<?xml version="1.0"?>

<track name="Skid Pad">
  <sky>
    <sides>textures/sky_sides.png</sides>
	<top>textures/sky_top.png</top>
	<bottom>textures/sky_bottom.png</bottom>
	<smooth/>
  </sky>

  <!-- Material Properties -->

  <material name="track" type="asphalt">
	<friction>1.0</friction>
	<restitution>0.1</restitution>
	<rolling>1.0</rolling>
	<drag>0.0</drag>
	<bump-amplitude>0.01</bump-amplitude>
	<bump-wavelength>100.0</bump-wavelength>
	<texture>
	  <file>textures/track2.png</file>
	  <length>200.0</length>
	  <smooth/>
	  <mipmap/>
	</texture>
  </material>

  <material name="rail" type="metal">
	<friction>1.0</friction>
	<restitution>0.1</restitution>
	<rolling>1.0</rolling>
	<drag>0.0</drag>	
	<bump-amplitude>0.0</bump-amplitude>
	<bump-wavelength>1.0</bump-wavelength>
    <texture>
	  <file>textures/rail.png</file>
	  <width>0.5</width>
	  <length>10.0</length>
	  <smooth/>
	  <mipmap/>
	</texture>
  </material>

  <material name="wall" type="concrete">
	<friction>1.0</friction>
	<restitution>0.1</restitution>
	<rolling>1.0</rolling>
	<drag>0.0</drag>
	<bump-amplitude>0.0</bump-amplitude>
	<bump-wavelength>1.0</bump-wavelength>
	<texture>
	  <file>textures/wall.png</file>
	  <width>1.0</width>
	  <length>10.0</length>
	  <smooth/>
	  <mipmap/>
	</texture>
  </material>

  <!-- Segment Properties -->

  <segment name="skid pad">
    [ wall track track track track track rail ]
  </segment>

  <!-- The track -->

  <road segment="skid pad">
    <resolution>2.0</resolution>
    <length>314.16</length>
	<radius>100.0</radius>
	<left-width>[ 0.0, 50.0 ]</left-width>
	<right-width>[ 0.0, 100.0 ]</right-width>
	<left-road-width>[ 0.0, 0.0 ]</left-road-width>
	<right-road-width>[ 0.0, 50.0 ]</right-road-width>
	<left-wall-height>2.0</left-wall-height>
	<right-wall-height>2.0</right-wall-height>
  </road>

  <road segment="skid pad">
    <length>314.16</length>
	<radius>100.0</radius>
  </road>

  <circuit segments="0"/>
</track>
