glDeleteLists
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## Name

glDeleteLists — delete a contiguous group of display lists

## C Specification

`void `glDeleteLists`` | `(` | `GLuint `list`, GLsizei `range`);`

## Python Specification

``glDeleteLists`` | `(` | ``list`, `range`) → `None``

## Parameters

`list`
  Specifies the integer name of the first display list to delete.
`range`
  Specifies the number of display lists to delete.

## Description

`glDeleteLists` causes a contiguous group of display lists to be deleted. `list` is the name of the first display list to be deleted, and `range` is the number of display lists to delete. All display lists `d` with `list` ≤ `d` ≤ `list` + `range` - 1 are deleted.

All storage locations allocated to the specified display lists are freed, and the names are available for reuse at a later time. Names within the range that do not have an associated display list are ignored. If `range` is 0, nothing happens.

## Errors

`GL_INVALID_VALUE` is generated if `range` is negative.

`GL_INVALID_OPERATION` is generated if `glDeleteLists` is executed between the execution of `glBegin` and the corresponding execution of `glEnd`.

## See Also

glCallList, glCallLists, glGenLists, glIsList, glNewList

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