► |  | Guide: Racket

1 | Welcome to Racket
2 | Racket Essentials
3 | Built-In Datatypes
4 | Expressions and Definitions
5 | Programmer-Defined Datatypes
6 | Modules
7 | Contracts
8 | Input and Output
9 | Regular Expressions
10 | Exceptions and Control
11 | Iterations and Comprehensions
12 | Pattern Matching
13 | Classes and Objects
14 | Units (Components)
15 | Reflection and Dynamic Evaluation
16 | Macros
17 | Creating Languages
18 | Performance
19 | Running and Creating Executables
20 | Compilation and Configuration
21 | More Libraries
22 | Dialects of Racket and Scheme
| Bibliography
| Index

▼ | 14 | Units (Components)

14.1 | Signatures and Units
14.2 | Invoking Units
14.3 | Linking Units
14.4 | First-Class Units
14.5 | Whole-module Signatures and Units
14.6 | Contracts for Units
14.7 | unit versus module

► | 14.6 | Contracts for Units

14.6.1 | Adding Contracts to Signatures
14.6.2 | Adding Contracts to Units

On this page:

14.6.1`` Adding Contracts to Signatures
14.6.2`` Adding Contracts to Units

top ← prev up next →

#### 14.6`` Contracts for Units

There are a couple of ways of protecting units with contracts. One way is useful when writing new signatures, and the other handles the case when a unit must conform to an already existing signature.

##### 14.6.1`` Adding Contracts to Signatures

When contracts are added to a signature, then all units which implement that signature are protected by those contracts. The following version of the toy-factory^ signature adds the contracts previously written in comments:

> "contracted-toy-factory-sig.rkt"

> > #lang racket
> > ( define-signature contracted-toy-factory^
> > (( contracted
> > [build-toys (-> integer? (listof toy?))]
> > [repaint (-> toy? symbol? toy?)]
> > [toy? (-> any/c boolean? )]
> > [toy-color (-> toy? symbol? )])))
> > ( provide contracted-toy-factory^)

Now we take the previous implementation of simple-factory@ and implement this version of toy-factory^ instead:

> "contracted-simple-factory-unit.rkt"

> > #lang racket
> > ( require "contracted-toy-factory-sig.rkt")
> > ( define-unit contracted-simple-factory@
> > ( import )
> > ( export contracted-toy-factory^)
> > ( printf "Factory started.\n")
> > ( define-struct toy (color) #:transparent)
> > ( define (build-toys n)
> > ( for/list ([i ( in-range n)])
> > (make-toy 'blue)))
> > ( define (repaint t col)
> > (make-toy col)))
> > ( provide contracted-simple-factory@)

As before, we can invoke our new unit and bind the exports so that we can use them. This time, however, misusing the exports causes the appropriate contract errors.

> ( require "contracted-simple-factory-unit.rkt")
> ( define-values/invoke-unit/infer contracted-simple-factory@)
Factory started.
> (build-toys 3)
(list (toy 'blue) (toy 'blue) (toy 'blue))
> (build-toys #f)
eval:32.0: top-level broke the contract (-> integer?
(listof toy?)) on build-toys; expected <integer?>, given: #f
> (repaint 3 'blue)
eval:32.0: top-level broke the contract (-> toy? symbol?
toy?) on repaint; expected <toy?>, given: 3

##### 14.6.2`` Adding Contracts to Units

However, sometimes we may have a unit that must conform to an already existing signature that is not contracted. In this case, we can create a unit contract with unit/c or use the define-unit/contract form, which defines a unit which has been wrapped with a unit contract.

For example, here’s a version of toy-factory@ which still implements the regular toy-factory^, but whose exports have been protected with an appropriate unit contract.

> "wrapped-simple-factory-unit.rkt"

> > #lang racket
> > ( require "toy-factory-sig.rkt")
> > ( define-unit/contract wrapped-simple-factory@
> > ( import )
> > ( export (toy-factory^
> > [build-toys (-> integer? (listof toy?))]
> > [repaint (-> toy? symbol? toy?)]
> > [toy? (-> any/c boolean? )]
> > [toy-color (-> toy? symbol? )]))
> > ( printf "Factory started.\n")
> > ( define-struct toy (color) #:transparent)
> > ( define (build-toys n)
> > ( for/list ([i ( in-range n)])
> > (make-toy 'blue)))
> > ( define (repaint t col)
> > (make-toy col)))
> > ( provide contracted-simple-factory@)

> ( require "wrapped-simple-factory-unit.rkt")
> ( define-values/invoke-unit/infer wrapped-simple-factory@)
Factory started.
> (build-toys 3)
(list (toy 'blue) (toy 'blue) (toy 'blue))
> (build-toys #f)
<collects>/mzlib/unit.rkt: top-level broke the contract
(unit/c
(import)
(export (toy-factory^
(build-toys
(-> integer? (listof toy?)))
(repaint (-> toy? symbol? toy?))
(toy? (-> any/c boolean?))
(toy-color (-> toy? symbol?)))))
on wrapped-simple-factory@; expected <integer?>, given: #f
> (repaint 3 'blue)
<collects>/mzlib/unit.rkt: top-level broke the contract
(unit/c
(import)
(export (toy-factory^
(build-toys
(-> integer? (listof toy?)))
(repaint (-> toy? symbol? toy?))
(toy? (-> any/c boolean?))
(toy-color (-> toy? symbol?)))))
on wrapped-simple-factory@; expected <toy?>, given: 3

top ← prev up next →