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# csplugincommon.h File Reference

Directory master header. More...

`#include "cssysdef.h"`
`#include "csplugincommon/canvas/cursorconvert.h"`
`#include "csplugincommon/canvas/draw_box.h"`
`#include "csplugincommon/canvas/draw_common.h"`
`#include "csplugincommon/canvas/draw_line.h"`
`#include "csplugincommon/canvas/draw_text.h"`
`#include "csplugincommon/canvas/fontcache.h"`
`#include "csplugincommon/canvas/graph2d.h"`
`#include "csplugincommon/canvas/scancode.h"`
`#include "csplugincommon/canvas/scrshot.h"`
`#include "csplugincommon/canvas/softfontcache.h"`
`#include "csplugincommon/canvas/softfontcacheimpl.h"`
`#include "csplugincommon/imageloader/commonimagefile.h"`
`#include "csplugincommon/imageloader/optionsparser.h"`
`#include "csplugincommon/iopengl/driverdb.h"`
`#include "csplugincommon/iopengl/openglinterface.h"`
`#include "csplugincommon/particlesys/partgen.h"`
`#include "csplugincommon/render3d/normalizationcube.h"`
`#include "csplugincommon/render3d/txtmgr.h"`
`#include "csplugincommon/renderstep/basesteploader.h"`
`#include "csplugincommon/renderstep/basesteptype.h"`
`#include "csplugincommon/renderstep/parserenderstep.h"`
`#include "csplugincommon/shader/shaderplugin.h"`
`#include "csplugincommon/shader/shaderprogram.h"`
`#include "csplugincommon/sndsys/convert.h"`
`#include "csplugincommon/sndsys/cyclicbuf.h"`
`#include "csplugincommon/sndsys/queue.h"`
`#include "csplugincommon/sndsys/snddata.h"`
`#include "csplugincommon/sndsys/sndstream.h"`
`#include "csplugincommon/softshader/defaultshader.h"`
`#include "csplugincommon/softshader/renderinterface.h"`
`#include "csplugincommon/softshader/scanline.h"`
`#include "csplugincommon/softshader/texture.h"`
`#include "csplugincommon/softshader/types.h"`

Go to the source code of this file.

## Detailed Description

Directory master header.

This header file includes all headers in a subdirectory of the top Crystal Space include directory.

Definition in file csplugincommon.h.