/*  -*-c++-*- 
 *  Copyright (C) 2009 Cedric Pinson <cedric.pinson@plopbyte.net>
 *
 * This library is open source and may be redistributed and/or modified under  
 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or 
 * (at your option) any later version.  The full license is in LICENSE file
 * included with this distribution, and on the openscenegraph.org website.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the 
 * OpenSceneGraph Public License for more details.
*/

#ifndef OSGANIMATION_ACTION_CALLBACK_H
#define OSGANIMATION_ACTION_CALLBACK_H

#include <osgAnimation/Action>

namespace osgAnimation
{

    /** Callback used to run new action on the timeline.*/
    class RunAction : public Action::Callback
    {
    public:
        RunAction(Action* a) : _action(a) {}
        virtual void operator()(Action* action, ActionVisitor* visitor);

    protected:
        osg::ref_ptr<Action> _action;
        
    };

}

#endif
