# Get Info

In the Outline View the Get Info command can generate one of four different dialogs depending on what is selected. If one thing is selected, and that thing is a point then the point info dialog is brought up, if one thing is selected and that thing is a reference then the reference dialog is brought up, if one thing is selected and it is a background image then the image dialog is brought up. If one anchor point is selected then the anchor point dialog is brought up.

## Point Info

This shows information about the current point. The Base position is where the point itself is. The Next CP shows both the location of the next control point, and the offset to that point from the base (and whether this setting is the default for that point), while the Prev CP does the same for the previous control point. You may change any of these and the change is reflected in the outline view. You may move on to the next or previous point on the path. If you cancel then all changes to all points are canceled.

The colors of the labels reflect the colors of the items they refer to. The point itself will be drawn in red, the previous control point will be drawn in magenta and the next control point will be drawn in dull cyan.

## Anchor Points Info

This dialog shows the selected anchor point with the anchor class, location, type and (for ligatures) the ligature index. You may change any of these attributes (as long as your changes are reasonable). You may create new points or delete the current one. As with normal points above you may step through all the anchor points in your character.

Anchor points may also be created with the Point->Add Anchor command.

## Reference Info

This dialog shows the name of the selected reference, its encoding in the font and its postscript transformation matrix. You may alter the transformation matrix if you desire.

The transformation matrix maps points in the character being refered to into their location in the current character:
`xcurrent = TM[1,1]*xref + TM[2,1]*yref + TM[3,1]
ycurrent = TM[1,2]*yref + TM[2,2]*yref + TM[3,2]`

The [Show] button will open a character outline view showing the character being referred to.

## Image Info

This dialog gives the offset to the lower left corner of the image and the scale factors applied to the image. Currently you may not alter anything here, it is purely informational.

See Also:

- The font info dialog
- The character info dialog

-- Prev -- TOC -- Next --