<level>
  <playground map="blackhole.map">
    <gravity>
      <global gx="0" gy="0" friction="0"/>
    </gravity>
    <decorations>
      <platform id="1" x="1" y="5" w="7"/>
      <platform id="2" x="29" y="5" w="9" left="yellow" right="yellow"/>

      <blackhole x="17" y="16"/>
    </decorations>
  </playground>

  <startposition platform="1"/>

  <gamecontrol>
  <![CDATA[
	function init() {
		addLandOnPlatformObjective(2);
	}
	
	function onObjectiveReached() {
		gameControl.finish();
	}
  ]]>
  </gamecontrol>
</level>
