MPQC 2.3.1

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socket.h
1 #ifdef __GNUG__
2 #pragma interface
3 #endif
4
5 #ifndef _socket_h
6 #define _socket_h
7
8 #include <unistd.h>
9 #include <sys/types.h>
10
11 #include <string>
12
13 class TCPSocket {
14 protected:
15 TCPSocket();
16 virtual ~TCPSocket();
17
18 int socket_;
19 int port_;
20 bool initialized_;
21 bool bound_;
22
23 public:
24 void create();
25 void bind(u_int16_t port_begin, u_int16_t port_fence);
26 int port() { return port_; }
27 u_int32_t addr();
28
29 bool initialized() { return initialized_; }
30 bool bound() { return bound_; }
31
32 virtual void close();
33 };
34
35 class TCPIOSocket: public TCPSocket {
36 public:
37 int read(void *d, int n);
38 int write(const void *d, int n);
39 int read_int(int *d, int n) {return read((void*)d,n*sizeof(int));}
40 int write_int(const int *d, int n) {return write((void*)d,n*sizeof(int));}
41 int read_string(std::string &);
42 int write_string(const std::string &);
43 int read_int(int &);
44 int write_int(int);
45 int read_uint32(u_int32_t &);
46 int write_uint32(u_int32_t);
47 };
48
49 class TCPServerSocket: public TCPSocket {
50 friend class TCPServerConnection;
51 public:
52 void listen(int queue_length = 8);
53 };
54
55 class TCPServerConnection: public TCPIOSocket {
56 public:
57 void accept(const TCPServerSocket &);
58 };
59
60 class TCPClientConnection: public TCPIOSocket {
61 bool connected_;
62 public:
63 TCPClientConnection();
64 void close();
65 bool connected() { return connected_; }
66 void connect(const char *remote_hostname, u_int16_t remote_port);
67 void connect(u_int32_t remote_host, u_int16_t remote_port);
68 };
69
70 #endif