| OpenGL-2.2.1.1: A binding for the OpenGL graphics system | Source code | Contents | Index
Graphics.Rendering.OpenGL.GL.RasterPos |
Portability | portable
Stability | stable
Maintainer | sven.panne@aedion.de
Description
This module corresponds to section 2.13 (Current Raster Position) of the OpenGL 2.1 specs.
Documentation
currentRasterPosition :: StateVar (Vertex4 GLfloat) | Source
class RasterPosComponent a | Source
Instances
RasterPosComponent GLdouble
RasterPosComponent GLfloat
RasterPosComponent GLint
RasterPosComponent GLshort
class RasterPos a where | Source
Methods
rasterPos :: a -> IO () | Source
rasterPosv :: Ptr a -> IO () | Source
Instances
RasterPosComponent a => RasterPos (Vertex2 a)
RasterPosComponent a => RasterPos (Vertex3 a)
RasterPosComponent a => RasterPos (Vertex4 a)
class WindowPosComponent a | Source
Instances
WindowPosComponent GLdouble
WindowPosComponent GLfloat
WindowPosComponent GLint
WindowPosComponent GLshort
class WindowPos a where | Source
Methods
windowPos :: a -> IO () | Source
windowPosv :: Ptr a -> IO () | Source
Instances
WindowPosComponent a => WindowPos (Vertex2 a)
WindowPosComponent a => WindowPos (Vertex3 a)
currentRasterDistance :: GettableStateVar GLfloat | Source
currentRasterColor :: GettableStateVar (Color4 GLfloat) | Source
currentRasterSecondaryColor :: GettableStateVar (Color4 GLfloat) | Source
currentRasterIndex :: GettableStateVar (Index1 GLint) | Source
currentRasterTexCoords :: GettableStateVar (TexCoord4 GLfloat) | Source
currentRasterPositionValid :: GettableStateVar Bool | Source
rasterPositionUnclipped :: StateVar Capability | Source
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