<?xml version="1.0"?>
<!DOCTYPE gsdoc PUBLIC "-//GNUstep//DTD gsdoc 1.0.0//EN" "http://www.gnustep.org/gsdoc-1_0_0.xml">
<gsdoc base="Functions" up="Gui">
  <head>
    <title>Functions</title>
    <author name="Generated by root"></author>
  </head>
  <body>
    <front><contents /></front>
  <!--StartFunctions-->
<!--StartGSDisplayServerFunctions-->
    <chapter>
      <heading>GSDisplayServer functions</heading>
      <p></p>
      <function type="void" name="DPSDiscardEvents">
        <arg type="GSDisplayServer*">ctxt</arg>
        <arg type="unsigned int">mask</arg>
        <arg type="NSEvent*">limit</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="NSEvent*" name="DPSGetEvent">
        <arg type="GSDisplayServer*">ctxt</arg>
        <arg type="unsigned int">mask</arg>
        <arg type="NSDate*">limit</arg>
        <arg type="NSString*">mode</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="NSEvent*" name="DPSPeekEvent">
        <arg type="GSDisplayServer*">ctxt</arg>
        <arg type="unsigned int">mask</arg>
        <arg type="NSDate*">limit</arg>
        <arg type="NSString*">mode</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="DPSPostEvent">
        <arg type="GSDisplayServer*">ctxt</arg>
        <arg type="NSEvent*">anEvent</arg>
        <arg type="BOOL">atStart</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="GSDisplayServer*" name="GSCurrentServer">
        <desc>
          Returns the current GSDisplayServer
        </desc>
      </function>
      <function type="GSDisplayServer*" name="GSServerForWindow">
        <arg type="NSWindow*">window</arg>
        <desc>
          Returns the GSDisplayServer that created the interal
          representation for <var>window</var>. If the
          internal representation has not yet been created
          (for instance, if the <var>window</var> is deferred), it
          returns the current server
        </desc>
      </function>
    </chapter>
<!--EndGSDisplayServerFunctions-->
<!--StartGSFusedSilicaFunctions-->
    <chapter>
      <heading>GSFusedSilica functions</heading>
      <p></p>
      <function type="CGAffineTransform" name="CGAffineTransformConcat">
        <arg type="CGAffineTransform">t1</arg>
        <arg type="CGAffineTransform">t2</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGAffineTransform" name="CGAffineTransformInvert">
        <arg type="CGAffineTransform">t</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGAffineTransform" name="CGAffineTransformMake">
        <arg type="float">a</arg>
        <arg type="float">b</arg>
        <arg type="float">c</arg>
        <arg type="float">d</arg>
        <arg type="float">tx</arg>
        <arg type="float">ty</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGAffineTransform" name="CGAffineTransformMakeRotation">
        <arg type="float">angle</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGAffineTransform" name="CGAffineTransformMakeScale">
        <arg type="float">sx</arg>
        <arg type="float">sy</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGAffineTransform" name="CGAffineTransformMakeTranslation">
        <arg type="float">tx</arg>
        <arg type="float">ty</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGAffineTransform" name="CGAffineTransformRotate">
        <arg type="CGAffineTransform">t</arg>
        <arg type="float">angle</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGAffineTransform" name="CGAffineTransformScale">
        <arg type="CGAffineTransform">t</arg>
        <arg type="float">sx</arg>
        <arg type="float">sy</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGAffineTransform" name="CGAffineTransformTranslate">
        <arg type="CGAffineTransform">t</arg>
        <arg type="float">tx</arg>
        <arg type="float">ty</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGContextRef" name="CGBitmapContextCreate">
        <arg type="void*">data</arg>
        <arg type="size_t">width</arg>
        <arg type="size_t">height</arg>
        <arg type="size_t">bitsPerComponent</arg>
        <arg type="size_t">bytesPerRow</arg>
        <arg type="CGColorSpaceRef">colorspace</arg>
        <arg type="CGImageAlphaInfo">alphaInfo</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGColorSpaceRef" name="CGColorSpaceCreateCalibratedGray">
        <arg type="const float*">whitePoint</arg>
        <arg type="const float*">blackPoint</arg>
        <arg type="float">gamma</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGColorSpaceRef" name="CGColorSpaceCreateCalibratedRGB">
        <arg type="const float*">whitePoint</arg>
        <arg type="const float*">blackPoint</arg>
        <arg type="const float*">gamma</arg>
        <arg type="const float*">matrix</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGColorSpaceRef" name="CGColorSpaceCreateDeviceCMYK">
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGColorSpaceRef" name="CGColorSpaceCreateDeviceGray">
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGColorSpaceRef" name="CGColorSpaceCreateDeviceRGB">
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGColorSpaceRef" name="CGColorSpaceCreateICCBased">
        <arg type="size_t">nComponents</arg>
        <arg type="const float*">range</arg>
        <arg type="CGDataProviderRef">profile</arg>
        <arg type="CGColorSpaceRef">alternateSpace</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGColorSpaceRef" name="CGColorSpaceCreateIndexed">
        <arg type="CGColorSpaceRef">baseSpace</arg>
        <arg type="size_t">lastIndex</arg>
        <arg type="const unsigned short int*">colorTable</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGColorSpaceRef" name="CGColorSpaceCreateLab">
        <arg type="const float*">whitePoint</arg>
        <arg type="const float*">blackPoint</arg>
        <arg type="const float*">range</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="size_t" name="CGColorSpaceGetNumberOfComponents">
        <arg type="CGColorSpaceRef">cs</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGColorSpaceRelease">
        <arg type="CGColorSpaceRef">cs</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGColorSpaceRef" name="CGColorSpaceRetain">
        <arg type="CGColorSpaceRef">cs</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextAddArc">
        <arg type="CGContextRef">ctx</arg>
        <arg type="float">x</arg>
        <arg type="float">y</arg>
        <arg type="float">radius</arg>
        <arg type="float">startAngle</arg>
        <arg type="float">endAngle</arg>
        <arg type="int">clockwise</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextAddArcToPoint">
        <arg type="CGContextRef">ctx</arg>
        <arg type="float">x1</arg>
        <arg type="float">y1</arg>
        <arg type="float">x2</arg>
        <arg type="float">y2</arg>
        <arg type="float">radius</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextAddCurveToPoint">
        <arg type="CGContextRef">ctx</arg>
        <arg type="float">cp1x</arg>
        <arg type="float">cp1y</arg>
        <arg type="float">cp2x</arg>
        <arg type="float">cp2y</arg>
        <arg type="float">x</arg>
        <arg type="float">y</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextAddLineToPoint">
        <arg type="CGContextRef">ctx</arg>
        <arg type="float">x</arg>
        <arg type="float">y</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextAddLines">
        <arg type="CGContextRef">ctx</arg>
        <arg type="const CGPoint*">points</arg>
        <arg type="size_t">count</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextAddQuadCurveToPoint">
        <arg type="CGContextRef">ctx</arg>
        <arg type="float">cpx</arg>
        <arg type="float">cpy</arg>
        <arg type="float">x</arg>
        <arg type="float">y</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextAddRect">
        <arg type="CGContextRef">ctx</arg>
        <arg type="CGRect">rect</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextAddRects">
        <arg type="CGContextRef">ctx</arg>
        <arg type="const CGRect*">rects</arg>
        <arg type="size_t">count</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextBeginPage">
        <arg type="CGContextRef">ctx</arg>
        <arg type="const CGRect*">mediaBox</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextBeginPath">
        <arg type="CGContextRef">ctx</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextClearRect">
        <arg type="CGContextRef">c</arg>
        <arg type="CGRect">rect</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextClip">
        <arg type="CGContextRef">ctx</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextClipToRect">
        <arg type="CGContextRef">ctx</arg>
        <arg type="CGRect">rect</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextClipToRects">
        <arg type="CGContextRef">ctx</arg>
        <arg type="const CGRect*">rects</arg>
        <arg type="size_t">count</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextClosePath">
        <arg type="CGContextRef">ctx</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextConcatCTM">
        <arg type="CGContextRef">ctx</arg>
        <arg type="CGAffineTransform">transform</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextDrawImage">
        <arg type="CGContextRef">ctx</arg>
        <arg type="CGRect">rect</arg>
        <arg type="CGImageRef">image</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextDrawPDFDocument">
        <arg type="CGContextRef">ctx</arg>
        <arg type="CGRect">rect</arg>
        <arg type="CGPDFDocumentRef">document</arg>
        <arg type="int">page</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextDrawPath">
        <arg type="CGContextRef">ctx</arg>
        <arg type="CGPathDrawingMode">mode</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextEOClip">
        <arg type="CGContextRef">ctx</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextEOFillPath">
        <arg type="CGContextRef">ctx</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextEndPage">
        <arg type="CGContextRef">ctx</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextFillPath">
        <arg type="CGContextRef">ctx</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextFillRect">
        <arg type="CGContextRef">ctx</arg>
        <arg type="CGRect">rect</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextFillRects">
        <arg type="CGContextRef">ctx</arg>
        <arg type="const CGRect*">rects</arg>
        <arg type="size_t">count</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextFlush">
        <arg type="CGContextRef">ctx</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGAffineTransform" name="CGContextGetCTM">
        <arg type="CGContextRef">ctx</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGRect" name="CGContextGetPathBoundingBox">
        <arg type="CGContextRef">ctx</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGPoint" name="CGContextGetPathCurrentPoint">
        <arg type="CGContextRef">ctx</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGAffineTransform" name="CGContextGetTextMatrix">
        <arg type="CGContextRef">ctx</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGPoint" name="CGContextGetTextPosition">
        <arg type="CGContextRef">ctx</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="int" name="CGContextIsPathEmpty">
        <arg type="CGContextRef">ctx</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextMoveToPoint">
        <arg type="CGContextRef">ctx</arg>
        <arg type="float">x</arg>
        <arg type="float">y</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextRelease">
        <arg type="CGContextRef">ctx</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextRestoreGState">
        <arg type="CGContextRef">ctx</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGContextRef" name="CGContextRetain">
        <arg type="CGContextRef">ctx</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextRotateCTM">
        <arg type="CGContextRef">ctx</arg>
        <arg type="float">angle</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextSaveGState">
        <arg type="CGContextRef">ctx</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextScaleCTM">
        <arg type="CGContextRef">ctx</arg>
        <arg type="float">sx</arg>
        <arg type="float">sy</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextSelectFont">
        <arg type="CGContextRef">ctx</arg>
        <arg type="const char*">name</arg>
        <arg type="float">size</arg>
        <arg type="CGTextEncoding">textEncoding</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextSetAlpha">
        <arg type="CGContextRef">ctx</arg>
        <arg type="float">alpha</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextSetCMYKFillColor">
        <arg type="CGContextRef">ctx</arg>
        <arg type="float">c</arg>
        <arg type="float">m</arg>
        <arg type="float">y</arg>
        <arg type="float">k</arg>
        <arg type="float">alpha</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextSetCMYKStrokeColor">
        <arg type="CGContextRef">ctx</arg>
        <arg type="float">c</arg>
        <arg type="float">m</arg>
        <arg type="float">y</arg>
        <arg type="float">k</arg>
        <arg type="float">alpha</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextSetCharacterSpacing">
        <arg type="CGContextRef">ctx</arg>
        <arg type="float">spacing</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextSetFillColor">
        <arg type="CGContextRef">ctx</arg>
        <arg type="const float*">value</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextSetFillColorSpace">
        <arg type="CGContextRef">ctx</arg>
        <arg type="CGColorSpaceRef">colorspace</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextSetFlatness">
        <arg type="CGContextRef">ctx</arg>
        <arg type="float">flatness</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextSetFont">
        <arg type="CGContextRef">ctx</arg>
        <arg type="CGFontRef">font</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextSetFontSize">
        <arg type="CGContextRef">ctx</arg>
        <arg type="float">size</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextSetGrayFillColor">
        <arg type="CGContextRef">ctx</arg>
        <arg type="float">gray</arg>
        <arg type="float">alpha</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextSetGrayStrokeColor">
        <arg type="CGContextRef">ctx</arg>
        <arg type="float">gray</arg>
        <arg type="float">alpha</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextSetLineCap">
        <arg type="CGContextRef">ctx</arg>
        <arg type="CGLineCap">cap</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextSetLineDash">
        <arg type="CGContextRef">ctx</arg>
        <arg type="float">phase</arg>
        <arg type="const float*">lengths</arg>
        <arg type="size_t">count</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextSetLineJoin">
        <arg type="CGContextRef">ctx</arg>
        <arg type="CGLineJoin">join</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextSetLineWidth">
        <arg type="CGContextRef">ctx</arg>
        <arg type="float">width</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextSetMiterLimit">
        <arg type="CGContextRef">ctx</arg>
        <arg type="float">limit</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextSetRGBFillColor">
        <arg type="CGContextRef">ctx</arg>
        <arg type="float">r</arg>
        <arg type="float">g</arg>
        <arg type="float">b</arg>
        <arg type="float">alpha</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextSetRGBStrokeColor">
        <arg type="CGContextRef">ctx</arg>
        <arg type="float">r</arg>
        <arg type="float">g</arg>
        <arg type="float">b</arg>
        <arg type="float">alpha</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextSetRenderingIntent">
        <arg type="CGContextRef">c</arg>
        <arg type="CGColorRenderingIntent">intent</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextSetShouldAntialias">
        <arg type="CGContextRef">ctx</arg>
        <arg type="int">shouldAntialias</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextSetStrokeColor">
        <arg type="CGContextRef">ctx</arg>
        <arg type="const float*">value</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextSetStrokeColorSpace">
        <arg type="CGContextRef">ctx</arg>
        <arg type="CGColorSpaceRef">colorspace</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextSetTextDrawingMode">
        <arg type="CGContextRef">ctx</arg>
        <arg type="CGTextDrawingMode">mode</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextSetTextMatrix">
        <arg type="CGContextRef">ctx</arg>
        <arg type="CGAffineTransform">transform</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextSetTextPosition">
        <arg type="CGContextRef">ctx</arg>
        <arg type="float">x</arg>
        <arg type="float">y</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextShowGlyphs">
        <arg type="CGContextRef">ctx</arg>
        <arg type="const CGGlyph*">g</arg>
        <arg type="size_t">count</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextShowGlyphsAtPoint">
        <arg type="CGContextRef">ctx</arg>
        <arg type="float">x</arg>
        <arg type="float">y</arg>
        <arg type="const CGGlyph*">g</arg>
        <arg type="size_t">count</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextShowText">
        <arg type="CGContextRef">ctx</arg>
        <arg type="const char*">cstring</arg>
        <arg type="size_t">length</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextShowTextAtPoint">
        <arg type="CGContextRef">ctx</arg>
        <arg type="float">x</arg>
        <arg type="float">y</arg>
        <arg type="const char*">cstring</arg>
        <arg type="size_t">length</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextStrokePath">
        <arg type="CGContextRef">ctx</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextStrokeRect">
        <arg type="CGContextRef">ctx</arg>
        <arg type="CGRect">rect</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextStrokeRectWithWidth">
        <arg type="CGContextRef">ctx</arg>
        <arg type="CGRect">rect</arg>
        <arg type="float">width</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextSynchronize">
        <arg type="CGContextRef">ctx</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGContextTranslateCTM">
        <arg type="CGContextRef">ctx</arg>
        <arg type="float">tx</arg>
        <arg type="float">ty</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGDataConsumerRef" name="CGDataConsumerCreate">
        <arg type="void*">info</arg>
        <arg type="const CGDataConsumerCallbacks*">callbacks</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGDataConsumerRelease">
        <arg type="CGDataConsumerRef">consumer</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGDataConsumerRef" name="CGDataConsumerRetain">
        <arg type="CGDataConsumerRef">consumer</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGDataProviderRef" name="CGDataProviderCreate">
        <arg type="void*">info</arg>
        <arg type="const CGDataProviderCallbacks*">callbacks</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGDataProviderRef" name="CGDataProviderCreateDirectAccess">
        <arg type="void*">info</arg>
        <arg type="size_t">size</arg>
        <arg type="const CGDataProviderDirectAccessCallbacks*">callbacks</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGDataProviderRef" name="CGDataProviderCreateWithData">
        <arg type="void*">info</arg>
        <arg type="const void*">data</arg>
        <arg type="size_t">size</arg>
        <arg type="int">releaseData</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGDataProviderRelease">
        <arg type="CGDataProviderRef">provider</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGDataProviderRef" name="CGDataProviderRetain">
        <arg type="CGDataProviderRef">provider</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGFontRef" name="CGFontCreateWithPlatformFont">
        <arg type="void*">platformFontReference</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGFontRelease">
        <arg type="CGFontRef">font</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGFontRef" name="CGFontRetain">
        <arg type="CGFontRef">font</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGImageRef" name="CGImageCreate">
        <arg type="size_t">width</arg>
        <arg type="size_t">height</arg>
        <arg type="size_t">bitsPerComponent</arg>
        <arg type="size_t">bitsPerPixel</arg>
        <arg type="size_t">bytesPerRow</arg>
        <arg type="CGColorSpaceRef">colorspace</arg>
        <arg type="CGImageAlphaInfo">alphaInfo</arg>
        <arg type="CGDataProviderRef">provider</arg>
        <arg type="const float*">decode</arg>
        <arg type="int">shouldInterpolate</arg>
        <arg type="CGColorRenderingIntent">intent</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGImageAlphaInfo" name="CGImageGetAlphaInfo">
        <arg type="CGImageRef">image</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="size_t" name="CGImageGetBitsPerComponent">
        <arg type="CGImageRef">image</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="size_t" name="CGImageGetBitsPerPixel">
        <arg type="CGImageRef">image</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="size_t" name="CGImageGetBytesPerRow">
        <arg type="CGImageRef">image</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGColorSpaceRef" name="CGImageGetColorSpace">
        <arg type="CGImageRef">image</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGDataProviderRef" name="CGImageGetDataProvider">
        <arg type="CGImageRef">image</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="const float*" name="CGImageGetDecode">
        <arg type="CGImageRef">image</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="size_t" name="CGImageGetHeight">
        <arg type="CGImageRef">image</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGColorRenderingIntent" name="CGImageGetRenderingIntent">
        <arg type="CGImageRef">image</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="int" name="CGImageGetShouldInterpolate">
        <arg type="CGImageRef">image</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="size_t" name="CGImageGetWidth">
        <arg type="CGImageRef">image</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="int" name="CGImageIsMask">
        <arg type="CGImageRef">image</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGImageRef" name="CGImageMaskCreate">
        <arg type="size_t">width</arg>
        <arg type="size_t">height</arg>
        <arg type="size_t">bitsPerComponent</arg>
        <arg type="size_t">bitsPerPixel</arg>
        <arg type="size_t">bytesPerRow</arg>
        <arg type="CGDataProviderRef">provider</arg>
        <arg type="const float*">decode</arg>
        <arg type="int">shouldInterpolate</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGImageRelease">
        <arg type="CGImageRef">image</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGImageRef" name="CGImageRetain">
        <arg type="CGImageRef">image</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGPDFDocumentRef" name="CGPDFDocumentCreateWithProvider">
        <arg type="CGDataProviderRef">provider</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGRect" name="CGPDFDocumentGetArtBox">
        <arg type="CGPDFDocumentRef">document</arg>
        <arg type="int">page</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGRect" name="CGPDFDocumentGetBleedBox">
        <arg type="CGPDFDocumentRef">document</arg>
        <arg type="int">page</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGRect" name="CGPDFDocumentGetCropBox">
        <arg type="CGPDFDocumentRef">document</arg>
        <arg type="int">page</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGRect" name="CGPDFDocumentGetMediaBox">
        <arg type="CGPDFDocumentRef">document</arg>
        <arg type="int">page</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="int" name="CGPDFDocumentGetNumberOfPages">
        <arg type="CGPDFDocumentRef">document</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="int" name="CGPDFDocumentGetRotationAngle">
        <arg type="CGPDFDocumentRef">document</arg>
        <arg type="int">page</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGRect" name="CGPDFDocumentGetTrimBox">
        <arg type="CGPDFDocumentRef">document</arg>
        <arg type="int">page</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGPDFDocumentRelease">
        <arg type="CGPDFDocumentRef">document</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGPDFDocumentRef" name="CGPDFDocumentRetain">
        <arg type="CGPDFDocumentRef">document</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGPoint" name="CGPointApplyAffineTransform">
        <arg type="CGPoint">point</arg>
        <arg type="CGAffineTransform">t</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="int" name="CGPointEqualToPoint">
        <arg type="CGPoint">point1</arg>
        <arg type="CGPoint">point2</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGPoint" name="CGPointMake">
        <arg type="float">x</arg>
        <arg type="float">y</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="int" name="CGRectContainsPoint">
        <arg type="CGRect">rect</arg>
        <arg type="CGPoint">point</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="int" name="CGRectContainsRect">
        <arg type="CGRect">rect1</arg>
        <arg type="CGRect">rect2</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="void" name="CGRectDivide">
        <arg type="CGRect">rect</arg>
        <arg type="CGRect*">slice</arg>
        <arg type="CGRect*">remainder</arg>
        <arg type="float">amount</arg>
        <arg type="CGRectEdge">edge</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="int" name="CGRectEqualToRect">
        <arg type="CGRect">rect1</arg>
        <arg type="CGRect">rect2</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="float" name="CGRectGetHeight">
        <arg type="CGRect">rect</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="float" name="CGRectGetMaxX">
        <arg type="CGRect">rect</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="float" name="CGRectGetMaxY">
        <arg type="CGRect">rect</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="float" name="CGRectGetMidX">
        <arg type="CGRect">rect</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="float" name="CGRectGetMidY">
        <arg type="CGRect">rect</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="float" name="CGRectGetMinX">
        <arg type="CGRect">rect</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="float" name="CGRectGetMinY">
        <arg type="CGRect">rect</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="float" name="CGRectGetWidth">
        <arg type="CGRect">rect</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGRect" name="CGRectInset">
        <arg type="CGRect">rect</arg>
        <arg type="float">dx</arg>
        <arg type="float">dy</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGRect" name="CGRectIntegral">
        <arg type="CGRect">rect</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGRect" name="CGRectIntersection">
        <arg type="CGRect">r1</arg>
        <arg type="CGRect">r2</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="int" name="CGRectIntersectsRect">
        <arg type="CGRect">rect1</arg>
        <arg type="CGRect">rect2</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="int" name="CGRectIsEmpty">
        <arg type="CGRect">rect</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="int" name="CGRectIsNull">
        <arg type="CGRect">rect</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGRect" name="CGRectMake">
        <arg type="float">x</arg>
        <arg type="float">y</arg>
        <arg type="float">width</arg>
        <arg type="float">height</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGRect" name="CGRectOffset">
        <arg type="CGRect">rect</arg>
        <arg type="float">dx</arg>
        <arg type="float">dy</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGRect" name="CGRectStandardize">
        <arg type="CGRect">rect</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGRect" name="CGRectUnion">
        <arg type="CGRect">r1</arg>
        <arg type="CGRect">r2</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGSize" name="CGSizeApplyAffineTransform">
        <arg type="CGSize">size</arg>
        <arg type="CGAffineTransform">t</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="int" name="CGSizeEqualToSize">
        <arg type="CGSize">size1</arg>
        <arg type="CGSize">size2</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
      <function type="CGSize" name="CGSizeMake">
        <arg type="float">width</arg>
        <arg type="float">height</arg>
        <desc>
          <em>Description forthcoming.</em>
        </desc>
      </function>
    </chapter>
<!--EndGSFusedSilicaFunctions-->
<!--EndFunctions-->
</body>
</gsdoc>
