                                Command : FLY

NAME
   fly - Fly planes from sector/ship to sector/ship and bomb or snoop

Level: Basic

SYNTAX
   [##:##]  Command  :  fly  <TRANSPORTS>  <ESCORTS> <SECT> <PATH|DESTINATION>
<COMMODITY>

The "fly" command is used to move planes and  commodities  from  the  starting
sector(s), and ending up in the target sector.

<TRANSPORTS>  represents  a  list  of planes which are to travel to the target
sector.  Only planes which are provided with gas, and have sufficient mobility
will be successfully selected for the mission.

<ESCORTS>  represent  a  list of fighter planes which are capable of escorting
the transports all the way to the target.  To be selected, escorts  must  have
fuel and mobility.

<SECT>  represents  an  assembly point, where all of the planes in the mission
meet before proceeding on to the target sector.  The assembly  point  must  be
owned  by  you,  and  must  not be more than four sectors away from any of the
planes selected for the mission.

<COMMODITY> is the name of a commodity which is to be carried along on all  of
the  planes  which  have  a transport capacity.  If nothing is specified, then
nothing will be carried.

Route is a normal empire path specification. You may also give  a  destination
sector  on the command line, or at any time while giving the route, and empire
will use the best path from the current sector to the desired destination sec-
tor.

When  getting  a  path interactively, empire will show you the information you
have (from your bmap) concerning the current  area,  to  help  you  plot  your
course.

If  the  transports  stray over enemy territory, then they will be intercepted
and shot at just like any other mission.  If the destination sector is not  an
airport, then all planes in the mission must have VTOL capability.

Note  that  a  plane  must  be  at least 40% efficient before it can leave the
ground.

SEE ALSO
   Plane-types, bomb, paradrop, drop, recon, Mobility, Planes, Moving

