| OpenGL-2.2.1.1: A binding for the OpenGL graphics system | Source code | Contents | Index
Graphics.Rendering.OpenGL.GL.Texturing.Objects |
Portability | portable
Stability | stable
Maintainer | sven.panne@aedion.de
Description
This module corresponds to section 3.8.12 (Texture Objects) of the OpenGL 2.1 specs.
Documentation
newtype TextureObject | Source
Constructors
TextureObject GLuint |
Instances
Eq TextureObject
ObjectName TextureObject
Ord TextureObject
Show TextureObject
textureBinding :: TextureTarget -> StateVar (Maybe TextureObject) | Source
textureResident :: TextureTarget -> GettableStateVar Bool | Source
areTexturesResident :: [TextureObject] -> IO ([TextureObject], [TextureObject]) | Source
type TexturePriority = GLclampf | Source
texturePriority :: TextureTarget -> StateVar TexturePriority | Source
prioritizeTextures :: [(TextureObject, TexturePriority)] -> IO () | Source
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