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### C.1.18 Particle system changes

The PARTICLES mesh object have been rewritten.

`iParticlesStateBase`, `iParticlesObjectState`, `iParticlesFactoryState` and `iParticlesPhysics` have been removed in favour of the new `iParticleSystemBase`, `iParticleSystemFactory` and `iParticleSystem`. Particle emission is controlled via instances of `iParticleEmitter`, physical effects controlled via `iParticleEffector`.

The full documentation for the new particle systems can be found at See section Particles Mesh Object.

This section documents how to convert the various particle systems to the new particle system in Crystal Space.

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