11.11. Qbist
| 11. Rendering Filters |

### 11.11. Qbist

Revision History
Revision $Revision: 2230 $ | 2006-12-19 | j.h

#### 11.11.1. Overview

Figure 16.261. Applying example for the Qbist filter

Filter “Qbist” applied

You can find this filter through Filters → Render → Pattern → Qbist

The Qbist filter generates random textures. A starting texture is displayed in the middle square, and different variations surround it. If you like one of the alternative textures, click on it. The chosen texture now turns up in the middle, and variations on that specific theme are displayed around it. When you have found the texture you want, click on it and then click OK. The texture will now appear on the currently active layer, completely replacing its previous contents.

Figure 16.262. Three more or less random examples of qbist renderings.

#### 11.11.2. Options

Figure 16.263. “Qbist” filter options

Antialiasing

  If you check this, it will make edges appear smooth rather than stair-step-like.

Open/Save

  These buttons allow you to save and reload your textures. This is quite handy because it's almost impossible to re-create a good pattern by just clicking around.

11.10. Jigsaw |  | 11.12. Checkerboard