Graphics.Rendering.OpenGL.GL.CoordTrans

# Controlling the Viewport

depthRange

data Position

data Size

viewport

maxViewportDims

# Matrices

data MatrixMode

matrixMode

data Vector1 a

data Vector2 a

data Vector3 a

data Vector4 a

data MatrixOrder

class MatrixComponent c

class Matrix m

currentMatrix

matrix

multMatrix

data GLmatrix a

depthClamp

activeTexture

preservingMatrix

unsafePreservingMatrix

stackDepth

maxStackDepth

# Normal Transformation

rescaleNormal

normalize

# Generating Texture Coordinates

data Plane a

data TextureCoordName

data TextureGenMode

textureGenMode