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Reference for Processing version 1.0+. If you have a previous version, use the reference included with your software. If you see any errors or have any comments, let us know.

Class | PShape

Name

### translate()

Examples

    PShape s;

    void setup() {
      s = loadShape("bot.svg");
      smooth();
    }

    void draw() {
      background(204);
      shape(s);
    }

    void mousePressed() {
      // Move the shape 10 pixels right each time the mouse is pressed
      s.translate(10, 0);
    }

Description

Specifies an amount to displace the shape. The x parameter specifies left/right translation, the y parameter specifies up/down translation, and the z parameter specifies translations toward/away from the screen. Subsequent calls to the method accumulates the effect. For example, calling translate(50, 0) and then translate(20, 0) is the same as translate(70, 0). This transformation is applied directly to the shape, it's not refreshed each time draw() is run.
Using this method with the z parameter requires using the P3D or OPENGL parameter in combination with size.

Syntax

    sh.translate(x, y);
    sh.translate(x, y, z);

Parameters

sh | PShape: any variable of type PShape
x | int or float: left/right translation
y | int or float: up/down translation
z | int or float: forward/back translation

Returns | none
Usage | Web & Application

Updated on November 22, 2008 08:39:25pm PST