<level>
  <playground map="tutorial02.map">
    <decorations>
      <platform id="1" x="3" y="24" w="10"/>
      <platform id="2" x="26" y="7" w="10" left="yellow" right="yellow"/>

      <thorn orientation="top" x="31" y="18" h="7"/>
      <thorn orientation="left" x="32" y="17" w="7"/>
      <thorn orientation="bottom" x="31" y="16" h="7"/>

      <thorn orientation="top" x="8" y="9" h="7"/>
      <thorn orientation="right" x="7" y="8" w="7"/>
      <thorn orientation="bottom" x="8" y="7" h="7"/>
    </decorations>
  </playground>

  <startposition platform="1"/>

  <gamecontrol>
  <![CDATA[
	function init() {
		addLandOnPlatformObjective(2);
	}
	
	function onObjectiveReached() {
		gameControl.finish();
	}
  ]]>
  </gamecontrol>
</level>
