| ## Public API Reference

- Main Page
- Modules
- Namespaces
- Classes
- Files
- Related Pages

- File List
- File Members

# ivaria/view.h

Go to the documentation of this file.

    00001 /*
    00002     Copyright (C) 2000 by Jorrit Tyberghein
    00003     Authored by Brandon Ehle
    00004
    00005     This library is free software; you can redistribute it and/or
    00006     modify it under the terms of the GNU Library General Public
    00007     License as published by the Free Software Foundation; either
    00008     version 2 of the License, or (at your option) any later version.
    00009
    00010     This library is distributed in the hope that it will be useful,
    00011     but WITHOUT ANY WARRANTY; without even the implied warranty of
    00012     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    00013     Library General Public License for more details.
    00014
    00015     You should have received a copy of the GNU Library General Public
    00016     License along with this library; if not, write to the Free
    00017     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
    00018 */
    00019
    00020 #ifndef __CS_IVARIA_VIEW_H__
    00021 #define __CS_IVARIA_VIEW_H__
    00022
    00027 #include "csutil/scf_interface.h"
    00028
    00029 struct iCamera;
    00030 struct iEngine;
    00031 struct iGraphics3D;
    00032 struct iClipper2D;
    00033 struct iMeshWrapper;
    00034
    00049 struct iView : public virtual iBase
    00050 {
    00051   SCF_INTERFACE(iView, 2,0,0);
    00053   virtual iEngine* GetEngine () = 0;
    00055   virtual void SetEngine (iEngine* e) = 0;
    00056
    00058   virtual iCamera* GetCamera () = 0;
    00060   virtual void SetCamera (iCamera* c) = 0;
    00061
    00063   virtual iGraphics3D* GetContext () = 0;
    00065   virtual void SetContext (iGraphics3D *ig3d) = 0;
    00066
    00073   virtual void SetRectangle (int x, int y, int w, int h) = 0;
    00075   virtual void ClearView () = 0;
    00077   virtual void AddViewVertex (int x, int y) = 0;
    00079   virtual void RestrictClipperToScreen () = 0;
    00080
    00082   virtual void UpdateClipper () = 0;
    00084   virtual iClipper2D* GetClipper () = 0;
    00091   virtual void Draw (iMeshWrapper* mesh = 0) = 0;
    00092
    00101   virtual void SetAutoResize (bool state) = 0;
    00102 };
    00103
    00104 #endif // __CS_IVARIA_VIEW_H__