glutSolidSphere
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## Name

glutSolidSphere, glutWireSphere — render a solid or wireframe sphere respectively.

## C Specification

`void `glutSolidSphere`` | `(` | `GLdouble `radius`, GLint `slices`, GLint `stacks`);`
`void `glutWireSphere`` | `(` | `GLdouble `radius`, GLint `slices`, GLint `stacks`);`

## Python Specification

``glutSolidSphere`` | `(` | ``radius`, `slices`, `stacks`) → `None``
``glutWireSphere`` | `(` | ``radius`, `slices`, `stacks`) → `None``

## Parameters

`radius`
  The radius of the sphere.
`slices`
  The number of subdivisions around the Z axis (similar to lines of longitude).
`stacks`
  The number of subdivisions along the Z axis (similar to lines of latitude).

## Description

Renders a sphere centered at the modeling coordinates origin of the specified radius. The sphere is subdivided around the Z axis into slices and along the Z axis into stacks.

## See Also

glutSolidCube, glutSolidCone, glutSolidTorus, glutSolidDodecahedron, glutSolidOctahedron, glutSolidTetrahedron, glutSolidIcosahedron, glutSolidTeapot

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