| ## Public API Reference

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### - t -

- TakeScreenshot() : CS::UberScreenshotMaker
- TeardownPass() : iShader
- TestAlloc() : csSubRectangles::SubRect
- TestBSphere() : iRenderView
- TestCollapse() : csSubRectangles::SubRect
- TestConditions() : iSequenceTrigger
- TestCoverageFlush() : csCoverageTile
- TestCoverageFlushForFull() : csCoverageTile
- TestCoverageFlushGeneral() : csCoverageTile
- TestCoverageRect() : csCoverageTile
- TestDepthFlush() : csCoverageTile
- TestDepthFlushGeneral() : csCoverageTile
- TestDepthRect() : csCoverageTile
- TestFullRect() : csCoverageTile
- TestIntersect() : csBox3, csBox2
- TestPoint() : csTiledCoverageBuffer, csCoverageTile
- TestPolygon() : csTiledCoverageBuffer
- TestRectangle() : csTiledCoverageBuffer
- TestSplit() : csBox3
- This2Other() : csReversibleTransform
- This2OtherRelative() : csReversibleTransform
- ThreadedLoadMapFile() : iLoader
- ThreePlanes() : csIntersect3
- TimePassed() : csSchedule
- TimeWarp() : iSequenceManager
- ToNative() : csIEEEfloat
- Top() : iArrayChangeElements< T >, iArrayReadOnly< T >, scfArrayWrapConst< IF, Backend >, scfArrayWrap< IF, Backend >, scfArray< IF, Backend >, csArray< T, ElementHandler, MemoryAllocator, CapacityHandler >
- ToString() : csInputDefinition
- TraceBeam() : csColliderHelper
- TrackConstruction() : iRefTracker, csRefTrackerAccess
- TrackDecRef() : iRefTracker, csRefTrackerAccess
- TrackDestruction() : iRefTracker, csRefTrackerAccess
- TrackIncRef() : iRefTracker, csRefTrackerAccess
- TransferTo() : csArray< T, ElementHandler, MemoryAllocator, CapacityHandler >
- Transform() : iShadowBlock, iMovable, csFrustum
- TransformIdentity() : iMovable
- Translate() : csMemoryPen, csPen, iPen, csTransform
- Transpose() : csMatrix3, csMatrix2, csDMatrix3
- Traverse() : iSectorCallback, iPortalCallback
- TraverseInOrder() : csRedBlackTreeMap< K, T >, csRedBlackTree< K >
- TraverseRandom() : csKDTree
- TriangleIndicesStream() : CS::TriangleIndicesStream< T >
- TriangleTriangle() : csIntersect3
- Triangulate() : csPolygonMeshTools
- Trigger() : iSequenceTrigger
- Trim() : CS::Memory::Heap, csStringBase
- Truncate() : iString, iArrayChangeAll< T >, scfString, scfArrayWrap< IF, Backend >, scfArray< IF, Backend >, csStringBase, csArray< T, ElementHandler, MemoryAllocator, CapacityHandler >
- TryFree() : csFixedSizeAllocator< Size, Allocator >, csBlockAllocator< T, Allocator, ObjectDispose >
- TryUnload() : iFactory