| ## Public API Reference

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### - r -

- Ramp() : csFogMath
- Random() : csPoly2D
- Read() : iFile, csPhysicalFile, csMemFile, csArchive
- read_config() : csTextureManager
- ReadCache() : iCacheManager, csVfsCacheManager, csNullCacheManager
- ReadDatabase() : csGraphics2DGLCommon, iOpenGLDriverDatabase
- ReadFile() : iVFS
- ReadFromCache() : iLightingInfo
- ReadInt8() : csFileReadHelper
- ReadTextFloat() : csFileReadHelper
- ReadTextInt() : csFileReadHelper
- Realloc() : CS::Memory::HeapAccessPointer< HeapContainer >, CS::Memory::AllocatorHeapBase< HeapAccess >, CS::Memory::Heap, CS::Memory::AllocatorAlign< A >, CS::Memory::LocalBufferAllocator< T, N, ExcessAllocator >, CS::Memory::AllocatorMalloc
- RecalcSpline() : iSkeletonScript
- Reclaim() : iString, scfString, csStringBase, csSubRectangles, csSubRectangles::SubRect
- RecordEvent() : iSndSysEventRecorder
- RecordEventV() : iSndSysEventRecorder
- RectAt() : csRectRegion
- RecursiveCopy() : csRedBlackTree< K >
- RecursiveFind() : csRedBlackTree< K >
- RecursiveInsert() : csRedBlackTree< K >
- RecursiveTraverseInOrder() : csRedBlackTree< K >
- Register() : iObjectRegistry, iTextureWrapper, iRenderLoopManager, csStringHash, csObjectRegistry, csProcTexture, SYMBOL_INFOW, SYMBOL_INFO
- RegisterAnimCallback() : iSpriteCal3DFactoryState
- RegisterCallback() : iSndSysStream, iSndSysRenderer, CS::SndSys::SndSysBasicStream
- RegisterClass() : iSCF
- RegisterClasses() : iSCF
- RegisterCompiler() : iShaderManager
- RegisterFactoryFunc() : iSCF
- RegisterFrameNotification() : iSndSysStream, CS::SndSys::SndSysBasicStream
- RegisterID() : iEventHandlerRegistry, csEventHandlerRegistry
- RegisterLightmap() : iSuperLightmap
- RegisterListener() : iEventQueue, csEventQueue
- RegisterPlugin() : iPluginManager, iSCF, csPluginManager
- RegisterQueue() : csBaseEventHandler
- RegisterRenderPriority() : iEngine
- RegisterShader() : iShaderManager
- RegisterTexture() : iTextureManager
- RegisterVisObject() : iVisibilityCuller
- RegisterWatcher() : iConsoleOutput
- Release() : iRenderBuffer, csSemaphore, csMutex, CS::SpinLock, csRenderBuffer
- ReleaseID() : iEventHandlerRegistry, csEventHandlerRegistry
- Remap() : csColorQuantizer
- RemapDither() : csColorQuantizer
- Remove() : iScript, iKitchenSink, iEventCord, iEvent, iTextureList, iSharedVariableList, iSectorList, iRegionList, iRegion, iMeshFactoryList, iMeshList, iMaterialList, iLightList, iCollectionList, iCameraPositionList, csEvent, csEventCord
- RemoveAffectedLightingInfo() : iLight
- RemoveAge() : iEmitState
- RemoveAlias() : iRefTracker, csRefTrackerAccess
- RemoveAll() : iEvent, iTextureList, iSharedVariableList, iSectorList, iRegionList, iMeshFactoryList, iMeshList, iMaterialList, iLightList, iCollectionList, iCameraPositionList, csEvent
- RemoveAllCursors() : iCursor
- RemoveAllInstances() : iInstancingMeshState
- RemoveAllListeners() : iEventQueue, csEventQueue
- RemoveAllTimerEvents() : iEventTimer, csEventTimer
- RemoveAnimCallback() : iSpriteCal3DFactoryState
- RemoveAttribute() : iDocumentNode, csDocumentNodeReadOnly
- RemoveAttributes() : iDocumentNode, csDocumentNodeReadOnly
- RemoveBackPlane() : csFrustum
- RemoveBody() : iBodyGroup, iDynamicSystem
- RemoveCacheData() : csFontCache
- RemoveCallback() : csSchedule
- RemoveCameraSectorListener() : iCamera
- RemoveChild() : csTreeNode, csDebuggingGraph
- RemoveCounter() : iBugPlug
- RemoveCursor() : iCursor
- RemoveCurve() : iBezierFactoryState
- RemoveCurves() : iBezierFactoryState
- RemoveDelayedRemoves() : iEngine
- RemoveDeleteCallback() : iFont
- RemoveDisableDefaultTriggerType() : iGenericRenderStep
- RemoveDomain() : iConfigManager, csConfigManager
- RemoveDrawCallback() : iMeshWrapper
- RemoveEffector() : iParticleSystemBase
- RemoveEmitter() : iParticleSystemBase, iEmitMix
- RemoveEngineFrameCallback() : iEngine
- RemoveEngineSectorCallback() : iEngine
- RemoveFactory() : iMeshGeneratorGeometry
- RemoveFactoryFromStaticLOD() : iMeshFactoryWrapper
- RemoveFrame() : iSprite2DUVAnimation, iSkeletonScript
- RemoveFromArray() : csShaderVariable
- RemoveFromCache() : iGraphics3D
- RemoveGeometry() : iMeshGenerator
- RemoveGroup() : iDynamicSystem
- RemoveInstance() : iInstancingMeshState
- RemoveJoint() : iODEDynamicSystemState, iDynamicSystem
- RemoveLastShadowBlock() : iShadowBlockList
- RemoveLeaf() : csSubRectangles, csKDTreeChild
- RemoveLight() : iObjectWatcher, iEngine
- RemoveLightCallback() : iLight
- RemoveLightVisibleCallback() : iSector
- RemoveListener() : iEventQueue, iObjectModel, iSharedVariable, iObjectWatcher, iMovable, csEventQueue, csObjectModel
- RemoveLRUEntry() : csFontCache
- RemoveMesh() : iSectorMeshCallback, iMeshGenerator
- RemoveMeshFromStaticLOD() : iMeshWrapper
- RemoveMeshGenerator() : iSector
- RemoveMeshGenerators() : iSector
- RemoveMessages() : iStandardReporterListener
- RemoveMissingSectorCallback() : iPortal
- RemoveMovable() : iObjectWatcher
- RemoveNameChangeListener() : iObject, csObject
- RemoveNode() : iDocumentNode, csDocumentNodeReadOnly
- RemoveNodes() : iDocumentNode, csDocumentNodeReadOnly
- RemoveObject() : iEngine, csDebuggingGraph, csKDTree
- RemoveOutputFilter() : iSndSysSource, iSndSysRendererSoftware
- RemoveParent() : csDebuggingGraph
- RemoveParticles() : csParticleSystem
- RemovePoint() : csSpline, csPath
- RemovePolygon() : iThingFactoryState
- RemovePolygons() : iThingFactoryState
- RemovePortal() : iPortalContainer
- RemovePortalCallback() : iPortal
- RemoveRefOwner() : iBase, scfImplementation< Class >
- RemoveRenderBuffer() : iGeneralMeshCommonState, csUserRenderBufferManager
- RemoveReporterListener() : iReporter
- RemoveSector() : iObjectWatcher, iEngineSectorCallback
- RemoveSectorCallback() : iSector
- RemoveSectorMeshCallback() : iSector
- RemoveSequence() : iEngineSequenceManager
- RemoveSequences() : iEngineSequenceManager
- RemoveSocket() : iSkeletonFactory
- RemoveSound() : iSndSysManager
- RemoveSounds() : iSndSysManager
- RemoveSource() : iSndSysRenderer
- RemoveStream() : iSndSysRenderer
- RemoveSystem() : iDynamics
- RemoveSystems() : iDynamics
- RemoveTimerEvent() : iEventTimer, csEventTimer
- RemoveTrigger() : iEngineSequenceManager
- RemoveTriggers() : iEngineSequenceManager
- RemoveUpdateCallback() : iSkeleton
- RemoveUV() : iSprite2DUVAnimationFrame
- RemoveUVAnimation() : iSprite2DFactoryState
- RemoveVariable() : iShaderVariableContext, CS::ShaderVariableContextImpl
- Render() : iCEGUI, iGradient, iBugPlugRenderObject, csMeshOnTexture, csGradient
- Reorder() : csRadixSorter
- ReorderInplace() : csRadixSorter
- Replace() : iString, scfString, csStringBase
- ReplaceAge() : iEmitState
- ReplaceAll() : iString, scfString, csStringBase
- ReplaceLeaf() : csKDTreeChild
- ReplaceMaterial() : iThingState
- ReplaceName() : iCommandLineParser, csCommandLineParser
- ReplaceOption() : iCommandLineParser, csCommandLineParser
- ReplaceVariable() : iShaderVariableContext, CS::ShaderVariableContextImpl
- Report() : csReporterHelper, iReporter, iReporterListener, iSyntaxService
- ReportBadToken() : iSyntaxService
- ReportBug() : iReporter
- ReportDebug() : iReporter
- ReportError() : iReporter, iSyntaxService, csApplicationFramework
- ReportInfo() : csApplicationFramework
- ReportLastError() : iSpriteCal3DFactoryState
- ReportNotify() : iReporter
- ReportV() : csReporterHelper, iReporter
- ReportWarning() : iReporter, csApplicationFramework
- Request() : iStringSet, csStringSet, csStringHash, csScfStringSet
- request_shutdown() : iOSXAssistant
- RequestPlugin() : csPluginLoader
- RequestPlugins() : csInitializer
- RequestPluginsV() : csInitializer
- Rescale() : csImageManipulate
- RescaleFactory() : iSpriteCal3DFactoryState
- Reset() : iProgressMeter, iObjectRegistryIterator, iObjectIterator, iEventAttributeIterator, iJoystickDriver, iMouseDriver, iKeyboardDriver, iCommandLineParser, iVisibilityObjectIterator, iShadowIterator, iSectorIterator, iObjectWatcher, iMeshWrapperIterator, iLightIterator, csStringReader, csTypedObjectIterator< T >, csHash< T, K, ArrayMemoryAlloc >::ConstGlobalIterator, csHash< T, K, ArrayMemoryAlloc >::ConstIterator, csHash< T, K, ArrayMemoryAlloc >::GlobalIterator, csHash< T, K, ArrayMemoryAlloc >::Iterator, csFmtDefaultReader< T >, csFlags, csProgressPulse, csTextProgressMeter, csJoystickDriver, csMouseDriver, csKeyboardDriver, csEventAttributeIterator, csCommandLineParser, csArray< T, ElementHandler, MemoryAllocator, CapacityHandler >::ConstIterator, csArray< T, ElementHandler, MemoryAllocator, CapacityHandler >::Iterator, iUserRenderBufferIterator, CS::NumberedFilenameHelper, csNodeIterator, csGLExtensionManager
- ResetCollisionPairs() : iCollideSystem
- ResetCounter() : iBugPlug
- ResetMinMaxRenderDistance() : iMeshWrapper
- ResetNearPlane() : iGraphics3D
- ResetPolygonFlags() : iThingFactoryState
- ResetPosition() : iSndSysStream, CS::SndSys::SndSysBasicStream
- ResetState() : iKeyComposer, csKeyComposer, iShaderProgram, csVertexListWalker< Tbase, Tcomplex >
- ResetWorldSpecificSettings() : iEngine
- Resize() : iGraphics2D, csGraphics2DGLCommon, csGraphics2D
- ResizeRegion() : csArraySafeCopyElementHandler< T >, csArrayElementHandler< T >
- ResolveBufferDestination() : csShaderProgram
- ResolveTU() : csShaderProgram, iShaderDestinationResolver
- Restart() : iProgressMeter, csTextProgressMeter, csApplicationFramework
- RestoreArea() : iGraphics2D, csGraphics2DGLCommon, csGraphics2D
- RestoreFrustumContext() : iFrustumView
- RestoreKeys() : csKeyboardDriver
- RestoreRegion() : iShadowBlockList
- RestrictClipperToScreen() : iView, csView
- Resume() : iSequenceManager, iVirtualClock, csVirtualClock
- Retrieve() : iScript, iEvent, iRenderLoopManager, csEvent
- ReverseSlice() : scfString
- ReverseSubString() : scfString
- Rewind() : iConfigIterator
- Right() : csMath2
- Rotate() : iParticle, csMemoryPen, csPen, iPen, csParticleSystem, csVector2, csQuaternion
- RotateLeft() : csRedBlackTree< K >
- RotateOther() : csReversibleTransform
- RotateRight() : csRedBlackTree< K >
- RotateThis() : csReversibleTransform
- Row1() : csMatrix3, csMatrix2, csDMatrix3
- Row2() : csMatrix3, csMatrix2, csDMatrix3
- Row3() : csMatrix3, csDMatrix3
- RTrim() : csStringBase
- Run() : iJob, csRunnable, csApplicationRunner< T >, csApplicationFramework
- RunSequence() : iSequenceManager
- RunSequenceByName() : iEngineSequenceManager
- RunText() : iScript