| ## Public API Reference

- Main Page
- Modules
- Namespaces
- Classes
- Files
- Related Pages

- File List
- File Members

# cstool/csview.h

Go to the documentation of this file.

    00001 /*
    00002     CrystalSpace 3D renderer view
    00003     Copyright (C) 1998-2001 by Jorrit Tyberghein
    00004
    00005     This library is free software; you can redistribute it and/or
    00006     modify it under the terms of the GNU Library General Public
    00007     License as published by the Free Software Foundation; either
    00008     version 2 of the License, or (at your option) any later version.
    00009
    00010     This library is distributed in the hope that it will be useful,
    00011     but WITHOUT ANY WARRANTY; without even the implied warranty of
    00012     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    00013     Library General Public License for more details.
    00014
    00015     You should have received a copy of the GNU Library General Public
    00016     License along with this library; if not, write to the Free
    00017     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
    00018 */
    00019
    00020 #ifndef __CS_CSVIEW_H__
    00021 #define __CS_CSVIEW_H__
    00022
    00027 #include "csextern.h"
    00028
    00029 #include "csutil/ref.h"
    00030 #include "csutil/scf_implementation.h"
    00031 #include "ivaria/view.h"
    00032
    00033 class csBox2;
    00034 class csPoly2D;
    00035
    00040 class CS_CRYSTALSPACE_EXPORT csView :
    00041   public scfImplementation1<csView, iView>
    00042 {
    00043 private:
    00045   csRef<iEngine> Engine;
    00047   csRef<iGraphics3D> G3D;
    00049   int OldWidth, OldHeight;
    00050
    00052   csRef<iCamera> Camera;
    00053
    00055   csBox2* RectView;
    00057   csPoly2D* PolyView;
    00059   csRef<iClipper2D> Clipper;
    00060
    00062   void UpdateView ();
    00063
    00065   bool AutoResize;
    00066
    00067 public:
    00069   csView (iEngine *iEngine, iGraphics3D* ig3d);
    00071   virtual ~csView ();
    00072
    00074   virtual iEngine* GetEngine ();
    00076   virtual void SetEngine (iEngine* e);
    00077
    00079   virtual iCamera* GetCamera ();
    00081   virtual void SetCamera (iCamera* c);
    00082
    00084   virtual iGraphics3D* GetContext ();
    00086   virtual void SetContext (iGraphics3D *ig3d);
    00087
    00089   virtual void SetRectangle (int x, int y, int w, int h);
    00091   virtual void ClearView ();
    00093   virtual void AddViewVertex (int x, int y);
    00095   virtual void RestrictClipperToScreen ();
    00096
    00098   virtual void SetAutoResize (bool state) { AutoResize = state; }
    00099
    00101   virtual void UpdateClipper();
    00103   virtual iClipper2D* GetClipper ();
    00105   virtual void Draw (iMeshWrapper* mesh = 0);
    00106 };
    00107
    00108 #endif // __CS_CSVIEW_H__