► |  | Reference: Racket

1 | Language Model
2 | Syntactic Forms
3 | Datatypes
4 | Structures
5 | Classes and Objects
6 | Units
7 | Contracts
8 | Pattern Matching
9 | Control Flow
10 | Concurrency
11 | Macros
12 | Input and Output
13 | Reflection and Security
14 | Operating System
15 | Memory Management
16 | Unsafe Operations
17 | Running Racket
| Bibliography
| Index

▼ | 5 | Classes and Objects

5.1 | Creating Interfaces
5.2 | Creating Classes
5.3 | Creating Objects
5.4 | Field and Method Access
5.5 | Mixins
5.6 | Traits
5.7 | Object and Class Contracts
5.8 | Object Equality and Hashing
5.9 | Object Serialization
5.10 | Object Printing
5.11 | Object, Class, and Interface Utilities
5.12 | Surrogates

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mixin

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#### 5.5`` Mixins

( mixin (interface-expr ...) (interface-expr ...)
class-clause ...)

Produces a mixin, which is a procedure that encapsulates a class extension, leaving the superclass unspecified. Each time that a mixin is applied to a specific superclass, it produces a new derived class using the encapsulated extension.

The given class must implement interfaces produced by the first set of interface-exprs. The result of the procedure is a subclass of the given class that implements the interfaces produced by the second set of interface-exprs. The class-clauses are as for class*, to define the class extension encapsulated by the mixin.

Evaluation of a mixin form checks that the class-clauses are consistent with both sets of interface-exprs.

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