| ## Public API Reference

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# iRegion Member List

This is the complete list of members for iRegion, including all inherited members.

Add(iObject *obj)=0 | iRegion | `[pure virtual]`
AddRefOwner(void **ref_owner)=0 | iBase | `[pure virtual]`
Clear()=0 | iRegion | `[pure virtual]`
DecRef()=0 | iBase | `[pure virtual]`
DeleteAll()=0 | iRegion | `[pure virtual]`
FindCameraPosition(const char *iName)=0 | iRegion | `[pure virtual]`
FindCollection(const char *iName)=0 | iRegion | `[pure virtual]`
FindMaterial(const char *iName)=0 | iRegion | `[pure virtual]`
FindMeshFactory(const char *iName)=0 | iRegion | `[pure virtual]`
FindMeshObject(const char *iName)=0 | iRegion | `[pure virtual]`
FindSector(const char *iName)=0 | iRegion | `[pure virtual]`
FindTexture(const char *iName)=0 | iRegion | `[pure virtual]`
GetRefCount()=0 | iBase | `[pure virtual]`
IncRef()=0 | iBase | `[pure virtual]`
IsInRegion(iObject *obj)=0 | iRegion | `[pure virtual]`
Prepare()=0 | iRegion | `[pure virtual]`
PrepareTextures()=0 | iRegion | `[pure virtual]`
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | `[pure virtual]`
QueryObject()=0 | iRegion | `[pure virtual]`
Remove(iObject *obj)=0 | iRegion | `[pure virtual]`
RemoveRefOwner(void **ref_owner)=0 | iBase | `[pure virtual]`
ShineLights()=0 | iRegion | `[pure virtual]`
~iBase() | iBase | `[inline, protected, virtual]`