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# iGenMeshAnimationControl Member List

This is the complete list of members for iGenMeshAnimationControl, including all inherited members.

AddRefOwner(void **ref_owner)=0 | iBase | `[pure virtual]`
AnimatesColors() const =0 | iGenMeshAnimationControl | `[pure virtual]`
AnimatesNormals() const =0 | iGenMeshAnimationControl | `[pure virtual]`
AnimatesTexels() const =0 | iGenMeshAnimationControl | `[pure virtual]`
AnimatesVertices() const =0 | iGenMeshAnimationControl | `[pure virtual]`
DecRef()=0 | iBase | `[pure virtual]`
GetRefCount()=0 | iBase | `[pure virtual]`
IncRef()=0 | iBase | `[pure virtual]`
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | `[pure virtual]`
RemoveRefOwner(void **ref_owner)=0 | iBase | `[pure virtual]`
Update(csTicks current)=0 | iGenMeshAnimationControl | `[pure virtual]`
UpdateColors(csTicks current, const csColor4 *colors, int num_colors, uint32 version_id)=0 | iGenMeshAnimationControl | `[pure virtual]`
UpdateNormals(csTicks current, const csVector3 *normals, int num_normals, uint32 version_id)=0 | iGenMeshAnimationControl | `[pure virtual]`
UpdateTexels(csTicks current, const csVector2 *texels, int num_texels, uint32 version_id)=0 | iGenMeshAnimationControl | `[pure virtual]`
UpdateVertices(csTicks current, const csVector3 *verts, int num_verts, uint32 version_id)=0 | iGenMeshAnimationControl | `[pure virtual]`
~iBase() | iBase | `[inline, protected, virtual]`