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# iTerrainObjectState Member List

This is the complete list of members for iTerrainObjectState, including all inherited members.

AddRefOwner(void **ref_owner)=0 | iBase | `[pure virtual]`
CollisionDetect(iMovable *m, csTransform *p)=0 | iTerrainObjectState | `[pure virtual]`
DecRef()=0 | iBase | `[pure virtual]`
GetCastShadows()=0 | iTerrainObjectState | `[pure virtual]`
GetLODValue(const char *parameter) const =0 | iTerrainObjectState | `[pure virtual]`
GetMaterialMapFile(int &width, int &height, bool &raw)=0 | iTerrainObjectState | `[pure virtual]`
GetRefCount()=0 | iBase | `[pure virtual]`
GetStaticLighting()=0 | iTerrainObjectState | `[pure virtual]`
IncRef()=0 | iBase | `[pure virtual]`
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | `[pure virtual]`
RemoveRefOwner(void **ref_owner)=0 | iBase | `[pure virtual]`
SaveState(const char *filename)=0 | iTerrainObjectState | `[pure virtual]`
SetCastShadows(bool enable)=0 | iTerrainObjectState | `[pure virtual]`
SetLODValue(const char *parameter, float value)=0 | iTerrainObjectState | `[pure virtual]`
SetMaterialAlphaMaps(const csArray< csArray< char > > &data, int x, int y)=0 | iTerrainObjectState | `[pure virtual]`
SetMaterialMap(const csArray< char > &data, int x, int y)=0 | iTerrainObjectState | `[pure virtual]`
SetMaterialMapFile(const char *file, int width, int height, bool raw=false)=0 | iTerrainObjectState | `[pure virtual]`
SetMaterialPalette(const csArray< iMaterialWrapper * > &pal)=0 | iTerrainObjectState | `[pure virtual]`
SetStaticLighting(bool enable)=0 | iTerrainObjectState | `[pure virtual]`
~iBase() | iBase | `[inline, protected, virtual]`