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# csBaseTextureFactory Member List

This is the complete list of members for csBaseTextureFactory, including all inherited members.

AddRefOwner(void **ref_owner) | scfImplementation< csBaseTextureFactory > | `[inline, virtual]`
DecRef() | scfImplementation< csBaseTextureFactory > | `[inline, virtual]`
Generate()=0 | iTextureFactory | `[pure virtual]`
GetRefCount() | scfImplementation< csBaseTextureFactory > | `[inline, virtual]`
GetSize(int &w, int &h) | csBaseTextureFactory | `[virtual]`
GetTextureType() const | csBaseTextureFactory | `[virtual]`
height | csBaseTextureFactory | `[protected]`
IncRef() | scfImplementation< csBaseTextureFactory > | `[inline, virtual]`
object_reg | csBaseTextureFactory | `[protected]`
operator=(const scfImplementation &) | scfImplementation< csBaseTextureFactory > | `[inline]`
QueryInterface(scfInterfaceID id, scfInterfaceVersion version) | scfImplementation1< csBaseTextureFactory, iTextureFactory > | `[inline, virtual]`
RemoveRefOwner(void **ref_owner) | scfImplementation< csBaseTextureFactory > | `[inline, virtual]`
scfClassType typedef | scfImplementation1< csBaseTextureFactory, iTextureFactory > | `[protected]`
scfImplementation(csBaseTextureFactory *object, iBase *parent=0) | scfImplementation< csBaseTextureFactory > | `[inline]`
scfImplementation(const scfImplementation &) | scfImplementation< csBaseTextureFactory > | `[inline]`
scfImplementation1(csBaseTextureFactory *object, iBase *parent=0) | scfImplementation1< csBaseTextureFactory, iTextureFactory > | `[inline, protected]`
scfImplementationType typedef | scfImplementation1< csBaseTextureFactory, iTextureFactory > | `[protected]`
scfObject | scfImplementation< csBaseTextureFactory > | `[protected]`
scfParent | scfImplementation< csBaseTextureFactory > | `[protected]`
scfRefCount | scfImplementation< csBaseTextureFactory > | `[protected]`
scfRemoveRefOwners() | scfImplementation< csBaseTextureFactory > | `[inline, protected]`
scfWeakRefOwners | scfImplementation< csBaseTextureFactory > | `[protected]`
SetSize(int w, int h) | csBaseTextureFactory | `[virtual]`
texture_type | csBaseTextureFactory | `[protected]`
WeakRefOwnerArray typedef | scfImplementation< csBaseTextureFactory > | `[protected]`
width | csBaseTextureFactory | `[protected]`
~iBase() | iBase | `[inline, protected, virtual]`
~scfImplementation() | scfImplementation< csBaseTextureFactory > | `[inline, virtual]`
~scfImplementation1() | scfImplementation1< csBaseTextureFactory, iTextureFactory > | `[inline, protected, virtual]`