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# csgfx.h File Reference

Directory master header. More...

`#include "cssysdef.h"`
`#include "csgfx/bakekeycolor.h"`
`#include "csgfx/gradient.h"`
`#include "csgfx/imageautoconvert.h"`
`#include "csgfx/imagebase.h"`
`#include "csgfx/imagecubemapmaker.h"`
`#include "csgfx/imagemanipulate.h"`
`#include "csgfx/imagememory.h"`
`#include "csgfx/imagetools.h"`
`#include "csgfx/imagevolumemaker.h"`
`#include "csgfx/inv_cmap.h"`
`#include "csgfx/lightsvcache.h"`
`#include "csgfx/normalmaptools.h"`
`#include "csgfx/packrgb.h"`
`#include "csgfx/quantize.h"`
`#include "csgfx/renderbuffer.h"`
`#include "csgfx/rgbpixel.h"`
`#include "csgfx/shaderexp.h"`
`#include "csgfx/shaderexpaccessor.h"`
`#include "csgfx/shadervar.h"`
`#include "csgfx/shadervarblockalloc.h"`
`#include "csgfx/shadervarcontext.h"`
`#include "csgfx/shadervarframeholder.h"`
`#include "csgfx/trianglestream.h"`
`#include "csgfx/vertexlight.h"`
`#include "csgfx/vertexlistwalker.h"`
`#include "csgfx/xorpat.h"`

Go to the source code of this file.

## Detailed Description

Directory master header.

This header file includes all headers in a subdirectory of the top Crystal Space include directory.

Definition in file csgfx.h.