[ Identifiers | Deprecations | Introductions ]

# Deprecation List

Deprecations in pyglet.clock.Clock.set_fps_limit Use pyglet.app.run and schedule_interval instead.

Deprecations in pyglet.clock.set_fps_limit Use pyglet.app.run and schedule_interval instead.

Deprecations in pyglet.font.GlyphString Use pyglet.text.layout classes.

Deprecations in pyglet.font.Text Use pyglet.text.Label.

Deprecations in pyglet.gl.get_current_context Use current_context

Deprecations in pyglet.image.AbstractImage.image_data Use get_image_data.

Deprecations in pyglet.image.AbstractImage.mipmapped_texture Use get_mipmapped_texture.

Deprecations in pyglet.image.AbstractImage.texture Use get_texture.

Deprecations in pyglet.image.AbstractImageSequence.texture_sequence Use get_texture_sequence

Deprecations in pyglet.image.ImageData.data Use get_data and set_data.

Deprecations in pyglet.image.ImageDataRegion.data Use get_data and set_data.

Deprecations in pyglet.image.Texture.delete Textures are automatically released during object finalization.

Deprecations in pyglet.image.Texture.image_data Use get_image_data.

Deprecations in pyglet.media.Player.dispatch_events Since pyglet 1.1, Player objects schedule themselves on the default clock automatically. Applications should not call this method.

Deprecations in pyglet.media.Player.texture Use get_texture.

Deprecations in pyglet.media.dispatch_events Since pyglet 1.1, Player objects schedule themselves on the default clock automatically. Applications should not call this method.

Deprecations in pyglet.window.Window Windows are closed immediately by the default on_close handler when pyglet.app.event_loop is being used.

Deprecations in pyglet.window.event.WindowExitHandler This class's functionality is provided directly on Window in pyglet 1.1.