| ## Public API Reference

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# iScriptObject Member List

This is the complete list of members for iScriptObject, including all inherited members.

AddRefOwner(void **ref_owner)=0 | iBase | `[pure virtual]`
Call(const char *name, const char *format,...)=0 | iScriptObject | `[pure virtual]`
Call(const char *name, int &ret, const char *fmt,...)=0 | iScriptObject | `[pure virtual]`
Call(const char *name, float &ret, const char *fmt,...)=0 | iScriptObject | `[pure virtual]`
Call(const char *name, double &ret, const char *fmt,...)=0 | iScriptObject | `[pure virtual]`
Call(const char *name, csRef< iString > &, const char *fmt,...)=0 | iScriptObject | `[pure virtual]`
Call(const char *name, csRef< iScriptObject > &, const char *fmt,...)=0 | iScriptObject | `[pure virtual]`
DecRef()=0 | iBase | `[pure virtual]`
Get(const char *name, int &data) const =0 | iScriptObject | `[pure virtual]`
Get(const char *name, float &data) const =0 | iScriptObject | `[pure virtual]`
Get(const char *name, double &data) const =0 | iScriptObject | `[pure virtual]`
Get(const char *name, csRef< iString > &) const =0 | iScriptObject | `[pure virtual]`
Get(const char *name, csRef< iScriptObject > &) const =0 | iScriptObject | `[pure virtual]`
GetPointer() const =0 | iScriptObject | `[pure virtual]`
GetRefCount()=0 | iBase | `[pure virtual]`
GetTruth(const char *name, bool &isTrue) const =0 | iScriptObject | `[pure virtual]`
IncRef()=0 | iBase | `[pure virtual]`
IsType(const char *) const =0 | iScriptObject | `[pure virtual]`
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | `[pure virtual]`
RemoveRefOwner(void **ref_owner)=0 | iBase | `[pure virtual]`
Set(const char *name, int data)=0 | iScriptObject | `[pure virtual]`
Set(const char *name, float data)=0 | iScriptObject | `[pure virtual]`
Set(const char *name, double data)=0 | iScriptObject | `[pure virtual]`
Set(const char *name, char const *data)=0 | iScriptObject | `[pure virtual]`
Set(const char *name, iScriptObject *data)=0 | iScriptObject | `[pure virtual]`
SetPointer(iBase *)=0 | iScriptObject | `[pure virtual]`
SetTruth(const char *name, bool isTrue)=0 | iScriptObject | `[pure virtual]`
~iBase() | iBase | `[inline, protected, virtual]`