    -- #hide
    --------------------------------------------------------------------------------
    -- |
    -- Module      :  Graphics.Rendering.OpenGL.GL.IOState
    -- Copyright   :  (c) Sven Panne 2002-2009
    -- License     :  BSD-style (see the file libraries/OpenGL/LICENSE)
    --
    -- Maintainer  :  sven.panne@aedion.de
    -- Stability   :  stable
    -- Portability :  portable
    --
    -- This is a purely internal module for an IO monad with a pointer as an
    -- additional state, basically a /StateT (Ptr s) IO a/.
    --
    --------------------------------------------------------------------------------

    module Graphics.Rendering.OpenGL.GL.IOState (
       IOState(..), getIOState, peekIOState, evalIOState, nTimes
    ) where

    import Foreign.Ptr ( Ptr, plusPtr )
    import Foreign.Storable ( Storable(sizeOf,peek) )

    --------------------------------------------------------------------------------

    newtype IOState s a = IOState { runIOState :: Ptr s -> IO (a, Ptr s) }

    instance Functor (IOState s) where
       fmap f m = IOState $ \s -> do (x, s') <- runIOState m s ; return (f x, s')

    instance Monad (IOState s) where
       return a = IOState $ \s -> return (a, s)
       m >>= k  = IOState $ \s -> do (a, s') <- runIOState m s ; runIOState (k a) s'
       fail str = IOState $ \_ -> fail str

    getIOState :: IOState s (Ptr s)
    getIOState = IOState $ \s -> return (s, s)

    putIOState :: Ptr s -> IOState s ()
    putIOState s = IOState $ \_ -> return ((), s)

    peekIOState :: Storable a => IOState a a
    peekIOState = do
       ptr <- getIOState
       x <- liftIOState $ peek ptr
       putIOState (ptr `plusPtr` sizeOf x)
       return x

    liftIOState :: IO a -> IOState s a
    liftIOState m = IOState $ \s -> do a <- m ; return (a, s)

    evalIOState :: IOState s a -> Ptr s -> IO a
    evalIOState m s = do (a, _) <- runIOState m s ; return a

    nTimes :: Integral a => a -> IOState b c -> IOState b [c]
    nTimes n = sequence . replicate (fromIntegral n)