glDepthMask
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## Name

glDepthMask — enable or disable writing into the depth buffer

## C Specification

`void `glDepthMask`` | `(` | `GLboolean `flag`);`

## Python Specification

``glDepthMask`` | `(` | ``flag`) → `None``

## Parameters

`flag`
  Specifies whether the depth buffer is enabled for writing. If `flag` is `GL_FALSE`, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled.

## Description

`glDepthMask` specifies whether the depth buffer is enabled for writing. If `flag` is `GL_FALSE`, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled.

## Errors

`GL_INVALID_OPERATION` is generated if `glDepthMask` is executed between the execution of `glBegin` and the corresponding execution of `glEnd`.

## Associated Gets

`glGet` with argument `GL_DEPTH_WRITEMASK`

## See Also

glColorMask, glDepthFunc, glDepthRange, glIndexMask, glStencilMask

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