Graphics.Rendering.OpenGL.GL.Framebuffer

# Querying the Buffer Configuration

auxBuffers

doubleBuffer

stereoBuffer

rgbaBits

stencilBits

depthBits

accumBits

rgbaSignedComponents

# Selecting a Buffer for Writing

data BufferMode

drawBuffer

drawBuffers

maxDrawBuffers

# Fine Control of Buffer Updates

indexMask

colorMask

stencilMask

stencilMaskSeparate

depthMask

# Clearing the Buffers

data ClearBuffer

clear

clearColor

clearIndex

clearStencil

clearDepth

clearAccum

# The Accumulation Buffer

data AccumOp

accum