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# ivideo/rendermesh.h

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    00001 /*
    00002   Copyright (C) 2002 by Marten Svanfeldt
    00003                         Anders Stenberg
    00004
    00005   This library is free software; you can redistribute it and/or
    00006   modify it under the terms of the GNU Library General Public
    00007   License as published by the Free Software Foundation; either
    00008   version 2 of the License, or (at your option) any later version.
    00009
    00010   This library is distributed in the hope that it will be useful,
    00011   but WITHOUT ANY WARRANTY; without even the implied warranty of
    00012   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    00013   Library General Public License for more details.
    00014
    00015   You should have received a copy of the GNU Library General Public
    00016   License along with this library; if not, write to the Free
    00017   Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
    00018 */
    00019
    00020 #ifndef __CS_IVIDEO_RENDERMESH_H__
    00021 #define __CS_IVIDEO_RENDERMESH_H__
    00022
    00031 #include "csgeom/transfrm.h"
    00032 #include "csgeom/vector3.h"
    00033
    00034 #include "ivideo/graph3d.h"
    00035 #include "ivideo/shader/shader.h"
    00036
    00037 struct iMaterialWrapper;
    00038 struct iPortalContainer;
    00039
    00046 struct csRenderMeshModes
    00047 {
    00048   csRenderMeshModes ()
    00049   {
    00050     z_buf_mode = CS_ZBUF_NONE;
    00051     mixmode = CS_FX_COPY;
    00052     flipCulling = false;
    00053     alphaType = csAlphaMode::alphaNone;
    00054   }
    00055
    00056   ~csRenderMeshModes () { }
    00057
    00059   csZBufMode z_buf_mode;
    00060
    00062   uint mixmode;
    00063
    00065   bool flipCulling;
    00066
    00068   csAlphaMode::AlphaType alphaType;
    00069
    00071   csRef<csRenderBufferHolder> buffers;
    00072 };
    00073
    00077 struct csCoreRenderMesh
    00078 {
    00083   const char* db_mesh_name;
    00084
    00085   csCoreRenderMesh ()
    00086   {
    00087     clip_portal = 0;
    00088     clip_plane = 0;
    00089     clip_z_plane = 0;
    00090     do_mirror = false;
    00091     indexstart = indexend = 0;
    00092     db_mesh_name = "<unknown>";
    00093   }
    00094
    00095   ~csCoreRenderMesh () {}
    00096
    00098   int clip_portal;
    00099
    00101   int clip_plane;
    00102
    00104   int clip_z_plane;
    00105
    00122   bool do_mirror;
    00123
    00125   csRenderMeshType meshtype;
    00126
    00133   unsigned int indexstart;
    00134   unsigned int indexend;
    00141   iMaterialWrapper* material;
    00142
    00147   csReversibleTransform object2world;
    00148 };
    00149
    00154 struct csRenderMesh : public csCoreRenderMesh, public csRenderMeshModes
    00155 {
    00156   csRenderMesh ()
    00157   {
    00158     portal = 0;
    00159     geometryInstance = 0;
    00160   }
    00161
    00162   ~csRenderMesh () {}
    00163
    00169   void *geometryInstance;
    00170
    00172   iPortalContainer* portal;
    00173
    00175   csRef<iShaderVariableContext> variablecontext;
    00176
    00178   csVector3 worldspace_origin;
    00179 };
    00180
    00183 #endif // __CS_IVIDEO_RENDERMESH_H__