<level>
  <playground map="fuel.map">
    <decorations>
      <platform id="1" x="1" y="24" w="5"/>
      <platform id="2" x="34" y="24" w="5" left="yellow" right="yellow"/>

      <platform x="17" y="6" w="6" left="fuel" right="fuel"/>

      <platform x="7" y="24" w="12"/>
      <crate type="fuel" x="10" y="24"/>
      <crate type="fuel" x="14" y="24"/>
      
      <platform x="21" y="24" w="12"/>
      <crate type="fuel" x="25" y="24"/>
      <crate type="fuel" x="29" y="24"/>
    </decorations>
  </playground>

  <startposition platform="1" fuel="10"/>

  <gamecontrol>
  <![CDATA[
	function init() {
		addLandOnPlatformObjective(2);
	}
	
	function onObjectiveReached() {
		gameControl.finish();
	}
  ]]>
  </gamecontrol>
</level>
