    // @(#)root/gui:$Name:  $:$Id: TGMenu.cxx,v 1.40 2004/07/06 14:46:54 brun Exp $
    // Author: Fons Rademakers   09/01/98

    /*************************************************************************
     * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers.               *
     * All rights reserved.                                                  *
     *                                                                       *
     * For the licensing terms see $ROOTSYS/LICENSE.                         *
     * For the list of contributors see $ROOTSYS/README/CREDITS.             *
     *************************************************************************/
    /**************************************************************************

        This source is based on Xclass95, a Win95-looking GUI toolkit.
        Copyright (C) 1996, 1997 David Barth, Ricky Ralston, Hector Peraza.

        Xclass95 is free software; you can redistribute it and/or
        modify it under the terms of the GNU Library General Public
        License as published by the Free Software Foundation; either
        version 2 of the License, or (at your option) any later version.

    **************************************************************************/

    //////////////////////////////////////////////////////////////////////////
    //                                                                      //
    // TGMenuBar, TGPopupMenu, TGMenuTitle and TGMenuEntry                  //
    //                                                                      //
    // This header contains all different menu classes.                     //
    //                                                                      //
    // Selecting a menu item will generate the event:                       //
    // kC_COMMAND, kCM_MENU, menu id, user data.                            //
    //                                                                      //
    //////////////////////////////////////////////////////////////////////////

    #include "TGMenu.h"
    #include "TGResourcePool.h"
    #include "TTimer.h"
    #include "TMath.h"
    #include "TSystem.h"
    #include "TList.h"
    #include "Riostream.h"
    #include "KeySymbols.h"

    const TGGC   *TGPopupMenu::fgDefaultGC = 0;
    const TGGC   *TGPopupMenu::fgDefaultSelectedGC = 0;
    const TGGC   *TGPopupMenu::fgDefaultSelectedBackgroundGC = 0;
    const TGFont *TGPopupMenu::fgDefaultFont = 0;
    const TGFont *TGPopupMenu::fgHilightFont = 0;

    const TGGC   *TGMenuTitle::fgDefaultGC = 0;
    const TGGC   *TGMenuTitle::fgDefaultSelectedGC = 0;
    const TGFont *TGMenuTitle::fgDefaultFont = 0;

    ClassImp(TGMenuBar)
    ClassImp(TGMenuTitle)
    ClassImpQ(TGPopupMenu)

    //______________________________________________________________________________
    class TPopupDelayTimer : public TTimer {
    private:
       TGPopupMenu   *fPopup;
    public:
       TPopupDelayTimer(TGPopupMenu *p, Long_t ms) : TTimer(ms, kTRUE) { fPopup = p; }
       Bool_t Notify();
    };

    //______________________________________________________________________________
    Bool_t TPopupDelayTimer::Notify()
    {
       fPopup->HandleTimer(0);
       Reset();
       return kFALSE;
    }

    //////////////////////////////////////////////////////////////////////////
    //                                                                      //
    // TGMenuBar member functions.                                          //
    //                                                                      //
    //////////////////////////////////////////////////////////////////////////

    //______________________________________________________________________________
    TGMenuBar::TGMenuBar(const TGWindow *p, UInt_t w, UInt_t h, UInt_t options)
       : TGHorizontalFrame(p, w, h, options | kHorizontalFrame)
    {
       // Create a menu bar object.

       fCurrent       = 0;
       fTitles        = new TList;
       fStick         = kTRUE;
       fDefaultCursor = fClient->GetResourcePool()->GetGrabCursor();
       fTrash         = new TList();

       gVirtualX->GrabButton(fId, kButton1, kAnyModifier,
                           kButtonPressMask | kButtonReleaseMask | kEnterWindowMask,
                           kNone, kNone);

       fKeyNavigate = kFALSE;
    }

    //______________________________________________________________________________
    TGMenuBar::~TGMenuBar()
    {
       // Delete menu bar object. Removes also the hot keys from the main frame,
       // so hitting them will not cause the menus to popup.

       TGFrameElement *el;
       TGMenuTitle    *t;
       Int_t           keycode;

       fTrash->Delete();
       delete fTrash;

       const TGMainFrame *main = (TGMainFrame *)GetMainFrame();

       TIter next(fList);
       while ((el = (TGFrameElement *) next())) {
          t = (TGMenuTitle *) el->fFrame;
          if ((keycode = t->GetHotKeyCode()) != 0 && main)
             main->RemoveBind(this, keycode, kKeyMod1Mask);
       }

       BindKeys(kFALSE);

       // delete TGMenuTitles
       if (fTitles) fTitles->Delete();
       delete fTitles;
    }

    //______________________________________________________________________________
    void TGMenuBar::BindKeys(Bool_t on)
    {
       // if on kTRUE bind arrow keys, otherwise - remove key bindings

       const TGMainFrame *main = (TGMainFrame *)GetMainFrame();

       if (!main) return;

       if (on) {
          main->BindKey(this, gVirtualX->KeysymToKeycode(kKey_Left), kAnyModifier);
          main->BindKey(this, gVirtualX->KeysymToKeycode(kKey_Right), kAnyModifier);
          main->BindKey(this, gVirtualX->KeysymToKeycode(kKey_Up), kAnyModifier);
          main->BindKey(this, gVirtualX->KeysymToKeycode(kKey_Down), kAnyModifier);
          main->BindKey(this, gVirtualX->KeysymToKeycode(kKey_Enter), kAnyModifier);
          main->BindKey(this, gVirtualX->KeysymToKeycode(kKey_Return), kAnyModifier);
          main->BindKey(this, gVirtualX->KeysymToKeycode(kKey_Escape), kAnyModifier);
       } else {
          main->RemoveBind(this, gVirtualX->KeysymToKeycode(kKey_Left), kAnyModifier);
          main->RemoveBind(this, gVirtualX->KeysymToKeycode(kKey_Right), kAnyModifier);
          main->RemoveBind(this, gVirtualX->KeysymToKeycode(kKey_Up), kAnyModifier);
          main->RemoveBind(this, gVirtualX->KeysymToKeycode(kKey_Down), kAnyModifier);
          main->RemoveBind(this, gVirtualX->KeysymToKeycode(kKey_Enter), kAnyModifier);
          main->RemoveBind(this, gVirtualX->KeysymToKeycode(kKey_Return), kAnyModifier);
          main->RemoveBind(this, gVirtualX->KeysymToKeycode(kKey_Escape), kAnyModifier);
       }
    }

    //______________________________________________________________________________
    void TGMenuBar::BindHotKey(Int_t keycode, Bool_t on)
    {
       // if on kTRUE bind hot keys, otherwise - remove key binding

       const TGMainFrame *main = (TGMainFrame *) GetMainFrame();

       if (!main) return;

       if (on) {
          // case unsensitive bindings
          main->BindKey(this, keycode, kKeyMod1Mask);
          main->BindKey(this, keycode, kKeyMod1Mask | kKeyShiftMask);
          main->BindKey(this, keycode, kKeyMod1Mask | kKeyLockMask);
          main->BindKey(this, keycode, kKeyMod1Mask | kKeyShiftMask | kKeyLockMask);
       } else {
          main->RemoveBind(this, keycode, kKeyMod1Mask);
          main->RemoveBind(this, keycode, kKeyMod1Mask | kKeyShiftMask);
          main->RemoveBind(this, keycode, kKeyMod1Mask | kKeyLockMask);
          main->RemoveBind(this, keycode, kKeyMod1Mask | kKeyShiftMask | kKeyLockMask);
       }
    }

    //______________________________________________________________________________
    void TGMenuBar::AddPopup(TGHotString *s, TGPopupMenu *menu, TGLayoutHints *l,
                             TGPopupMenu *before)
    {
       // Add popup menu to menu bar. The hot string will be adopted by the
       // menubar (actually the menu title) and deleted when possible.
       // If before is not 0 the menu will be added before it.

       TGMenuTitle *t;
       Int_t keycode;

       AddFrameBefore(t = new TGMenuTitle(this, s, menu), l, before);
       fTitles->Add(t);  // keep track of menu titles for later cleanup in dtor

       if ((keycode = t->GetHotKeyCode()) != 0) {
          BindHotKey(keycode, kTRUE);
       }
    }

    //______________________________________________________________________________
    void TGMenuBar::AddPopup(const char *s, TGPopupMenu *menu, TGLayoutHints *l,
                             TGPopupMenu *before)
    {
       // Add popup menu to menu bar. If before is not 0 the menu will be
       // added before it.

       AddPopup(new TGHotString(s), menu, l, before);
    }

    //______________________________________________________________________________
    TGPopupMenu *TGMenuBar::AddPopup(const TString &s, Int_t padleft, Int_t padright,
                                     Int_t padtop, Int_t padbottom)
    {
       // Add popup menu to menu bar.
       //
       // Comment:
       //    This method is valid  only for horizontal menu bars.
       //    The most common case is menu bar containing equidistant titles padding left side.
       //       TGMenuBar *bar;
       //       bar->AddPopup("title1", 10);
       //       bar->AddPopup("title2", 10);
       //       ...
       //
       //    To add equidistant titles  padding right side padleft must be 0.
       //       TGMenuBar *bar;
       //       bar->AddPopup("title1", 0, 10);
       //       bar->AddPopup("title2", 0, 10);
       //       ...
       //
       //    This method guarantee automatic cleanup when menu bar is destroyed.
       //    Do not delete returned popup-menu

       ULong_t hints = kLHintsTop;

       if (padleft)  {
          hints |= kLHintsLeft;
       } else {
          hints |= kLHintsRight;
       }

       TGLayoutHints *l = new TGLayoutHints(hints, padleft, padright,
                                                   padtop, padbottom);
       fTrash->Add(l);

       TGPopupMenu *menu = new TGPopupMenu(fClient->GetDefaultRoot());
       AddPopup(new TGHotString(s), menu, l, 0);
       fTrash->Add(menu);
       return menu;
    }

    //______________________________________________________________________________
    void TGMenuBar::AddFrameBefore(TGFrame *f, TGLayoutHints *l,
                                   TGPopupMenu *before)
    {
       // Private version of AddFrame for menubar, to make sure that we
       // indeed only add TGMenuTitle objects to it. If before is not 0
       // the menu will be added before it.

       if (f->IsA() != TGMenuTitle::Class()) {
          Error("AddFrameBefore", "may only add TGMenuTitle objects to a menu bar");
          return;
       }

       if (!before) {
          AddFrame(f, l);
          return;
       }

       TGFrameElement *nw;

       nw = new TGFrameElement;
       nw->fFrame  = f;
       nw->fLayout = l ? l : fgDefaultHints;
       nw->fState  = 1;

       TGFrameElement *el;
       TIter next(fList);
       while ((el = (TGFrameElement *) next())) {
          TGMenuTitle *t = (TGMenuTitle *) el->fFrame;
          if (t->GetMenu() == before) {
             fList->AddBefore(el, nw);
             return;
          }
       }
       fList->Add(nw);
    }

    //______________________________________________________________________________
    TGPopupMenu *TGMenuBar::GetPopup(const char *s)
    {
       // Return popup menu with the specified name. Returns 0 if menu is
       // not found. Returnes menu can be used as "before" in AddPopup().
       // Don't use hot key (&) in name.

       if (!GetList()) return 0;

       TGFrameElement *el;
       TIter next(GetList());
       TString str = s;

       while ((el = (TGFrameElement *) next())) {
          TGMenuTitle *t = (TGMenuTitle *) el->fFrame;
          if (str == t->GetName())
             return t->GetMenu();
       }
       return 0;
    }

    //______________________________________________________________________________
    TGPopupMenu *TGMenuBar::RemovePopup(const char *s)
    {
       // Remove popup menu from menu bar. Returned menu has to be deleted by
       // the user, or can be re-used in another AddPopup(). Returns 0 if
       // menu is not found. Don't use hot key (&) in name.

       if (!GetList()) return 0;

       TGFrameElement *el;
       TIter next(GetList());
       TString str = s;

       while ((el = (TGFrameElement *) next())) {
          TGMenuTitle *t = (TGMenuTitle *) el->fFrame;
          if (str == t->GetName()) {
             Int_t keycode;
             if ((keycode = t->GetHotKeyCode())) {
                BindHotKey(keycode, kFALSE);  // remove bind
             }
             TGPopupMenu *m = t->GetMenu();
             fTitles->Remove(t);
             t->DestroyWindow();
             RemoveFrame(t);
             delete t;
             return m;
          }
       }
       return 0;
    }

    //______________________________________________________________________________
    Bool_t TGMenuBar::HandleMotion(Event_t *event)
    {
       // Handle a mouse motion event in a menu bar.

       if (fKeyNavigate) return kTRUE;

       Int_t        dummy;
       Window_t     wtarget;
       TGMenuTitle *target=0;

       fStick = kFALSE; // use some threshold!

       gVirtualX->TranslateCoordinates(fId, fId, event->fX, event->fY,
                                       dummy, dummy, wtarget);
       if (wtarget) target = (TGMenuTitle*) fClient->GetWindowById(wtarget);

       if (fCurrent && target && (target != fCurrent)) {
          // deactivate all others
          TGFrameElement *el;
          TIter next(fList);
          while ((el = (TGFrameElement *) next()))
             ((TGMenuTitle*)el->fFrame)->SetState(kFALSE);

          target->SetState(kTRUE);
          fStick   = kTRUE;
          fCurrent = target;
       }

       return kTRUE;
    }

    //______________________________________________________________________________
    Bool_t TGMenuBar::HandleButton(Event_t *event)
    {
       // Handle a mouse button event in a menubar.

       Int_t        dummy;
       Window_t     wtarget;
       TGMenuTitle *target;

       // We don't need to check the button number as GrabButton will
       // only allow button1 events

       if (event->fType == kButtonPress) {

          gVirtualX->TranslateCoordinates(fId, fId, event->fX, event->fY,
                                          dummy, dummy, wtarget);
          target = (TGMenuTitle*) fClient->GetWindowById(wtarget);

          if (target != 0) {
             fStick = kTRUE;

             if (target != fCurrent) {
                // deactivate all others
                TGFrameElement *el;
                TIter next(fList);
                while ((el = (TGFrameElement *) next()))
                   ((TGMenuTitle*)el->fFrame)->SetState(kFALSE);

                target->SetState(kTRUE);
                fStick   = kTRUE;
                fCurrent = target;

                gVirtualX->GrabPointer(fId, kButtonPressMask | kButtonReleaseMask |
                                       kPointerMotionMask, kNone, fDefaultCursor);
             }
          }
          fKeyNavigate = kFALSE;
       }

       if (event->fType == kButtonRelease) {
          if (fStick) {
             fStick = kFALSE;
             return kTRUE;
          }

          TGFrameElement *el;
          TIter next(fList);
          while ((el = (TGFrameElement *) next()))
             ((TGMenuTitle*)el->fFrame)->SetState(kFALSE);

          gVirtualX->GrabPointer(0, 0, 0, 0, kFALSE);  // ungrab pointer

          if (fCurrent != 0) {
             target   = fCurrent; // tricky, because WaitFor
             fCurrent = 0;
             target->DoSendMessage();
          }
       }

       return kTRUE;
    }

    //______________________________________________________________________________
    Bool_t TGMenuBar::HandleKey(Event_t *event)
    {
       // Handle keyboard events in a menu bar.

       TGMenuTitle *target = 0;
       TGFrameElement *el;
       void *dummy;
       TIter next(fList);

       if (event->fType == kGKeyPress) {
          UInt_t keysym;
          char tmp[2];

          gVirtualX->LookupString(event, tmp, sizeof(tmp), keysym);

          if (event->fState & kKeyMod1Mask) {
             while ((el = (TGFrameElement *) next())) {
                target = (TGMenuTitle *) el->fFrame;
                if ((Int_t)event->fCode == target->GetHotKeyCode()) {
                   break;
                }
             }
             if (el == 0) target = 0;
          } else {
             fKeyNavigate = kTRUE;

             if (fCurrent) {
                TGFrameElement *cur  = 0;
                TGPopupMenu    *menu = 0;
                next.Reset();
                el = 0;
                while ((el = (TGFrameElement *) next())) {
                   if (el->fFrame == fCurrent) {
                      cur = el;
                      menu = ((TGMenuTitle*)el->fFrame)->GetMenu();
                      break;
                   }
                }

                if (!menu || !menu->fPoppedUp) return kFALSE;

                TGMenuEntry *ce = menu->GetCurrent();
                TGPopupMenu *submenu = 0;

                while (ce && (ce->GetType() == kMenuPopup)) {
                   submenu = ce->GetPopup();
                   if (!submenu->fPoppedUp) break;
                   ce =  submenu->GetCurrent();
                   menu = submenu;
                }
                switch ((EKeySym)keysym) {
                   case kKey_Left:
                      if (submenu) {
                         submenu->EndMenu(dummy);
                         break;
                      }
                      el = (TGFrameElement*)fList->Before(cur);
                      if (!el) el = (TGFrameElement*)fList->Last();
                      break;
                   case kKey_Right:
                      if (submenu) {
                         if (!submenu->GetCurrent()) {
                            ce = (TGMenuEntry*)submenu->GetListOfEntries()->First();
                         } else {
                            submenu->EndMenu(dummy);
                         }
                         break;
                      }
                      el = (TGFrameElement*)fList->After(cur);
                      if (!el) el = (TGFrameElement*)fList->First();
                      break;
                   case kKey_Up:
                      if (ce) ce = (TGMenuEntry*)menu->GetListOfEntries()->Before(ce);
                      while (ce && ((ce->GetType() == kMenuSeparator) ||
                             (ce->GetType() == kMenuLabel) ||
                             !(ce->GetStatus() & kMenuEnableMask))) {
                         ce = (TGMenuEntry*)menu->GetListOfEntries()->Before(ce);
                      }
                      if (!ce) ce = (TGMenuEntry*)menu->GetListOfEntries()->Last();
                      break;
                   case kKey_Down:
                      if (ce) ce = (TGMenuEntry*)menu->GetListOfEntries()->After(ce);
                      while (ce && ((ce->GetType() == kMenuSeparator) ||
                             (ce->GetType() == kMenuLabel) ||
                             !(ce->GetStatus() & kMenuEnableMask))) {
                         ce = (TGMenuEntry*)menu->GetListOfEntries()->After(ce);
                      }
                      if (!ce) ce = (TGMenuEntry*)menu->GetListOfEntries()->First();
                      break;
                   case kKey_Enter:
                   case kKey_Return:
                      gVirtualX->GrabPointer(0, 0, 0, 0, kFALSE);
                      fCurrent->SetState(kFALSE);
                      menu->fStick = kFALSE;
                      Event_t ev;
                      ev.fType = kButtonRelease;
                      ev.fWindow = menu->GetId();
                      fCurrent = 0;
                      return menu->HandleButton(&ev);
                   case kKey_Escape:
                      gVirtualX->GrabPointer(0, 0, 0, 0, kFALSE);
                      fCurrent->SetState(kFALSE);
                      fStick = kFALSE;
                      fCurrent = 0;
                      return menu->EndMenu(dummy);
                   default:
                      break;
                }
                if (ce) menu->Activate(ce);

                el = el ? el : cur;
                if (el) target = (TGMenuTitle*)el->fFrame;
             } else {
                return kFALSE;
             }
          }

          if (target != 0) {
             fStick = kTRUE;

             if (target != fCurrent) {
                // deactivate all others
                next.Reset();
                while ((el = (TGFrameElement *) next()))
                   ((TGMenuTitle*)el->fFrame)->SetState(kFALSE);

                target->SetState(kTRUE);
                fStick   = kTRUE;
                fCurrent = target;

                gVirtualX->GrabPointer(fId, kButtonPressMask | kButtonReleaseMask |
                                       kPointerMotionMask, kNone, fDefaultCursor);
                return kTRUE;
             }
          } else {
             return kFALSE;
          }
       }

       if (event->fType == kKeyRelease) {
          if (fStick) {
             fStick = kFALSE;
             return kTRUE;
          }
          gVirtualX->GrabPointer(0, 0, 0, 0, kFALSE);  // ungrab pointer

          next.Reset();
          while ((el = (TGFrameElement *) next()))
             ((TGMenuTitle*)el->fFrame)->SetState(kFALSE);

          if (fCurrent != 0) {
             target   = fCurrent; // tricky, because WaitFor
             fCurrent = 0;
             target->DoSendMessage();
          }
       }

       return kTRUE;
    }

    //////////////////////////////////////////////////////////////////////////
    //                                                                      //
    // TGPopupMenu member functions.                                        //
    //                                                                      //
    //////////////////////////////////////////////////////////////////////////

    //______________________________________________________________________________
    TGPopupMenu::TGPopupMenu(const TGWindow *p, UInt_t w, UInt_t h, UInt_t options)
        : TGFrame(p, w, h, options | kOwnBackground)
    {
       // Create a popup menu.

       fNormGC        = GetDefaultGC()();
       fSelGC         = GetDefaultSelectedGC()();
       fSelbackGC     = GetDefaultSelectedBackgroundGC()();
       fFontStruct    = GetDefaultFontStruct();
       fHifontStruct  = GetHilightFontStruct();
       fDefaultCursor = fClient->GetResourcePool()->GetGrabCursor();

       // We need to change the default context to actually use the
       // Menu Fonts.  [Are we actually changing the global settings?]
       GCValues_t    gcval;
       gcval.fMask = kGCFont;
       gcval.fFont = gVirtualX->GetFontHandle(fFontStruct);
       gVirtualX->ChangeGC(fNormGC, &gcval);
       gVirtualX->ChangeGC(fSelGC, &gcval);

       fDelay     = 0;
       fEntryList = new TList;

       // in case any of these magic values is changes, check also Reposition()
       fBorderWidth = 3;
       fMenuHeight  = 6;
       fMenuWidth   = 8;
       fXl          = 16;
       fMsgWindow   = p;
       fStick       = kTRUE;
       fCurrent     = 0;
       fHasGrab     = kFALSE;
       fPoppedUp    = kFALSE;
       fMenuBar     = 0;

       SetWindowAttributes_t wattr;
       wattr.fMask             = kWAOverrideRedirect | kWASaveUnder;
       wattr.fOverrideRedirect = kTRUE;
       wattr.fSaveUnder        = kTRUE;

       gVirtualX->ChangeWindowAttributes(fId, &wattr);

       AddInput(kPointerMotionMask | kEnterWindowMask | kLeaveWindowMask);
    }

    //______________________________________________________________________________
    TGPopupMenu::~TGPopupMenu()
    {
       // Delete a popup menu.

       if (fEntryList) fEntryList->Delete();
       delete fEntryList;
       delete fDelay;
    }

    //______________________________________________________________________________
    void TGPopupMenu::AddEntry(TGHotString *s, Int_t id, void *ud,
                               const TGPicture *p, TGMenuEntry *before)
    {
       // Add a menu entry. The hotstring is adopted by the menu (actually by
       // the TGMenuEntry) and deleted when possible. A possible picture is
       // borrowed from the picture pool and therefore not adopted.
       // If before is not 0, the entry will be added before it.

       TGMenuEntry *nw = new TGMenuEntry;

       nw->fLabel    = s;
       nw->fPic      = p;
       nw->fType     = kMenuEntry;
       nw->fEntryId  = id;
       nw->fUserData = ud;
       nw->fPopup    = 0;
       nw->fStatus   = kMenuEnableMask;
       nw->fEx       = 2;
       nw->fEy       = fMenuHeight-2;

       if (before)
          fEntryList->AddBefore(before, nw);
       else
          fEntryList->Add(nw);

       UInt_t tw, pw = 0;
       tw = gVirtualX->TextWidth(fHifontStruct, s->GetString(), s->GetLength());
       if (p) {
          pw = p->GetWidth();
          if (pw+12 > fXl) { fMenuWidth += pw+12-fXl; fXl = pw+12; }
       }

       Int_t max_ascent, max_descent;
       nw->fEw = tw + pw /*+8*/+18+12;
       fMenuWidth = TMath::Max(fMenuWidth, nw->fEw);
       gVirtualX->GetFontProperties(fHifontStruct, max_ascent, max_descent);
       nw->fEh = max_ascent + max_descent + 3;
       fMenuHeight += nw->fEh;

       if (before)
          Reposition();
       else
          Resize(fMenuWidth, fMenuHeight);
    }

    //______________________________________________________________________________
    void TGPopupMenu::AddEntry(const char *s, Int_t id, void *ud,
                               const TGPicture *p, TGMenuEntry *before)
    {
       // Add a menu entry. The string s in not adopted.
       // If before is not 0, the entry will be added before it.

       AddEntry(new TGHotString(s), id, ud, p, before);
    }

    //______________________________________________________________________________
    void TGPopupMenu::AddSeparator(TGMenuEntry *before)
    {
       // Add a menu separator to the menu.
       // If before is not 0, the entry will be added before it.

       TGMenuEntry *nw = new TGMenuEntry;

       nw->fLabel    = 0;
       nw->fPic      = 0;
       nw->fType     = kMenuSeparator;
       nw->fEntryId  = -1;
       nw->fUserData = 0;
       nw->fPopup    = 0;
       nw->fStatus   = kMenuEnableMask;
       nw->fEx       = 2;
       nw->fEy       = fMenuHeight-2;

       if (before)
          fEntryList->AddBefore(before, nw);
       else
          fEntryList->Add(nw);

       nw->fEw = 0;
       nw->fEh = 4;
       fMenuHeight += nw->fEh;

       if (before)
          Reposition();
       else
          Resize(fMenuWidth, fMenuHeight);
    }

    //______________________________________________________________________________
    void TGPopupMenu::AddLabel(TGHotString *s, const TGPicture *p,
                               TGMenuEntry *before)
    {
       // Add a menu label to the menu. The hotstring is adopted by the menu
       // (actually by the TGMenuEntry) and deleted when possible. A possible
       // picture is borrowed from the picture pool and therefore not adopted.
       // If before is not 0, the entry will be added before it.

       TGMenuEntry *nw = new TGMenuEntry;

       nw->fLabel    = s;
       nw->fPic      = p;
       nw->fType     = kMenuLabel;
       nw->fEntryId  = -1;
       nw->fUserData = 0;
       nw->fPopup    = 0;
       nw->fStatus   = kMenuEnableMask | kMenuDefaultMask;
       nw->fEx       = 2;
       nw->fEy       = fMenuHeight-2;

       if (before)
          fEntryList->AddBefore(before, nw);
       else
          fEntryList->Add(nw);

       UInt_t tw, pw = 0;
       tw = gVirtualX->TextWidth(fHifontStruct, s->GetString(), s->GetLength());
       if (p) {
          pw = p->GetWidth();
          if (pw+12 > fXl) { fMenuWidth += pw+12-fXl; fXl = pw+12; }
       }

       Int_t max_ascent, max_descent;
       nw->fEw = tw + pw /*+8*/+18+12;
       fMenuWidth = TMath::Max(fMenuWidth, nw->fEw);
       gVirtualX->GetFontProperties(fHifontStruct, max_ascent, max_descent);
       nw->fEh = max_ascent + max_descent + 3;
       fMenuHeight += nw->fEh;

       if (before)
          Reposition();
       else
          Resize(fMenuWidth, fMenuHeight);
    }

    //______________________________________________________________________________
    void TGPopupMenu::AddLabel(const char *s, const TGPicture *p,
                               TGMenuEntry *before)
    {
       // Add a menu label to the menu. The string s in not adopted.
       // If before is not 0, the entry will be added before it.

       AddLabel(new TGHotString(s), p, before);
    }

    //______________________________________________________________________________
    void TGPopupMenu::AddPopup(TGHotString *s, TGPopupMenu *popup,
                               TGMenuEntry *before)
    {
       // Add a (cascading) popup menu to a popup menu. The hotstring is adopted
       // by the menu (actually by the TGMenuEntry) and deleted when possible.
       // If before is not 0, the entry will be added before it.

       TGMenuEntry *nw = new TGMenuEntry;

       nw->fLabel    = s;
       nw->fPic      = 0;
       nw->fType     = kMenuPopup;
       nw->fEntryId  = -2;
       nw->fUserData = 0;
       nw->fPopup    = popup;
       nw->fStatus   = kMenuEnableMask;
       nw->fEx       = 2;
       nw->fEy       = fMenuHeight-2;

       if (before)
          fEntryList->AddBefore(before, nw);
       else
          fEntryList->Add(nw);

       UInt_t tw = gVirtualX->TextWidth(fHifontStruct, s->GetString(),
                                        s->GetLength());

       Int_t max_ascent, max_descent;
       nw->fEw = tw +8+18+12;
       fMenuWidth = TMath::Max(fMenuWidth, nw->fEw);
       gVirtualX->GetFontProperties(fHifontStruct, max_ascent, max_descent);
       nw->fEh = max_ascent + max_descent + 3;
       fMenuHeight += nw->fEh;

       if (before)
          Reposition();
       else
          Resize(fMenuWidth, fMenuHeight);
    }

    //______________________________________________________________________________
    void TGPopupMenu::AddPopup(const char *s, TGPopupMenu *popup,
                               TGMenuEntry *before)
    {
       // Add a (cascading) popup menu to a popup menu. The string s is not
       // adopted. If before is not 0, the entry will be added before it.

       AddPopup(new TGHotString(s), popup, before);
    }

    //______________________________________________________________________________
    void TGPopupMenu::Reposition()
    {
       // Reposition entries in popup menu. Called after menu item has been
       // hidden or removed or inserted at a specified location.

       // in case any of these magic values is changes, check also the ctor.
       fMenuHeight = 6;
       fMenuWidth  = 8;
       fXl         = 16;

       TGMenuEntry *ptr;
       TIter next(fEntryList);

       while ((ptr = (TGMenuEntry *) next())) {

          if (ptr->fStatus & kMenuHideMask) continue;

          if (ptr->fPic) {
             UInt_t pw = ptr->fPic->GetWidth();
             if (pw+12 > fXl) { fMenuWidth += pw+12-fXl; fXl = pw+12; }
          }
          ptr->fEx     = 2;
          ptr->fEy     = fMenuHeight-2;
          fMenuWidth   = TMath::Max(fMenuWidth, ptr->fEw);
          fMenuHeight += ptr->fEh;
       }
       Resize(fMenuWidth, fMenuHeight);
    }

    //______________________________________________________________________________
    void TGPopupMenu::PlaceMenu(Int_t x, Int_t y, Bool_t stick_mode, Bool_t grab_pointer)
    {
       // Popup a popup menu. If stick mode is true keep the menu up. If
       // grab_pointer is true the pointer will be grabbed, which means that
       // all pointer events will go to the popup menu, independent of in
       // which window the pointer is.

       Int_t  rx, ry;
       UInt_t rw, rh;

       fStick = stick_mode;
       fCurrent = 0;

       // Parent is root window for a popup menu
       gVirtualX->GetWindowSize(fParent->GetId(), rx, ry, rw, rh);

       if (x < 0) x = 0;
       if (x + fMenuWidth > rw) x = rw - fMenuWidth;
       if (y < 0) y = 0;
       if (y + fMenuHeight > rh) y = rh - fMenuHeight;

       Move(x, y);
       MapRaised();

       if (grab_pointer) {
          gVirtualX->GrabPointer(fId, kButtonPressMask | kButtonReleaseMask |
                                 kPointerMotionMask, kNone, fDefaultCursor);
          fHasGrab = kTRUE;
       } else {
          fHasGrab = kFALSE;
       }

       fPoppedUp = kTRUE;
       PoppedUp();
       if (fMenuBar) fMenuBar->BindKeys(kTRUE);

       fClient->RegisterPopup(this);
    }

    //______________________________________________________________________________
    Int_t TGPopupMenu::EndMenu(void *&userData)
    {
       // Close menu and return ID of selected menu item.
       // In case of cascading menus, recursively close all menus.

       Int_t id;

       if (fDelay) fDelay->Remove();

       // destroy any cascaded childs and get any ID

       if (fCurrent != 0) {

          // deactivate the entry
          fCurrent->fStatus &= ~kMenuActiveMask;

          if (fCurrent->fType == kMenuPopup) {
             id = fCurrent->fPopup->EndMenu(userData);
          } else {
             // return the ID if the entry is enabled, otherwise -1
             if (fCurrent->fStatus & kMenuEnableMask) {
                id       = fCurrent->fEntryId;
                userData = fCurrent->fUserData;
             } else {
                id       = -1;
                userData = 0;
             }
          }

       } else {
          // if no entry selected...
          id       = -1;
          userData = 0;
       }

       // then unmap itself
       UnmapWindow();

       gClient->UnregisterPopup(this);
       if (fMenuBar) fMenuBar->BindKeys(kFALSE);

       if (fPoppedUp) {
          fPoppedUp = kFALSE;
          PoppedDown();
       }

       return id;
    }

    //______________________________________________________________________________
    Bool_t TGPopupMenu::HandleButton(Event_t *event)
    {
       // Handle button event in the popup menu.

       int   id;
       void *ud;

       if (event->fType == kButtonRelease) {
          if (fStick) {
             fStick = kFALSE;
             return kTRUE;
          }
          //if (fCurrent != 0)
          //   if (fCurrent->fType == kMenuPopup) return kTRUE;
          id = EndMenu(ud);
          if (fHasGrab) gVirtualX->GrabPointer(0, 0, 0, 0, kFALSE);  // ungrab
          if (fCurrent != 0) {
             fCurrent->fStatus &= ~kMenuActiveMask;
             if (fCurrent->fStatus & kMenuEnableMask) {
                SendMessage(fMsgWindow, MK_MSG(kC_COMMAND, kCM_MENU), id,
                            (Long_t)fCurrent->fUserData);
                Activated(id);
             }
          }
       }
       return kTRUE;
    }

    //______________________________________________________________________________
    Bool_t TGPopupMenu::HandleCrossing(Event_t *event)
    {
       // Handle pointer crossing event in popup menu.

       if (event->fType == kEnterNotify) {

          TGMenuEntry *ptr;
          TIter next(fEntryList);

          while ((ptr = (TGMenuEntry *) next())) {
             if (ptr->fStatus & kMenuHideMask) continue;

             if ((event->fX >= ptr->fEx) && (event->fX <= ptr->fEx+(Int_t)fMenuWidth-10) &&
                 (event->fY >= ptr->fEy) && (event->fY <= ptr->fEy+(Int_t)ptr->fEh))
                break;
          }
          Activate(ptr);
       } else {
          Activate((TGMenuEntry*)0);
       }

       return kTRUE;
    }

    //______________________________________________________________________________
    Bool_t TGPopupMenu::HandleMotion(Event_t *event)
    {
       // Handle pointer motion event in popup menu.

       TGFrame::HandleMotion(event);

       TGMenuEntry *ptr;
       TIter next(fEntryList);

       fStick = kFALSE;   // be careful with this, use some threshold
       while ((ptr = (TGMenuEntry *) next())) {
          if (ptr->fStatus & kMenuHideMask) continue;

          if ((event->fX >= ptr->fEx) && (event->fX <= ptr->fEx+(Int_t)fMenuWidth-4) &&  //fMenuWidth-10??
              (event->fY >= ptr->fEy) && (event->fY <= ptr->fEy+(Int_t)ptr->fEh))
             break;
       }
       Activate(ptr);

       return kTRUE;
    }

    //______________________________________________________________________________
    void TGPopupMenu::Activate(TGMenuEntry *entry)
    {
       // Activate a menu entry in a popup menu.

       if (entry == fCurrent) return;

       //-- Deactivate the current entry

       if (fCurrent != 0) {
          void *ud;
          if (entry == 0 && fCurrent->fType == kMenuPopup) return;
          if (fCurrent->fType == kMenuPopup) fCurrent->fPopup->EndMenu(ud);
          fCurrent->fStatus &= ~kMenuActiveMask;
          DrawEntry(fCurrent);
       }

       if (fDelay) fDelay->Remove();

       //-- Activate the new one

       if (entry) {
          entry->fStatus |= kMenuActiveMask;
          DrawEntry(entry);
          if (entry->fType == kMenuPopup) {
             if (!fDelay) fDelay = new TPopupDelayTimer(this, 350);
             fDelay->Reset();
             gSystem->AddTimer(fDelay);
             // after delay expires it will popup the cascading popup menu
             // iff it is still the current entry
          } else if (entry->fType == kMenuEntry) {
             // test...
             SendMessage(fMsgWindow, MK_MSG(kC_COMMAND, kCM_MENUSELECT),
                         entry->fEntryId, (Long_t)entry->fUserData);
             Highlighted(entry->fEntryId);
          }
       }
       fCurrent = entry;
    }

    //______________________________________________________________________________
    Bool_t TGPopupMenu::HandleTimer(TTimer *)
    {
       // If TPopupDelayTimer times out popup cascading popup menu (if it is
       // still the current entry).

       if (fCurrent != 0) {
          if (fCurrent->fType == kMenuPopup) {
             Int_t    ax, ay;
             Window_t wdummy;

             gVirtualX->TranslateCoordinates(fId,
                                           (fCurrent->fPopup->GetParent())->GetId(),
                                           fCurrent->fEx+fMenuWidth, fCurrent->fEy,
                                           ax, ay, wdummy);

             fCurrent->fPopup->PlaceMenu(ax-5, ay-1, kFALSE, kFALSE);
          }
       }
       fDelay->Remove();

       return kTRUE;
    }

    //______________________________________________________________________________
    void TGPopupMenu::DoRedraw()
    {
       // Draw popup menu.

       TGFrame::DoRedraw();

       TGMenuEntry *ptr;
       TIter next(fEntryList);

       while ((ptr = (TGMenuEntry *) next()))
          DrawEntry(ptr);
    }

    //______________________________________________________________________________
    void TGPopupMenu::DrawEntry(TGMenuEntry *entry)
    {
       // Draw popup menu entry.

       FontStruct_t  font;
       GCValues_t    gcval;

       if (entry->fStatus & kMenuHideMask)
          return;

       if (entry->fStatus & kMenuDefaultMask) {
          font = fHifontStruct;
          gcval.fMask = kGCFont;
          gcval.fFont = gVirtualX->GetFontHandle(font);
          gVirtualX->ChangeGC(fNormGC, &gcval);
          gVirtualX->ChangeGC(fSelGC, &gcval);
       } else {
          font = fFontStruct;
       }

       int max_ascent, max_descent;
       gVirtualX->GetFontProperties(font, max_ascent, max_descent);
       int tx = entry->fEx + fXl;
       int ty = entry->fEy + max_ascent;

       switch (entry->fType) {
          case kMenuPopup:
          case kMenuLabel:
          case kMenuEntry:
             if ((entry->fStatus & kMenuActiveMask) && entry->fType != kMenuLabel) {
                gVirtualX->FillRectangle(fId, fSelbackGC, entry->fEx+1, entry->fEy-1,
                                         fMenuWidth-6, max_ascent + max_descent + 3);
                if (entry->fType == kMenuPopup)
                   DrawTrianglePattern(fSelGC, fMenuWidth-10, entry->fEy+3, fMenuWidth-6, entry->fEy+11);
                if (entry->fStatus & kMenuCheckedMask)
                   DrawCheckMark(fSelGC, 6, entry->fEy+3, 14, entry->fEy+11);
                if (entry->fStatus & kMenuRadioMask)
                   DrawRCheckMark(fSelGC, 6, entry->fEy+3, 14, entry->fEy+11);
                if (entry->fPic != 0)
                   entry->fPic->Draw(fId, fSelGC, 8, entry->fEy+1);
                entry->fLabel->Draw(fId,
                               (entry->fStatus & kMenuEnableMask) ? fSelGC : GetShadowGC()(),
                               tx, ty);
             } else {
                gVirtualX->FillRectangle(fId, GetBckgndGC()(), entry->fEx+1, entry->fEy-1,
                                         fMenuWidth-6, max_ascent + max_descent + 3);
                if (entry->fType == kMenuPopup)
                   DrawTrianglePattern(fNormGC, fMenuWidth-10, entry->fEy+3, fMenuWidth-6, entry->fEy+11);
                if (entry->fStatus & kMenuCheckedMask)
                   DrawCheckMark(fNormGC, 6, entry->fEy+3, 14, entry->fEy+11);
                if (entry->fStatus & kMenuRadioMask)
                   DrawRCheckMark(fNormGC, 6, entry->fEy+3, 14, entry->fEy+11);
                if (entry->fPic != 0)
                   entry->fPic->Draw(fId, fNormGC, 8, entry->fEy+1);
                if (entry->fStatus & kMenuEnableMask) {
                   entry->fLabel->Draw(fId, fNormGC, tx, ty);
                } else {
                   entry->fLabel->Draw(fId, GetHilightGC()(), tx+1, ty+1);
                   entry->fLabel->Draw(fId, GetShadowGC()(), tx, ty);
                }
             }
             break;

          case kMenuSeparator:
             gVirtualX->DrawLine(fId, GetShadowGC()(),  2, entry->fEy, fMenuWidth-3, entry->fEy);
             gVirtualX->DrawLine(fId, GetHilightGC()(), 2, entry->fEy+1, fMenuWidth-3, entry->fEy+1);
             break;
       }

       // restore font
       if (entry->fStatus & kMenuDefaultMask) {
          gcval.fFont = gVirtualX->GetFontHandle(fFontStruct);
          gVirtualX->ChangeGC(fNormGC, &gcval);
          gVirtualX->ChangeGC(fSelGC, &gcval);
       }
    }

    //______________________________________________________________________________
    void TGPopupMenu::DrawBorder()
    {
       // Draw border round popup menu.

       gVirtualX->DrawLine(fId, GetBckgndGC()(), 0, 0, fMenuWidth-2, 0);
       gVirtualX->DrawLine(fId, GetBckgndGC()(), 0, 0, 0, fMenuHeight-2);
       gVirtualX->DrawLine(fId, GetHilightGC()(), 1, 1, fMenuWidth-3, 1);
       gVirtualX->DrawLine(fId, GetHilightGC()(), 1, 1, 1, fMenuHeight-3);

       gVirtualX->DrawLine(fId, GetShadowGC()(),  1, fMenuHeight-2, fMenuWidth-2, fMenuHeight-2);
       gVirtualX->DrawLine(fId, GetShadowGC()(),  fMenuWidth-2, fMenuHeight-2, fMenuWidth-2, 1);
       gVirtualX->DrawLine(fId, GetBlackGC()(), 0, fMenuHeight-1, fMenuWidth-1, fMenuHeight-1);
       gVirtualX->DrawLine(fId, GetBlackGC()(), fMenuWidth-1, fMenuHeight-1, fMenuWidth-1, 0);
    }

    //______________________________________________________________________________
    void TGPopupMenu::DrawTrianglePattern(GContext_t gc, Int_t l, Int_t t,
                                          Int_t r, Int_t b)
    {
       // Draw triangle pattern. Used for menu entries that are of type
       // kMenuPopup (i.e. cascading menus).

       Point_t  points[3];

       int m = (t + b) >> 1;

       points[0].fX = l;
       points[0].fY = t;
       points[1].fX = l;
       points[1].fY = b;
       points[2].fX = r;
       points[2].fY = m;

       gVirtualX->FillPolygon(fId, gc, points, 3);
    }

    //______________________________________________________________________________
    void TGPopupMenu::DrawCheckMark(GContext_t gc, Int_t l, Int_t t, Int_t, Int_t b)
    {
       // Draw check mark. Used for checked button type menu entries.

       Segment_t seg[6];

       t = (t + b - 8) >> 1; ++t;

       seg[0].fX1 = 1+l; seg[0].fY1 = 3+t; seg[0].fX2 = 3+l; seg[0].fY2 = 5+t;
       seg[1].fX1 = 1+l; seg[1].fY1 = 4+t; seg[1].fX2 = 3+l; seg[1].fY2 = 6+t;
       seg[2].fX1 = 1+l; seg[2].fY1 = 5+t; seg[2].fX2 = 3+l; seg[2].fY2 = 7+t;
       seg[3].fX1 = 3+l; seg[3].fY1 = 5+t; seg[3].fX2 = 7+l; seg[3].fY2 = 1+t;
       seg[4].fX1 = 3+l; seg[4].fY1 = 6+t; seg[4].fX2 = 7+l; seg[4].fY2 = 2+t;
       seg[5].fX1 = 3+l; seg[5].fY1 = 7+t; seg[5].fX2 = 7+l; seg[5].fY2 = 3+t;

       gVirtualX->DrawSegments(fId, gc, seg, 6);
    }

    //______________________________________________________________________________
    void TGPopupMenu::DrawRCheckMark(GContext_t gc, Int_t l, Int_t t, Int_t r, Int_t b)
    {
       // Draw radio check mark. Used for radio button type menu entries.

       Segment_t seg[5];

       t = (t + b - 5) >> 1; ++t;
       l = (l + r - 5) >> 1; ++l;

       seg[0].fX1 = 1+l; seg[0].fY1 = 0+t; seg[0].fX2 = 3+l; seg[0].fY2 = 0+t;
       seg[1].fX1 = 0+l; seg[1].fY1 = 1+t; seg[1].fX2 = 4+l; seg[1].fY2 = 1+t;
       seg[2].fX1 = 0+l; seg[2].fY1 = 2+t; seg[2].fX2 = 4+l; seg[2].fY2 = 2+t;
       seg[3].fX1 = 0+l; seg[3].fY1 = 3+t; seg[3].fX2 = 4+l; seg[3].fY2 = 3+t;
       seg[4].fX1 = 1+l; seg[4].fY1 = 4+t; seg[4].fX2 = 3+l; seg[4].fY2 = 4+t;

       gVirtualX->DrawSegments(fId, gc, seg, 5);
    }

    //______________________________________________________________________________
    void TGPopupMenu::DefaultEntry(Int_t id)
    {
       // Set default entry (default entries are drawn with bold text).

       TGMenuEntry *ptr;
       TIter next(fEntryList);

       while ((ptr = (TGMenuEntry *) next())) {
          if (ptr->fEntryId == id)
             ptr->fStatus |= kMenuDefaultMask;
          else
             ptr->fStatus &= ~kMenuDefaultMask;
       }
    }

    //______________________________________________________________________________
    void TGPopupMenu::EnableEntry(Int_t id)
    {
       // Enable entry. By default entries are enabled.

       TGMenuEntry *ptr;
       TIter next(fEntryList);

       while ((ptr = (TGMenuEntry *) next()))
          if (ptr->fEntryId == id) {
             ptr->fStatus |= kMenuEnableMask;
             if (ptr->fStatus & kMenuHideMask) {
                ptr->fStatus &= ~kMenuHideMask;
                Reposition();
             }
             break;
          }
    }

    //______________________________________________________________________________
    void TGPopupMenu::DisableEntry(Int_t id)
    {
       // Disable entry (disabled entries appear in a sunken relieve).

       TGMenuEntry *ptr;
       TIter next(fEntryList);

       while ((ptr = (TGMenuEntry *) next()))
          if (ptr->fEntryId == id) { ptr->fStatus &= ~kMenuEnableMask; break; }
    }

    //______________________________________________________________________________
    Bool_t TGPopupMenu::IsEntryEnabled(Int_t id)
    {
       // Return true if menu entry is enabled.

       TGMenuEntry *ptr;
       TIter next(fEntryList);

       while ((ptr = (TGMenuEntry *) next()))
          if (ptr->fEntryId == id)
             return (ptr->fStatus & kMenuEnableMask) ? kTRUE : kFALSE;
       return kFALSE;
    }

    //______________________________________________________________________________
    void TGPopupMenu::HideEntry(Int_t id)
    {
       // Hide entry (hidden entries are not shown in the menu).
       // To enable a hidden entry call EnableEntry().

       TGMenuEntry *ptr;
       TIter next(fEntryList);

       while ((ptr = (TGMenuEntry *) next()))
          if (ptr->fEntryId == id) {
             ptr->fStatus |=  kMenuHideMask;
             ptr->fStatus &= ~kMenuEnableMask;
             Reposition();
             break;
          }
    }

    //______________________________________________________________________________
    Bool_t TGPopupMenu::IsEntryHidden(Int_t id)
    {
       // Return true if menu entry is hidden.

       TGMenuEntry *ptr;
       TIter next(fEntryList);

       while ((ptr = (TGMenuEntry *) next()))
          if (ptr->fEntryId == id)
             return (ptr->fStatus & kMenuHideMask) ? kTRUE : kFALSE;
       return kFALSE;
    }

    //______________________________________________________________________________
    void TGPopupMenu::CheckEntry(Int_t id)
    {
       // Check a menu entry (i.e. add a check mark in front of it).

       TGMenuEntry *ptr;
       TIter next(fEntryList);

       while ((ptr = (TGMenuEntry *) next()))
          if (ptr->fEntryId == id) { ptr->fStatus |= kMenuCheckedMask; break; }
    }

    //______________________________________________________________________________
    void TGPopupMenu::UnCheckEntry(Int_t id)
    {
       // Uncheck menu entry (i.e. remove check mark).

       TGMenuEntry *ptr;
       TIter next(fEntryList);

       while ((ptr = (TGMenuEntry *) next()))
          if (ptr->fEntryId == id) { ptr->fStatus &= ~kMenuCheckedMask; break; }
    }

    //______________________________________________________________________________
    Bool_t TGPopupMenu::IsEntryChecked(Int_t id)
    {
       // Return true if menu item is checked.

       TGMenuEntry *ptr;
       TIter next(fEntryList);

       while ((ptr = (TGMenuEntry *) next()))
          if (ptr->fEntryId == id)
             return (ptr->fStatus & kMenuCheckedMask) ? kTRUE : kFALSE;
       return kFALSE;
    }

    //______________________________________________________________________________
    void TGPopupMenu::RCheckEntry(Int_t id, Int_t IDfirst, Int_t IDlast)
    {
       // Radio-select entry (note that they cannot be unselected,
       // the selection must be moved to another entry instead).

       TGMenuEntry *ptr;
       TIter next(fEntryList);

       while ((ptr = (TGMenuEntry *) next()))
          if (ptr->fEntryId == id)
             ptr->fStatus |= kMenuRadioMask | kMenuRadioEntryMask;
          else
             if (ptr->fEntryId >= IDfirst && ptr->fEntryId <= IDlast) {
                ptr->fStatus &= ~kMenuRadioMask;
                ptr->fStatus |=  kMenuRadioEntryMask;
             }
    }

    //______________________________________________________________________________
    Bool_t TGPopupMenu::IsEntryRChecked(Int_t id)
    {
       // Return true if menu item has radio check mark.

       TGMenuEntry *ptr;
       TIter next(fEntryList);

       while ((ptr = (TGMenuEntry *) next()))
          if (ptr->fEntryId == id)
             return (ptr->fStatus & kMenuRadioMask) ? kTRUE : kFALSE;
       return kFALSE;
    }

    //______________________________________________________________________________
    TGMenuEntry *TGPopupMenu::GetEntry(Int_t id)
    {
       // Find entry with specified id. Use the returned entry in DeleteEntry()
       // or as the "before" item in the AddXXXX() methods. Returns 0 if entry
       // is not found. To find entries that don't have an id like the separators,
       // use the GetListOfEntries() method to get the complete entry
       // list and iterate over it and check the type of each entry
       // to find the separators.

       TGMenuEntry *ptr;
       TIter next(fEntryList);

       while ((ptr = (TGMenuEntry *) next()))
          if (ptr->fEntryId == id)
             return ptr;
       return 0;
    }

    //______________________________________________________________________________
    TGMenuEntry *TGPopupMenu::GetEntry(const char *s)
    {
       // Find entry with specified name. Name must match the original
       // name without hot key symbol, like "Print" and not "&Print".
       // Use the returned entry in DeleteEntry() or as the "before" item
       // in the AddXXXX() methods. Returns 0 if entry is not found.
       // To find entries that don't have a name like the separators,
       // use the GetListOfEntries() method to get the complete entry
       // list and iterate over it and check the type of each entry
       // to find the separators.

       return (TGMenuEntry*) fEntryList->FindObject(s);
    }

    //______________________________________________________________________________
    void TGPopupMenu::DeleteEntry(Int_t id)
    {
       // Delete entry with specified id from menu.

       TGMenuEntry *ptr;
       TIter next(fEntryList);

       while ((ptr = (TGMenuEntry *) next()))
          if (ptr->fEntryId == id) {
             fEntryList->Remove(ptr);
             delete ptr;
             Reposition();
             if (fCurrent == ptr)
                fCurrent = 0;
             return;
          }
    }

    //______________________________________________________________________________
    void TGPopupMenu::DeleteEntry(TGMenuEntry *entry)
    {
       // Delete specified entry from menu.

       TGMenuEntry *ptr;
       TIter next(fEntryList);

       while ((ptr = (TGMenuEntry *) next()))
          if (ptr == entry) {
             fEntryList->Remove(ptr);
             delete ptr;
             Reposition();
             if (fCurrent == ptr)
                fCurrent = 0;
             return;
          }
    }

    //______________________________________________________________________________
    const TGGC &TGPopupMenu::GetDefaultGC()
    {
       if (!fgDefaultGC)
          fgDefaultGC = gClient->GetResourcePool()->GetFrameGC();
       return *fgDefaultGC;
    }

    //______________________________________________________________________________
    const TGGC &TGPopupMenu::GetDefaultSelectedGC()
    {
       if (!fgDefaultSelectedGC)
          fgDefaultSelectedGC = gClient->GetResourcePool()->GetSelectedGC();
       return *fgDefaultSelectedGC;
    }

    //______________________________________________________________________________
    const TGGC &TGPopupMenu::GetDefaultSelectedBackgroundGC()
    {
       if (!fgDefaultSelectedBackgroundGC)
          fgDefaultSelectedBackgroundGC = gClient->GetResourcePool()->GetSelectedBckgndGC();
       return *fgDefaultSelectedBackgroundGC;
    }

    //______________________________________________________________________________
    FontStruct_t TGPopupMenu::GetDefaultFontStruct()
    {
       if (!fgDefaultFont)
          fgDefaultFont = gClient->GetResourcePool()->GetMenuFont();
       return fgDefaultFont->GetFontStruct();
    }

    //______________________________________________________________________________
    FontStruct_t TGPopupMenu::GetHilightFontStruct()
    {
       if (!fgHilightFont)
          fgHilightFont = gClient->GetResourcePool()->GetMenuHiliteFont();
       return fgHilightFont->GetFontStruct();
    }

    //////////////////////////////////////////////////////////////////////////
    //                                                                      //
    // TGMenuTitle member functions.                                        //
    //                                                                      //
    //////////////////////////////////////////////////////////////////////////

    //______________________________________________________________________________
     TGMenuTitle::TGMenuTitle(const TGWindow *p, TGHotString *s, TGPopupMenu *menu,
                             GContext_t norm, FontStruct_t font, UInt_t options)
        : TGFrame(p, 1, 1, options)
    {
       // Create a menu title. This object is created by a menu bar when adding
       // a popup menu. The menu title adopts the hotstring.

       fLabel      = s;
       fMenu       = menu;
       fFontStruct = font;
       fSelGC      = GetDefaultSelectedGC()();
       fNormGC     = norm;
       fState      = kFALSE;
       fTitleId    = -1;

       Int_t hotchar;
       if ((hotchar = s->GetHotChar()) != 0)
          fHkeycode = gVirtualX->KeysymToKeycode(hotchar);
       else
          fHkeycode = 0;

       UInt_t tw;
       Int_t  max_ascent, max_descent;
       tw = gVirtualX->TextWidth(fFontStruct, fLabel->GetString(), fLabel->GetLength());
       gVirtualX->GetFontProperties(fFontStruct, max_ascent, max_descent);

       Resize(tw + 8, max_ascent + max_descent + 7);

       if (p->InheritsFrom(TGMenuBar::Class())) {
          TGMenuBar *bar = (TGMenuBar*)p;
          fMenu->SetMenuBar(bar);
       }
    }

    //______________________________________________________________________________
     void TGMenuTitle::SetState(Bool_t state)
    {
       // Set state of menu title.

       fState = state;
       if (state) {
          if (fMenu != 0) {
             Int_t    ax, ay;
             Window_t wdummy;

             gVirtualX->TranslateCoordinates(fId, (fMenu->GetParent())->GetId(),
                                             0, 0, ax, ay, wdummy);

             // place the menu just under the window:
             fMenu->PlaceMenu(ax-1, ay+fHeight, kTRUE, kFALSE); //kTRUE);
          }
       } else {
          if (fMenu != 0) {
             fTitleId = fMenu->EndMenu(fTitleData);
          }
       }
       fOptions &= ~(kSunkenFrame | kRaisedFrame);
       fClient->NeedRedraw(this);
    }

    //______________________________________________________________________________
     void TGMenuTitle::DoRedraw()
    {
       // Draw a menu title.

       TGFrame::DoRedraw();

       int x, y, max_ascent, max_descent;
       x = y = 4;

       gVirtualX->GetFontProperties(fFontStruct, max_ascent, max_descent);

       if (fState) {
          SetBackgroundColor(GetDefaultSelectedBackground());
          gVirtualX->ClearWindow(fId);
          fLabel->Draw(fId, fSelGC, x, y + max_ascent);
       } else {
          SetBackgroundColor(GetDefaultFrameBackground());
          gVirtualX->ClearWindow(fId);
          fLabel->Draw(fId, fNormGC, x, y + max_ascent);
       }
    }

    //______________________________________________________________________________
     void TGMenuTitle::DoSendMessage()
    {
       // Send final selected menu item to be processed.

       if (fMenu)
          if (fTitleId != -1) {
             SendMessage(fMenu->fMsgWindow, MK_MSG(kC_COMMAND, kCM_MENU), fTitleId,
                         (Long_t)fTitleData);
             fMenu->Activated(fTitleId);
          }
    }

    //______________________________________________________________________________
     FontStruct_t TGMenuTitle::GetDefaultFontStruct()
    {
       if (!fgDefaultFont)
          fgDefaultFont = gClient->GetResourcePool()->GetMenuFont();
       return fgDefaultFont->GetFontStruct();
    }

    //______________________________________________________________________________
     const TGGC &TGMenuTitle::GetDefaultGC()
    {
       if (!fgDefaultGC)
          fgDefaultGC = gClient->GetResourcePool()->GetFrameGC();
       return *fgDefaultGC;
    }

    //______________________________________________________________________________
     const TGGC &TGMenuTitle::GetDefaultSelectedGC()
    {
       if (!fgDefaultSelectedGC)
          fgDefaultSelectedGC = gClient->GetResourcePool()->GetSelectedGC();
       return *fgDefaultSelectedGC;
    }

    //______________________________________________________________________________
    void TGPopupMenu::SavePrimitive(ofstream &out, Option_t *option)
    {
       // Save a popup menu widget as a C++ statement(s) on output stream out.

       char quote = '"';

       out << "   TGPopupMenu *";
       out << GetName() << " = new TGPopupMenu(gClient->GetRoot()"
           << "," << GetWidth() << "," << GetHeight() << "," << GetOptionString() << ");" << endl;

       Bool_t hasradio = kFALSE;
       Int_t r_first, r_last, r_active;
       r_active = r_first = r_last = -1;

       TGMenuEntry *mentry;
       TIter next(GetListOfEntries());

       while ((mentry = (TGMenuEntry *) next())) {
          const char *text;
          Int_t i, lentext, hotpos;
          char *outext;

          switch (mentry->GetType()) {
             case kMenuEntry:
                text = mentry->GetName();
                lentext = mentry->fLabel->GetLength();
                hotpos = mentry->fLabel->GetHotPos();
                outext = new char[lentext+2];
                i=0;
                while (lentext) {
                   if (i == hotpos-1) {
                      outext[i] = '&';
                      i++;
                   }
                   outext[i] = *text;
                   i++; text++; lentext--;
                }
                outext[i]=0;

                out << "   " << GetName() << "->AddEntry(" << quote
                    << gSystem->ExpandPathName(gSystem->UnixPathName(outext)) // can be a file name
                    << quote << "," << mentry->GetEntryId();
                if (mentry->fUserData) {
                   out << "," << mentry->fUserData;
                }
                if (mentry->fPic) {
                   out << ",gClient->GetPicture(" << quote
                       << gSystem->ExpandPathName(gSystem->UnixPathName(mentry->fPic->GetName()))
                       << quote << ")";
                }
                out << ");" << endl;
                delete [] outext;
                break;
             case kMenuPopup:
                out << endl;
                out << "   // cascaded menu " << quote << mentry->GetName() << quote <<endl;
                mentry->fPopup->SavePrimitive(out, option);
                text = mentry->GetName();
                lentext = mentry->fLabel->GetLength();
                hotpos = mentry->fLabel->GetHotPos();
                outext = new char[lentext+2];
                i=0;
                while (lentext) {
                   if (i == hotpos-1) {
                      outext[i] = '&';
                      i++;
                   }
                   outext[i] = *text;
                   i++; text++; lentext--;
                }
                outext[i]=0;

                out << "   " << GetName() << "->AddPopup(" << quote
                    << outext << quote << "," << mentry->fPopup->GetName()
                    << ");" << endl;
                delete [] outext;
                break;
             case kMenuLabel:
                out << "   " << GetName() << "->AddLabel(" << quote
                    << mentry->GetName() << quote;
                if (mentry->fPic) {
                   out << ",gClient->GetPicture(" << quote
                       << mentry->fPic->GetName()
                       << quote << ")";
                }
                out << ");" << endl;
                break;
             case kMenuSeparator:
                out << "   " << GetName() << "->AddSeparator();" << endl;
                break;
          }

          if (!(mentry->GetStatus() & kMenuEnableMask)) {
              out << "   " << GetName() << "->DisableEntry(" << mentry->GetEntryId()
                  << ");" << endl;
          }
          if (mentry->GetStatus() & kMenuHideMask) {
              out << "   " << GetName() << "->HideEntry(" << mentry->GetEntryId()
                  << ");" << endl;
          }
          if (mentry->GetStatus() & kMenuCheckedMask) {
              out << "   " << GetName() << "->CheckEntry(" << mentry->GetEntryId()
                  << ");" << endl;
          }
          if (mentry->GetStatus() & kMenuDefaultMask) {
              out << "   "<< GetName() << "->DefaultEntry(" << mentry->GetEntryId()
                  << ");" << endl;
          }
          if (mentry->GetStatus() & kMenuRadioEntryMask) {
             switch (hasradio) {
                case kFALSE:
                   r_first = mentry->GetEntryId();
                   hasradio = kTRUE;
                   if (IsEntryRChecked(mentry->GetEntryId())) r_active = mentry->GetEntryId();
                   break;
                case kTRUE:
                   r_last = mentry->GetEntryId();
                   if (IsEntryRChecked(mentry->GetEntryId())) r_active = mentry->GetEntryId();
                break;
             }
          } else if (hasradio) {
             out << "   " << GetName() << "->RCheckEntry(" << r_active << "," << r_first
                 << "," << r_last << ");" << endl;
             hasradio = kFALSE;
             r_active = r_first = r_last = -1;
          }
       }
    }

    //______________________________________________________________________________
     void TGMenuTitle::SavePrimitive(ofstream &out, Option_t *option)
    {
        // Save a title menu widget as a C++ statement(s) on output stream out.

       char quote = '"';

       out << endl;
       out << "   // " << quote << fLabel->GetString() << quote <<" menu" << endl;

       fMenu->SavePrimitive(out, option);

       const char *text = fLabel->GetString();
       Int_t lentext = fLabel->GetLength();
       Int_t hotpos = fLabel->GetHotPos();
       char *outext = new char[lentext+2];
       Int_t i=0;
       while (lentext) {
          if (i == hotpos-1) {
              outext[i] = '&';
              i++;
          }
          outext[i] = *text;
          i++; text++; lentext--;
       }
       outext[i]=0;
       out << "   " << fParent->GetName() << "->AddPopup(" << quote << outext
           << quote << "," << fMenu->GetName();

       delete [] outext;
    }

    //______________________________________________________________________________
    void TGMenuBar::SavePrimitive(ofstream &out, Option_t *option)
    {
        // Save a menu bar widget as a C++ statement(s) on output stream out.

       out << endl;
       out << "   // menu bar" << endl;

       out << "   TGMenuBar *";
       out << GetName() << " = new TGMenuBar(" << fParent->GetName()
           << "," << GetWidth() << "," << GetHeight() << "," << GetOptionString() << ");" << endl;

       if (!fList) return;

       TGFrameElement *el;
       TIter next(fList);

       while ((el = (TGFrameElement *)next())) {
    	     el->fFrame->SavePrimitive(out, option);
          el->fLayout->SavePrimitive(out, option);
          out << ");" << endl;
       }
    }