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# iengine/lightmgr.h

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    00001 /*
    00002     Copyright (C) 2004 by Jorrit Tyberghein
    00003
    00004     This library is free software; you can redistribute it and/or
    00005     modify it under the terms of the GNU Library General Public
    00006     License as published by the Free Software Foundation; either
    00007     version 2 of the License, or (at your option) any later version.
    00008
    00009     This library is distributed in the hope that it will be useful,
    00010     but WITHOUT ANY WARRANTY; without even the implied warranty of
    00011     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    00012     Library General Public License for more details.
    00013
    00014     You should have received a copy of the GNU Library General Public
    00015     License along with this library; if not, write to the Free
    00016     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
    00017 */
    00018
    00019 #ifndef __CS_IENGINE_LIGHTMGR_H__
    00020 #define __CS_IENGINE_LIGHTMGR_H__
    00021
    00029 #include "csutil/scf.h"
    00030
    00031 struct iLight;
    00032 struct iMeshWrapper;
    00033 struct iSector;
    00034 class csFrustum;
    00035
    00043 struct iLightSectorInfluence : public virtual iBase
    00044 {
    00045   SCF_INTERFACE(iLightSectorInfluence, 0, 0, 1);
    00046
    00048   virtual iSector* GetSector () const = 0;
    00050   virtual iLight* GetLight () const = 0;
    00052   virtual const csFrustum* GetFrustum () const = 0;
    00053 };
    00054
    00076 struct iLightManager : public virtual iBase
    00077 {
    00078   SCF_INTERFACE(iLightManager,2,0,0);
    00096   virtual const csArray<iLightSectorInfluence*>& GetRelevantLights (
    00097       iMeshWrapper* logObject, int maxLights, bool desireSorting) = 0;
    00098 };
    00099
    00102 #endif // __CS_IENGINE_LIGHTMGR_H__
    00103