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Python is considered to be an excellent teaching language because of its clear syntax and structure. Python is typically used for non-graphic applications. It doesn't have a native graphics library, but graphics applications may be created by using graphics toolkits, some of which are cross-platform.
Python is the product of a community effort, rather than a corporate project. Python was originated by the benevolent dictator Guido van Rossum. The language is characterized by a small syntax and huge variety of modules which extend the possibilities of the language. More information is available at http://www.python.org

Processing | Python
int x = 70; // Initialize x = 30; // Change value | x = 70 # Initialize x = 30 # Change value
float x = 70.0; x = 30.0; | x = 70.0 x = 30.0
int[] a = {5, 10, 11}; // Create an array a[0] = 12; // Reassign | # For this simple comparison, a "list" in python # may be used like the "array" example in # in Processing shown to the left. A "list" in python # is more similar to a Vector in Java than a # primitive array a = [5, 10, 11] # Create a list a[0] = 12 # Reassign

Processing | Python
void draw() { // Statements } | while 1: # Statements
for(int a=45; a<=55; a++) { // Statements } | for a in range(45, 55): # Statements
if(c==1) { // Statements } | if c == 1: # Statements
if(c!=1) { // Statements } | if c != 1: # Statements
if(c < 1) { // Statements } | if c < 1: # Statements
if(c >= 1) { // Statements } | if c >= 1: # Statements
if((c >= 1) && (c < 20)) { // Statements } | if c >= 1 and c < 20: # Statements
if(c >= 20) { // Statements 1 } else if (c == 0) { // Statements 2 } else { // Statements 3 } | if c >= 20: # Statements elif x == 0: # Statements else: # Statements

Processing >> Python by REAS, Walter Aprile, jc-denton, toxi