library: libGraf3d #include "TCONE.h"

# TCONE

class description - source file - inheritance tree (.ps)

## class TCONE : public TTUBE

| Inheritance Chart:

`TObject`

<-

`TNamed`

`TAttLine`

`TAttFill`

`TAtt3D`

<-

`TShape`

<-

`TTUBE`

<-

`TCONE`

        public:

                          TCONE()
                          TCONE(const char* name, const char* title, const char* material, Float_t dz, Float_t rmin1, Float_t rmax1, Float_t rmin2, Float_t rmax2)
                          TCONE(const char* name, const char* title, const char* material, Float_t dz, Float_t rmax1, Float_t rmax2 = 0)
                          TCONE(const TCONE&)
                  virtual ~TCONE()
           static TClass* Class()
                  Float_t GetRmax2() const
                  Float_t GetRmin2() const
          virtual TClass* IsA() const
                   TCONE& operator=(const TCONE&)
             virtual void SetPoints(Float_t* buff)
             virtual void ShowMembers(TMemberInspector& insp, char* parent)
             virtual void Streamer(TBuffer& b)
                     void StreamerNVirtual(TBuffer& b)

### Data Members

        protected:

          Float_t fRmin2  inside radius at the high z limit
          Float_t fRmax2  outside radius at the high z limit

## Class Description

     CONE is a conical tube. It has 8 parameters:

         - name       name of the shape
         - title      shape's title
         - material  (see TMaterial)
         - dz         half-length in z
         - rmin1      inside radius at -DZ in z
         - rmax1      outside radius at -DZ in z
         - rmin2      inside radius at +DZ in z
         - rmax2      outside radius at +DZ in z

TCONE()

    *-*-*-*-*-*-*-*-*-*-*-*CONE shape default constructor*-*-*-*-*-*-*-*-*-*-*-*-*
    *-*                    ==============================

TCONE(const char *name, const char *title, const char *material, Float_t dz, Float_t rmin1, Float_t rmax1, Float_t rmin2, Float_t rmax2) : TTUBE(name, title,material,rmin1,rmax1,dz)

    *-*-*-*-*-*-*-*-*-*-*-*-*CONE shape normal constructor*-*-*-*-*-*-*-*-*-*-*-*-*
    *-*                      =============================

TCONE(const char *name, const char *title, const char *material, Float_t dz, Float_t rmax1 , Float_t rmax2) : TTUBE(name, title,material,0,rmax1,dz)

    *-*-*-*-*-*-*-*-*-*-*-*-*CONE shape "simplified" constructor*-*-*-*-*-*-*-*-*-*-*-*-*
    *-*                      ==================================

~TCONE()

    *-*-*-*-*-*-*-*-*-*-*-*-*CONE shape default destructor*-*-*-*-*-*-*-*-*-*-*-*-*
    *-*                      =============================

void SetPoints(Float_t *buff)

    *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*Create CONE points*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
    *-*                            ==================

### Inline Functions

                Float_t GetRmin2() const
                Float_t GetRmax2() const
                TClass* Class()
                TClass* IsA() const
                   void ShowMembers(TMemberInspector& insp, char* parent)
                   void Streamer(TBuffer& b)
                   void StreamerNVirtual(TBuffer& b)
                  TCONE TCONE(const TCONE&)
                 TCONE& operator=(const TCONE&)

Author: Nenad Buncic 18/09/95
Last update: root/g3d:$Name: $:$Id: TCONE.cxx,v 1.2 2002/11/11 11:21:16 brun Exp $
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *