<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" href="../xsl/variable.xsl"?>
<variable xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/variable.xsd">
  <name>cl_mvdisplayhud</name>
  <description>Toggle drawing of small compact HUD in each screen of Multiview control.</description>
  <value>
    <enum>
    <value>
      <name>0</name>
      <description>Don't draw mini-HUDs when in multiview.</description>
    </value>
    <value>
      <name>1</name>
      <description>Draw original mini-HUDs when in multiview. (Only strings)</description>
    </value>
    <value>
      <name>2</name>
      <description>Draw names only.</description>
    </value>
    <value>
      <name>3</name>
      <description>Draw graphics. Icons for weapons, healthbar, armorbar.</description>
    </value>
    <value>
      <name>4</name>
      <description>Same as 3 but with values showing the health/armor on the bars.</description>
    </value>
    <value>
      <name>5</name>
      <description>Same as 4 but with a semitransparent black background.</description>
    </value>
    </enum>
  </value>
  <remarks>Also see cl_mvhudpos and cl_mvhudvertical when this is set to a value greater than 1.</remarks>
</variable>
