# if you want to support more platforms, see the jogl web site to get
# the natives libraries for the platform in question (i.e. linux-amd64). 
# then, add it to the applet line for export. for applications, you'll
# have to make the changes by hand, i.e. use the linux version of the
# export, and modify its contents to include the necessary files for
# your platform.

application.macosx = opengl.jar, jogl.jar, libjogl.jnilib, libjogl_awt.jnilib, libjogl_cg.jnilib
application.windows = opengl.jar, jogl.jar, jogl.dll, jogl_awt.dll, jogl_cg.dll
application.linux = opengl.jar, jogl.jar, libjogl.so, libjogl_awt.so, libjogl_cg.so, libjogl_drihack.so

applet = opengl.jar, jogl.jar, jogl-natives-linux-i586.jar, jogl-natives-macosx-ppc.jar, jogl-natives-macosx-universal.jar, jogl-natives-windows-i586.jar
