# SoGLColorIndexElement Member List

This is the complete list of members for SoGLColorIndexElement, including all inherited members.

capture(SoState *const state) const | SoElement | `[inline, protected]`
captureThis(SoState *state) const | SoElement | `[protected, virtual]`
classStackIndex | SoElement | `[protected, static]`
copyMatchInfo() const | SoReplacedElement | `[virtual]`
createStackIndex(const SoType id) | SoElement | `[protected, static]`
depth | SoElement | `[protected]`
get(const int index) const (defined in SoGLColorIndexElement) | SoGLColorIndexElement |
getClassStackIndex(void) | SoElement | `[static]`
getClassTypeId(void) | SoElement | `[static]`
getConstElement(SoState *const state, const int stackIndex) | SoElement | `[inline, protected, static]`
getDefault(void) (defined in SoGLColorIndexElement) | SoGLColorIndexElement | `[static]`
getDepth(void) const | SoElement |
getElement(SoState *const state, const int stackIndex, SoNode *const node) | SoReplacedElement | `[protected, static]`
SoElement::getElement(SoState *const state, const int stackIndex) | SoElement | `[inline, protected, static]`
getIdFromStackIndex(const int stackIndex) | SoElement | `[static]`
getInstance(SoState *state) | SoGLColorIndexElement | `[static]`
getNextFree(void) const | SoElement | `[protected]`
getNextInStack(void) const | SoElement | `[protected]`
getNodeId() const | SoReplacedElement |
getNum(void) const | SoGLColorIndexElement |
getNumStackIndices(void) | SoElement | `[static]`
getStackIndex(void) const | SoElement |
getTypeId(void) const | SoElement |
init(SoState *state) | SoGLColorIndexElement | `[virtual]`
initClass(void) | SoGLColorIndexElement | `[static]`
initElements(void) | SoElement | `[static]`
isColorIndexMode(SoState *state) | SoGLColorIndexElement | `[static]`
matches(const SoElement *element) const | SoReplacedElement | `[virtual]`
nodeId | SoReplacedElement | `[protected]`
pop(SoState *state, const SoElement *prevTopElement) | SoElement | `[virtual]`
print(FILE *file) const | SoReplacedElement | `[virtual]`
push(SoState *state) | SoElement | `[virtual]`
set(SoState *const state, SoNode *const node, const int32_t numindices, const int32_t *const indices) | SoGLColorIndexElement | `[static]`
setDepth(const int depth) | SoElement |
setStackIndex(const int index) | SoElement | `[protected]`
setTypeId(const SoType typeId) | SoElement | `[protected]`
SoElement(void) | SoElement | `[protected]`
stackIndex | SoElement | `[protected]`
stackToType | SoElement | `[protected, static]`
typeId | SoElement | `[protected]`
~SoElement() | SoElement | `[virtual]`
~SoGLColorIndexElement() | SoGLColorIndexElement | `[protected, virtual]`
~SoReplacedElement() | SoReplacedElement | `[protected, virtual]`