# SoCylinder.h

    00001 #ifndef COIN_SOCYLINDER_H
    00002 #define COIN_SOCYLINDER_H
    00003
    00004 /**************************************************************************\
    00005  *
    00006  *  This file is part of the Coin 3D visualization library.
    00007  *  Copyright (C) 1998-2003 by Systems in Motion.  All rights reserved.
    00008  *
    00009  *  This library is free software; you can redistribute it and/or
    00010  *  modify it under the terms of the GNU General Public License
    00011  *  ("GPL") version 2 as published by the Free Software Foundation.
    00012  *  See the file LICENSE.GPL at the root directory of this source
    00013  *  distribution for additional information about the GNU GPL.
    00014  *
    00015  *  For using Coin with software that can not be combined with the GNU
    00016  *  GPL, and for taking advantage of the additional benefits of our
    00017  *  support services, please contact Systems in Motion about acquiring
    00018  *  a Coin Professional Edition License.
    00019  *
    00020  *  See <URL:http://www.coin3d.org> for  more information.
    00021  *
    00022  *  Systems in Motion, Teknobyen, Abels Gate 5, 7030 Trondheim, NORWAY.
    00023  *  <URL:http://www.sim.no>.
    00024  *
    00025 \**************************************************************************/
    00026
    00027 #include <Inventor/nodes/SoSubNode.h>
    00028 #include <Inventor/nodes/SoShape.h>
    00029 #include <Inventor/fields/SoSFFloat.h>
    00030 #include <Inventor/fields/SoSFBitMask.h>
    00031
    00032 class COIN_DLL_API SoCylinder : public SoShape {
    00033   typedef SoShape inherited;
    00034
    00035   SO_NODE_HEADER(SoCylinder);
    00036
    00037 public:
    00038   static void initClass(void);
    00039   SoCylinder(void);
    00040
    00041   enum Part {
    00042     SIDES =  0x1,
    00043     TOP =    0x2,
    00044     BOTTOM = 0x4,
    00045     ALL =    SIDES|TOP|BOTTOM
    00046   };
    00047
    00048   SoSFFloat radius;
    00049   SoSFFloat height;
    00050   SoSFBitMask parts;
    00051
    00052   void addPart(SoCylinder::Part part);
    00053   void removePart(SoCylinder::Part part);
    00054   SbBool hasPart(SoCylinder::Part part) const;
    00055
    00056   virtual void rayPick(SoRayPickAction * action);
    00057   virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
    00058   virtual void GLRender(SoGLRenderAction * action);
    00059
    00060 protected:
    00061   virtual ~SoCylinder();
    00062
    00063   virtual void generatePrimitives(SoAction * action);
    00064   virtual void computeBBox(SoAction * action, SbBox3f & box, SbVec3f & center);
    00065 };
    00066
    00067 #endif // !COIN_SOCYLINDER_H