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# CS::ShaderVariableContextImpl Member List

This is the complete list of members for CS::ShaderVariableContextImpl, including all inherited members.

AddRefOwner(void **ref_owner)=0 | iBase | `[pure virtual]`
AddVariable(csShaderVariable *variable) | CS::ShaderVariableContextImpl | `[virtual]`
Clear() | CS::ShaderVariableContextImpl | `[inline, virtual]`
DecRef()=0 | iBase | `[pure virtual]`
GetRefCount()=0 | iBase | `[pure virtual]`
GetShaderVariables() const | CS::ShaderVariableContextImpl | `[inline, virtual]`
GetVariable(csStringID name) const | CS::ShaderVariableContextImpl | `[virtual]`
GetVariableAdd(csStringID name) | iShaderVariableContext | `[inline]`
IncRef()=0 | iBase | `[pure virtual]`
IsEmpty() const | CS::ShaderVariableContextImpl | `[inline, virtual]`
PushVariables(iShaderVarStack *stacks) const | CS::ShaderVariableContextImpl | `[virtual]`
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | `[pure virtual]`
RemoveRefOwner(void **ref_owner)=0 | iBase | `[pure virtual]`
RemoveVariable(csShaderVariable *variable) | CS::ShaderVariableContextImpl | `[virtual]`
ReplaceVariable(csShaderVariable *variable) | CS::ShaderVariableContextImpl | `[virtual]`
variables | CS::ShaderVariableContextImpl | `[protected]`
~iBase() | iBase | `[inline, protected, virtual]`