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# iengine/campos.h

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    00001 /*
    00002     Copyright (C) 2000 by Jorrit Tyberghein
    00003
    00004     This library is free software; you can redistribute it and/or
    00005     modify it under the terms of the GNU Library General Public
    00006     License as published by the Free Software Foundation; either
    00007     version 2 of the License, or (at your option) any later version.
    00008
    00009     This library is distributed in the hope that it will be useful,
    00010     but WITHOUT ANY WARRANTY; without even the implied warranty of
    00011     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    00012     Library General Public License for more details.
    00013
    00014     You should have received a copy of the GNU Library General Public
    00015     License along with this library; if not, write to the Free
    00016     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
    00017 */
    00018
    00019 #ifndef __CS_IENGINE_CAMPOS_H__
    00020 #define __CS_IENGINE_CAMPOS_H__
    00021
    00029 #include "csutil/scf.h"
    00030
    00031 class csVector3;
    00032 class csPlane3;
    00033 struct iObject;
    00034 struct iEngine;
    00035 struct iCamera;
    00036
    00037
    00060 struct iCameraPosition : public virtual iBase
    00061 {
    00062   SCF_INTERFACE(iCameraPosition,2,0,0);
    00064   virtual iObject *QueryObject() = 0;
    00065
    00067   virtual iCameraPosition* Clone () const = 0;
    00068
    00070   virtual const char *GetSector () = 0;
    00072   virtual void SetSector (const char *Name) = 0;
    00073
    00075   virtual const csVector3 &GetPosition () = 0;
    00077   virtual void SetPosition (const csVector3 &p) = 0;
    00078
    00080   virtual const csVector3 &GetUpwardVector () = 0;
    00082   virtual void SetUpwardVector (const csVector3 &v) = 0;
    00083
    00085   virtual const csVector3 &GetForwardVector () = 0;
    00087   virtual void SetForwardVector (const csVector3 &v) = 0;
    00088
    00090   virtual void Set (const char *sector, const csVector3 &pos,
    00091       const csVector3 &forward, const csVector3 &upward) = 0;
    00092
    00094   virtual bool Load (iCamera*, iEngine*) = 0;
    00095
    00104   virtual void SetFarPlane (csPlane3* pl) = 0;
    00105
    00110   virtual void ClearFarPlane () = 0;
    00111
    00115   virtual csPlane3* GetFarPlane () const = 0;
    00116 };
    00117
    00128 struct iCameraPositionList : public virtual iBase
    00129 {
    00130   SCF_INTERFACE(iCameraPositionList,2,0,0);
    00132   virtual iCameraPosition* NewCameraPosition (const char* name) = 0;
    00133
    00135   virtual int GetCount () const = 0;
    00136
    00138   virtual iCameraPosition *Get (int n) const = 0;
    00139
    00141   virtual int Add (iCameraPosition *obj) = 0;
    00142
    00144   virtual bool Remove (iCameraPosition *obj) = 0;
    00145
    00147   virtual bool Remove (int n) = 0;
    00148
    00150   virtual void RemoveAll () = 0;
    00151
    00153   virtual int Find (iCameraPosition *obj) const = 0;
    00154
    00156   virtual iCameraPosition *FindByName (const char *Name) const = 0;
    00157 };
    00158
    00161 #endif // __CS_IENGINE_CAMPOS_H__
    00162