// **********************************************************************
//
// Copyright (c) 2003-2011 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
//
// Ice version 3.4.2
//
// <auto-generated>
//
// Generated from file `EvictorStorage.ice'
//
// Warning: do not edit this file.
//
// </auto-generated>
//

#ifndef __Freeze_EvictorStorage_h__
#define __Freeze_EvictorStorage_h__

#include <Ice/LocalObjectF.h>
#include <Ice/ProxyF.h>
#include <Ice/ObjectF.h>
#include <Ice/Exception.h>
#include <Ice/LocalObject.h>
#include <IceUtil/ScopedArray.h>
#include <Ice/Identity.h>
#include <Ice/UndefSysMacros.h>

#ifndef ICE_IGNORE_VERSION
#   if ICE_INT_VERSION / 100 != 304
#       error Ice version mismatch!
#   endif
#   if ICE_INT_VERSION % 100 > 50
#       error Beta header file detected
#   endif
#   if ICE_INT_VERSION % 100 < 2
#       error Ice patch level mismatch!
#   endif
#endif

#ifndef FREEZE_API
#   ifdef FREEZE_API_EXPORTS
#       define FREEZE_API ICE_DECLSPEC_EXPORT
#   else
#       define FREEZE_API ICE_DECLSPEC_IMPORT
#   endif
#endif

namespace Freeze
{

struct Statistics
{
    ::Ice::Long creationTime;
    ::Ice::Long lastSaveTime;
    ::Ice::Long avgSaveTime;

    bool operator==(const Statistics& __rhs) const
    {
        if(this == &__rhs)
        {
            return true;
        }
        if(creationTime != __rhs.creationTime)
        {
            return false;
        }
        if(lastSaveTime != __rhs.lastSaveTime)
        {
            return false;
        }
        if(avgSaveTime != __rhs.avgSaveTime)
        {
            return false;
        }
        return true;
    }

    bool operator<(const Statistics& __rhs) const
    {
        if(this == &__rhs)
        {
            return false;
        }
        if(creationTime < __rhs.creationTime)
        {
            return true;
        }
        else if(__rhs.creationTime < creationTime)
        {
            return false;
        }
        if(lastSaveTime < __rhs.lastSaveTime)
        {
            return true;
        }
        else if(__rhs.lastSaveTime < lastSaveTime)
        {
            return false;
        }
        if(avgSaveTime < __rhs.avgSaveTime)
        {
            return true;
        }
        else if(__rhs.avgSaveTime < avgSaveTime)
        {
            return false;
        }
        return false;
    }

    bool operator!=(const Statistics& __rhs) const
    {
        return !operator==(__rhs);
    }
    bool operator<=(const Statistics& __rhs) const
    {
        return operator<(__rhs) || operator==(__rhs);
    }
    bool operator>(const Statistics& __rhs) const
    {
        return !operator<(__rhs) && !operator==(__rhs);
    }
    bool operator>=(const Statistics& __rhs) const
    {
        return !operator<(__rhs);
    }

    FREEZE_API void __write(::IceInternal::BasicStream*) const;
    FREEZE_API void __read(::IceInternal::BasicStream*);
};

struct ObjectRecord
{
    ::Ice::ObjectPtr servant;
    ::Freeze::Statistics stats;

    bool operator==(const ObjectRecord& __rhs) const
    {
        if(this == &__rhs)
        {
            return true;
        }
        if(servant != __rhs.servant)
        {
            return false;
        }
        if(stats != __rhs.stats)
        {
            return false;
        }
        return true;
    }

    bool operator<(const ObjectRecord& __rhs) const
    {
        if(this == &__rhs)
        {
            return false;
        }
        if(servant < __rhs.servant)
        {
            return true;
        }
        else if(__rhs.servant < servant)
        {
            return false;
        }
        if(stats < __rhs.stats)
        {
            return true;
        }
        else if(__rhs.stats < stats)
        {
            return false;
        }
        return false;
    }

    bool operator!=(const ObjectRecord& __rhs) const
    {
        return !operator==(__rhs);
    }
    bool operator<=(const ObjectRecord& __rhs) const
    {
        return operator<(__rhs) || operator==(__rhs);
    }
    bool operator>(const ObjectRecord& __rhs) const
    {
        return !operator<(__rhs) && !operator==(__rhs);
    }
    bool operator>=(const ObjectRecord& __rhs) const
    {
        return !operator<(__rhs);
    }

    FREEZE_API void __write(::IceInternal::BasicStream*) const;
    FREEZE_API void __read(::IceInternal::BasicStream*);
};

}

#endif
