| ## Public API Reference

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# iMaterial Member List

This is the complete list of members for iMaterial, including all inherited members.

AddRefOwner(void **ref_owner)=0 | iBase | `[pure virtual]`
AddVariable(csShaderVariable *variable)=0 | iShaderVariableContext | `[pure virtual]`
Clear()=0 | iShaderVariableContext | `[pure virtual]`
DecRef()=0 | iBase | `[pure virtual]`
GetFlatColor(csRGBpixel &oColor, bool useTextureMean=true)=0 | iMaterial | `[pure virtual]`
GetRefCount()=0 | iBase | `[pure virtual]`
GetShader(csStringID type)=0 | iMaterial | `[pure virtual]`
GetShaders() const =0 | iMaterial | `[pure virtual]`
GetShaderVariables() const =0 | iShaderVariableContext | `[pure virtual]`
GetTexture()=0 | iMaterial | `[pure virtual]`
GetTexture(csStringID name)=0 | iMaterial | `[pure virtual]`
GetVariable(csStringID name) const =0 | iShaderVariableContext | `[pure virtual]`
GetVariableAdd(csStringID name) | iShaderVariableContext | `[inline]`
IncRef()=0 | iBase | `[pure virtual]`
IsEmpty() const =0 | iShaderVariableContext | `[pure virtual]`
PushVariables(iShaderVarStack *stacks) const =0 | iShaderVariableContext | `[pure virtual]`
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | `[pure virtual]`
RemoveRefOwner(void **ref_owner)=0 | iBase | `[pure virtual]`
RemoveVariable(csShaderVariable *variable)=0 | iShaderVariableContext | `[pure virtual]`
ReplaceVariable(csShaderVariable *variable)=0 | iShaderVariableContext | `[pure virtual]`
SetFlatColor(const csRGBcolor &col)=0 | iMaterial | `[pure virtual]`
SetShader(csStringID type, iShader *shader)=0 | iMaterial | `[pure virtual]`
~iBase() | iBase | `[inline, protected, virtual]`