► |  | GUI: Racket Graphics Toolkit

1 | Overview
2 | Reference
3 | Configuration
4 | Dynamic Loading
| Bibliography
| Index

► | 2 | Reference

2.1 | Windowing Classes
2.2 | Windowing Functions
2.3 | Drawing Classes
2.4 | Drawing Functions
2.5 | Editor Classes
2.6 | Editor Functions
2.7 | WXME Decoding

▼ | 2.3 | Drawing Classes

2.3.1 | bitmap%
2.3.2 | bitmap-dc%
2.3.3 | brush%
2.3.4 | brush-list%
2.3.5 | color%
2.3.6 | color-database<%>
2.3.7 | dc<%>
2.3.8 | dc-path%
2.3.9 | font%
2.3.10 | font-list%
2.3.11 | font-name-directory<%>
2.3.12 | gl-config%
2.3.13 | gl-context<%>
2.3.14 | pen%
2.3.15 | pen-list%
2.3.16 | point%
2.3.17 | post-script-dc%
2.3.18 | printer-dc%
2.3.19 | ps-setup%
2.3.20 | region%

On this page:

get-x
get-y
set-x
set-y

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point% : class?
superclass: object%

A point% is used for certain drawing commands. It encapsulates two real numbers.

( make-object point% ) → ( is-a?/c point% )
( make-object point% x y) → ( is-a?/c point% )
x : real?
y : real?

Creates a point. If x and y are not supplied, they are set to 0.

( send a-point get-x ) → real?

Gets the point x-value.

( send a-point get-y ) → real?

Gets the point y-value.

( send a-point set-x x) → void?
x : real?

Sets the point x-value.

( send a-point set-y y) → void?
y : real?

Sets the point y-value.
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