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# openvrml::scope Class Reference

`#include <openvrml/scope.h>`

List of all members.

## Detailed Description

The `scope` class keeps track of defined `nodes` and prototypes.

`PROTO` definitions add `node_types` to the namespace. `PROTO` implementations are a separate `node_type` namespace and require that any nested `PROTOs` not be available outside the `PROTO` implementation. `PROTOs` defined outside the current namespace are available.

## Public Member Functions

| scope (const std::string &id, const boost::shared_ptr< scope > &parent=boost::shared_ptr< scope >())
| Construct.
const std::string & | id () const throw ()
| `scope` identifier.
const boost::shared_ptr< scope > & | parent () const throw ()
| The parent `scope`.
const std::pair < boost::shared_ptr< node_type >, bool > | add_type (const boost::shared_ptr< node_type > &type) throw ( std::bad_alloc )
| Add a `node_type`.
const boost::shared_ptr < node_type > & | find_type (const std::string &id) const
| Find a `node_type`, given a type name. Returns 0 if no `node_type` named `id` is defined for the `scope`.
const boost::shared_ptr < node_type > & | first_type () const
| The first `node_type` in the `scope`.
node * | find_node (const std::string &id) const
| Find the `node` in the `scope` with `node::id` `id`.

## Private Attributes

std::list< boost::shared_ptr < node_type > > | node_type_list
| List of `node_types` in the `scope`.
std::map< std::string, node * > | named_node_map
| Map of the named `nodes` in the `scope`.
const std::string | id_
| `scope` identifier.
const boost::shared_ptr< scope > | parent_
| The parent `scope`; null if the `scope` is a root `scope`.

## Friends

class | node
| `node` identifiers are stored in the scope, so `node` needs special privilege to access them.

## Related Functions

(Note that these are not member functions.)
const std::string | path (const scope &s) throw(std::bad_alloc)

## Constructor & Destructor Documentation

openvrml::scope::scope | ( | const std::string & | id,
|  | const boost::shared_ptr< scope > & | parent = `boost::shared_ptr<scope>()` |
| ) |  |  | `[explicit]`

Construct.

Parameters:

  `[in]` | id | the identifier for the `scope`.
  `[in]` | parent | the parent `scope`.

For the root `scope`, `id` should be the URI of the world. For child `scopes`, `id` should be the name of the `PROTO` to which the `scope` corresponds.

## Member Function Documentation

const std::string & openvrml::scope::id | ( |  | ) | const throw ()

`scope` identifier.

Returns:
  the `scope` identifier.

const boost::shared_ptr< openvrml::scope > & openvrml::scope::parent | ( |  | ) | const throw ()

The parent `scope`.

Returns:
  the parent `scope`; or null if the `scope` is a root `scope`.

const std::pair< boost::shared_ptr< openvrml::node_type >, bool > openvrml::scope::add_type | ( | const boost::shared_ptr< node_type > & | type | ) | throw ( std::bad_alloc )

Add a `node_type`.

Print an error message if the argument type is already defined.

Parameters:

  `[in]` | type | a `node_type`.

Returns:
  a pair whose first element is a pointer to a `node_type` whose `node_type::id` is the same as that of `type`. The second element is a boolean value. If the second element is `true`, `type` was successfully added to the `scope` and the first element is the same as `type`. If the second element is `false`, `type` was not added to the scope and the first element is a `node_type` that already exists in the `scope`.

Exceptions:

  | std::bad_alloc | if memory allocation fails.

Precondition:
  `type` is not null.

const boost::shared_ptr< openvrml::node_type > & openvrml::scope::find_type | ( | const std::string & | id | ) | const

Find a `node_type`, given a type name. Returns 0 if no `node_type` named `id` is defined for the `scope`.

const boost::shared_ptr< openvrml::node_type > & openvrml::scope::first_type | ( |  | ) | const

The first `node_type` in the `scope`.

Returns:
  the first `node_type` in the `scope`, or a null `shared_ptr` if the `scope` has no `node_types`.

openvrml::node * openvrml::scope::find_node | ( | const std::string & | id | ) | const

Find the `node` in the `scope` with `node::id` `id`.

Returns:
  a pointer to a `node` with `node::id` `id`, or 0 if no such `node` exists in the `scope`.

## Friends And Related Function Documentation

openvrml::scope::node`[friend]`

`node` identifiers are stored in the scope, so `node` needs special privilege to access them.

const std::string path | ( | const scope & | s | ) | throw(std::bad_alloc)`[related]`

Parameters:

  `[in]` | s | a `scope`.

Returns:
  the full “path” to the `scope`.

## Member Data Documentation

std::list< boost::shared_ptr< openvrml::node_type > > openvrml::scope::node_type_list `[private]`

List of `node_types` in the `scope`.

std::map< std::string, openvrml::node * > openvrml::scope::named_node_map `[private]`

Map of the named `nodes` in the `scope`.

const std::string openvrml::scope::id_ `[private]`

`scope` identifier.

For internal use only.

const boost::shared_ptr< const openvrml::scope > openvrml::scope::parent_ `[private]`

The parent `scope`; null if the `scope` is a root `scope`.

For internal use only.