## Name

rotobj — Rotates the currently edited object by z angle degrees about the z direction, y angle degrees about the y direction, and x angle degrees about the x direction in that order.

## Synopsis

`rotobj` [-i] [`x-angle`] [`y-angle`] [`z-angle`]

## DESCRIPTION

Rotates the currently edited object by z angle degrees about the z direction, y angle degrees about the y direction, and x angle degrees about the x direction in that order. If an -i option is included, then the rotations are treated as increments to the previous rotations. MGED must be in the matrix edit mode for this command to be useful. The p command provides a similar capability for primitive editing.

## EXAMPLES

The example shows the use of the rotobj command to rotate the currently edited object by a given number of degrees in the x, y, and z directions.

Example 1. Rotate the current object by a specified number of degrees in the x, y, and z directions.

`mged>``rotobj 0 0 25`

Rotates the currently edited object by 25° about the z direction from the original orientation.

## BUG REPORTS

Reports of bugs or problems should be submitted via electronic mail to <devs@brlcad.org>, or via the "cadbug.sh" script.