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# iShader Member List

This is the complete list of members for iShader, including all inherited members.

ActivatePass(size_t ticket, size_t number)=0 | iShader | `[pure virtual]`
AddRefOwner(void **ref_owner)=0 | iBase | `[pure virtual]`
AddVariable(csShaderVariable *variable)=0 | iShaderVariableContext | `[pure virtual]`
Clear()=0 | iShaderVariableContext | `[pure virtual]`
DeactivatePass(size_t ticket)=0 | iShader | `[pure virtual]`
DecRef()=0 | iBase | `[pure virtual]`
GetFileName()=0 | iShader | `[pure virtual]`
GetMetadata(size_t ticket) const =0 | iShader | `[pure virtual]`
GetNumberOfPasses(size_t ticket)=0 | iShader | `[pure virtual]`
GetRefCount()=0 | iBase | `[pure virtual]`
GetShaderVariables() const =0 | iShaderVariableContext | `[pure virtual]`
GetTicket(const csRenderMeshModes &modes, const iShaderVarStack *stacks)=0 | iShader | `[pure virtual]`
GetVariable(csStringID name) const =0 | iShaderVariableContext | `[pure virtual]`
GetVariableAdd(csStringID name) | iShaderVariableContext | `[inline]`
IncRef()=0 | iBase | `[pure virtual]`
IsEmpty() const =0 | iShaderVariableContext | `[pure virtual]`
PushVariables(iShaderVarStack *stacks) const =0 | iShaderVariableContext | `[pure virtual]`
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | `[pure virtual]`
QueryObject()=0 | iShader | `[pure virtual]`
RemoveRefOwner(void **ref_owner)=0 | iBase | `[pure virtual]`
RemoveVariable(csShaderVariable *variable)=0 | iShaderVariableContext | `[pure virtual]`
ReplaceVariable(csShaderVariable *variable)=0 | iShaderVariableContext | `[pure virtual]`
SetFileName(const char *filename)=0 | iShader | `[pure virtual]`
SetupPass(size_t ticket, const csRenderMesh *mesh, csRenderMeshModes &modes, const iShaderVarStack *stacks)=0 | iShader | `[pure virtual]`
TeardownPass(size_t ticket)=0 | iShader | `[pure virtual]`
~iBase() | iBase | `[inline, protected, virtual]`