  void swap(wxString& str);

    // All find() functions take the nStart argument which specifies the
    // position to start the search on, the default value is 0. All functions
    // return npos if there were no match.

    // find a substring
  size_t find(const wxString& str, size_t nStart = 0) const;

  // VC++ 1.5 can't cope with this syntax.
#if !defined(__VISUALC__) || defined(__WIN32__)
    // find first n characters of sz
  size_t find(const wxChar* sz, size_t nStart = 0, size_t n = npos) const;
#endif // VC++ 1.5

  // Gives a duplicate symbol (presumably a case-insensitivity problem)
#if !defined(__BORLANDC__)
    // find the first occurence of character ch after nStart
  size_t find(wxChar ch, size_t nStart = 0) const;
#endif
    // rfind() family is exactly like find() but works right to left

    // as find, but from the end
  size_t rfind(const wxString& str, size_t nStart = npos) const;

  // VC++ 1.5 can't cope with this syntax.
#if !defined(__VISUALC__) || defined(__WIN32__)
    // as find, but from the end
  size_t rfind(const wxChar* sz, size_t nStart = npos,
          size_t n = npos) const;
    // as find, but from the end
  size_t rfind(wxChar ch, size_t nStart = npos) const;
#endif // VC++ 1.5

    // find first/last occurence of any character in the set

    // as strpbrk() but starts at nStart, returns npos if not found
  size_t find_first_of(const wxString& str, size_t nStart = 0) const
    { return find_first_of(str.c_str(), nStart); }
    // same as above
  size_t find_first_of(const wxChar* sz, size_t nStart = 0) const;
    // same as find(char, size_t)
  size_t find_first_of(wxChar c, size_t nStart = 0) const
    { return find(c, nStart); }
    // find the last (starting from nStart) char from str in this string
  size_t find_last_of (const wxString& str, size_t nStart = npos) const
    { return find_last_of(str.c_str(), nStart); }
    // same as above
  size_t find_last_of (const wxChar* sz, size_t nStart = npos) const;
    // same as above
  size_t find_last_of(wxChar c, size_t nStart = npos) const
    { return rfind(c, nStart); }

    // find first/last occurence of any character not in the set

    // as strspn() (starting from nStart), returns npos on failure
  size_t find_first_not_of(const wxString& str, size_t nStart = 0) const
    { return find_first_not_of(str.c_str(), nStart); }
    // same as above
  size_t find_first_not_of(const wxChar* sz, size_t nStart = 0) const;
    // same as above
  size_t find_first_not_of(wxChar ch, size_t nStart = 0) const;
    //  as strcspn()
  size_t find_last_not_of(const wxString& str, size_t nStart = npos) const
    { return find_first_not_of(str.c_str(), nStart); }
    // same as above
  size_t find_last_not_of(const wxChar* sz, size_t nStart = npos) const;
    // same as above
  size_t find_last_not_of(wxChar ch, size_t nStart = npos) const;

    // All compare functions return -1, 0 or 1 if the [sub]string is less,
    // equal or greater than the compare() argument.

    // just like strcmp()
  int compare(const wxString& str) const { return Cmp(str); }
    // comparison with a substring
  int compare(size_t nStart, size_t nLen, const wxString& str) const
    { return Mid(nStart, nLen).Cmp(str); }
    // comparison of 2 substrings
  int compare(size_t nStart, size_t nLen,
              const wxString& str, size_t nStart2, size_t nLen2) const
    { return Mid(nStart, nLen).Cmp(str.Mid(nStart2, nLen2)); }
    // just like strcmp()
  int compare(const wxChar* sz) const { return Cmp(sz); }
    // substring comparison with first nCount characters of sz
  int compare(size_t nStart, size_t nLen,
              const wxChar* sz, size_t nCount = npos) const
    { return Mid(nStart, nLen).Cmp(wxString(sz, nCount)); }

  // substring extraction
  wxString substr(size_t nStart = 0, size_t nLen = npos) const
    { return Mid(nStart, nLen); }
#endif // wxSTD_STRING_COMPATIBILITY
};

// ----------------------------------------------------------------------------
// The string array uses it's knowledge of internal structure of the wxString
// class to optimize string storage. Normally, we would store pointers to
// string, but as wxString is, in fact, itself a pointer (sizeof(wxString) is
// sizeof(char *)) we store these pointers instead. The cast to "wxString *" is
// really all we need to turn such pointer into a string!
//
// Of course, it can be called a dirty hack, but we use twice less memory and
// this approach is also more speed efficient, so it's probably worth it.
//
// Usage notes: when a string is added/inserted, a new copy of it is created,
// so the original string may be safely deleted. When a string is retrieved
// from the array (operator[] or Item() method), a reference is returned.
// ----------------------------------------------------------------------------

class WXDLLEXPORT wxArrayString
{
public:
  // type of function used by wxArrayString::Sort()
  typedef int (*CompareFunction)(const wxString& first,
                                 const wxString& second);

  // constructors and destructor
    // default ctor: if autoSort is TRUE, the array is always sorted (in
    // alphabetical order)
  wxArrayString(bool autoSort = FALSE);
    // copy ctor
  wxArrayString(const wxArrayString& array);
    // assignment operator
  wxArrayString& operator=(const wxArrayString& src);
    // not virtual, this class should not be derived from
 ~wxArrayString();

  // memory management
    // empties the list, but doesn't release memory
  void Empty();
    // empties the list and releases memory
  void Clear();
    // preallocates memory for given number of items
  void Alloc(size_t nCount);
    // minimzes the memory usage (by freeing all extra memory)
  void Shrink();

  // simple accessors
    // number of elements in the array
  size_t GetCount() const { return m_nCount; }
    // is it empty?
  bool IsEmpty() const { return m_nCount == 0; }
    // number of elements in the array (GetCount is preferred API)
  size_t Count() const { return m_nCount; }

  // items access (range checking is done in debug version)
    // get item at position uiIndex
  wxString& Item(size_t nIndex) const
    { wxASSERT( nIndex < m_nCount ); return *(wxString *)&(m_pItems[nIndex]); }
    // same as Item()
  wxString& operator[](size_t nIndex) const { return Item(nIndex); }
    // get last item
  wxString& Last() const { wxASSERT( !IsEmpty() ); return Item(Count() - 1); }

  // item management
    // Search the element in the array, starting from the beginning if
    // bFromEnd is FALSE or from end otherwise. If bCase, comparison is case
    // sensitive (default). Returns index of the first item matched or
    // wxNOT_FOUND
  int  Index (const wxChar *sz, bool bCase = TRUE, bool bFromEnd = FALSE) const;
    // add new element at the end (if the array is not sorted), return its
    // index
  size_t Add(const wxString& str);
    // add new element at given position
  void Insert(const wxString& str, size_t uiIndex);
    // expand the array to have count elements
  void SetCount(size_t count);
    // remove first item matching this value
  void Remove(const wxChar *sz);
    // remove item by index
  void Remove(size_t nIndex);
  void RemoveAt(size_t nIndex) { Remove(nIndex); }

  // sorting
    // sort array elements in alphabetical order (or reversed alphabetical
    // order if reverseOrder parameter is TRUE)
  void Sort(bool reverseOrder = FALSE);
    // sort array elements using specified comparaison function
  void Sort(CompareFunction compareFunction);

  // comparison
    // compare two arrays case sensitively
  bool operator==(const wxArrayString& a) const;
    // compare two arrays case sensitively
  bool operator!=(const wxArrayString& a) const { return !(*this == a); }

protected:
  void Copy(const wxArrayString& src);  // copies the contents of another array

private:
  void Grow();                          // makes array bigger if needed
  void Free();                          // free all the strings stored

  void DoSort();                        // common part of all Sort() variants

  size_t  m_nSize,    // current size of the array
          m_nCount;   // current number of elements

  wxChar  **m_pItems; // pointer to data

  bool    m_autoSort; // if TRUE, keep the array always sorted
};

class WXDLLEXPORT wxSortedArrayString : public wxArrayString
{
public:
  wxSortedArrayString() : wxArrayString(TRUE)
    { }
  wxSortedArrayString(const wxArrayString& array) : wxArrayString(TRUE)
    { Copy(array); }
};

// ----------------------------------------------------------------------------
// wxStringBuffer: a tiny class allowing to get a writable pointer into string
// ----------------------------------------------------------------------------

class WXDLLEXPORT wxStringBuffer
{
public:
    wxStringBuffer(wxString& str, size_t lenWanted = 1024)
        : m_str(str) { m_buf = m_str.GetWriteBuf(lenWanted); }

    ~wxStringBuffer() { m_str.UngetWriteBuf(); }

    operator wxChar*() const { return m_buf; }

private:
    wxString& m_str;
    wxChar   *m_buf;
};

// ---------------------------------------------------------------------------
// wxString comparison functions: operator versions are always case sensitive
// ---------------------------------------------------------------------------

inline bool operator==(const wxString& s1, const wxString& s2)
    { return (s1.Len() == s2.Len()) && (s1.Cmp(s2) == 0); }
inline bool operator==(const wxString& s1, const wxChar  * s2)
    { return s1.Cmp(s2) == 0; }
inline bool operator==(const wxChar  * s1, const wxString& s2)
    { return s2.Cmp(s1) == 0; }
inline bool operator!=(const wxString& s1, const wxString& s2)
    { return (s1.Len() != s2.Len()) || (s1.Cmp(s2) != 0); }
inline bool operator!=(const wxString& s1, const wxChar  * s2)
    { return s1.Cmp(s2) != 0; }
inline bool operator!=(const wxChar  * s1, const wxString& s2)
    { return s2.Cmp(s1) != 0; }
inline bool operator< (const wxString& s1, const wxString& s2)
    { return s1.Cmp(s2) < 0; }
inline bool operator< (const wxString& s1, const wxChar  * s2)
    { return s1.Cmp(s2) <  0; }
inline bool operator< (const wxChar  * s1, const wxString& s2)
    { return s2.Cmp(s1) >  0; }
inline bool operator> (const wxString& s1, const wxString& s2)
    { return s1.Cmp(s2) >  0; }
inline bool operator> (const wxString& s1, const wxChar  * s2)
    { return s1.Cmp(s2) >  0; }
inline bool operator> (const wxChar  * s1, const wxString& s2)
    { return s2.Cmp(s1) <  0; }
inline bool operator<=(const wxString& s1, const wxString& s2)
    { return s1.Cmp(s2) <= 0; }
inline bool operator<=(const wxString& s1, const wxChar  * s2)
    { return s1.Cmp(s2) <= 0; }
inline bool operator<=(const wxChar  * s1, const wxString& s2)
    { return s2.Cmp(s1) >= 0; }
inline bool operator>=(const wxString& s1, const wxString& s2)
    { return s1.Cmp(s2) >= 0; }
inline bool operator>=(const wxString& s1, const wxChar  * s2)
    { return s1.Cmp(s2) >= 0; }
inline bool operator>=(const wxChar  * s1, const wxString& s2)
    { return s2.Cmp(s1) <= 0; }

// comparison with char
inline bool operator==(wxChar c, const wxString& s) { return s.IsSameAs(c); }
inline bool operator==(const wxString& s, wxChar c) { return s.IsSameAs(c); }
inline bool operator!=(wxChar c, const wxString& s) { return !s.IsSameAs(c); }
inline bool operator!=(const wxString& s, wxChar c) { return !s.IsSameAs(c); }

#if wxUSE_UNICODE
inline bool operator==(const wxString& s1, const wxWCharBuffer& s2)
    { return (s1.Cmp((const wchar_t *)s2) == 0); }
inline bool operator==(const wxWCharBuffer& s1, const wxString& s2)
    { return (s2.Cmp((const wchar_t *)s1) == 0); }
inline bool operator!=(const wxString& s1, const wxWCharBuffer& s2)
    { return (s1.Cmp((const wchar_t *)s2) != 0); }
inline bool operator!=(const wxWCharBuffer& s1, const wxString& s2)
    { return (s2.Cmp((const wchar_t *)s1) != 0); }
#else // !wxUSE_UNICODE
inline bool operator==(const wxString& s1, const wxCharBuffer& s2)
    { return (s1.Cmp((const char *)s2) == 0); }
inline bool operator==(const wxCharBuffer& s1, const wxString& s2)
    { return (s2.Cmp((const char *)s1) == 0); }
inline bool operator!=(const wxString& s1, const wxCharBuffer& s2)
    { return (s1.Cmp((const char *)s2) != 0); }
inline bool operator!=(const wxCharBuffer& s1, const wxString& s2)
    { return (s2.Cmp((const char *)s1) != 0); }
#endif // wxUSE_UNICODE/!wxUSE_UNICODE

wxString WXDLLEXPORT operator+(const wxString& string1,  const wxString& string2);
wxString WXDLLEXPORT operator+(const wxString& string, wxChar ch);
wxString WXDLLEXPORT operator+(wxChar ch, const wxString& string);
wxString WXDLLEXPORT operator+(const wxString& string, const wxChar *psz);
wxString WXDLLEXPORT operator+(const wxChar *psz, const wxString& string);
#if wxUSE_UNICODE
inline wxString operator+(const wxString& string, const wxWCharBuffer& buf)
    { return string + (const wchar_t *)buf; }
inline wxString operator+(const wxWCharBuffer& buf, const wxString& string)
    { return (const wchar_t *)buf + string; }
#else // !wxUSE_UNICODE
inline wxString operator+(const wxString& string, const wxCharBuffer& buf)
    { return string + (const char *)buf; }
inline wxString operator+(const wxCharBuffer& buf, const wxString& string)
    { return (const char *)buf + string; }
#endif // wxUSE_UNICODE/!wxUSE_UNICODE

// ---------------------------------------------------------------------------
// Implementation only from here until the end of file
// ---------------------------------------------------------------------------

// don't pollute the library user's name space
#undef ASSERT_VALID_INDEX

#if defined(wxSTD_STRING_COMPATIBILITY) && wxUSE_STD_IOSTREAM

#include "wx/ioswrap.h"

WXDLLEXPORT wxSTD istream& operator>>(wxSTD istream&, wxString&);
WXDLLEXPORT wxSTD ostream& operator<<(wxSTD ostream&, const wxString&);

#endif  // wxSTD_STRING_COMPATIBILITY

#endif  // _WX_WXSTRINGH__
