2006-05-03 TTimo <ttimo@idsoftware.com>

- Update 1.41b, plus new setups

2002-9-25   Timothee Besset <ttimo@idsoftware.com>
version 1.4:

- new features:

Weapon Prediction -  This is a new option in the Multiplayer 
setup for Wolf servers.  Basically, with this option enabled 
it balances the multiplayer experience for all bandwidths.  
ALl players from a 56k modem to LAN/CABLE/ISDN are on even ground.

Usual weapons are affected by the prediction as well as the MG42

Voting configuration - Votes can be configured individually
through the g_voteFlags cvar

Autoreload on/off - Autoreload can be turned on/off in the client
settings.

Server URLs and mod URLs. Server and mods can configure URLs
(through the URL and mod_URL cvars). The serverinfo dialog, and
the connection error diagnostics show buttons to jump the URLs.

sv_dl_maxrate cvar for a specific download maxrate

- fixes:

- Fixed buffer overflow crash caused by a long say command
- Flame thrower cheat, run and aim at your feet, you don't 
take damage fixed by a server side trace, check hit on the ground 
within a small radius of the player.
- If you drop an airstrike and join spectator, teammates 
would get killed.  Now the orphaned airstrike won't hurt anyone, 
neither team or opponents
- Prevented centerview exploit on sniper rifle recoil by 
blocking centerview for 1 sec after a zoomed sniper rifle is shot.
- Fixed some network code issues, fixed some rcon issues
- no longer showing negative port numbers
- MAX_SHADERS to 8196
- limbo chat scrolls irc-style, much more intuitive

Linux client:
- using libGL.so.1 for conformance to LSB
  see LSB 1.2 spec: http://www.linuxbase.org/spec/refspecs/LSB_1.2.0/gLSB/libgl.html
- added sub-frame timing of key/mouse events
  (improves controls response at low fps)
  toggled by the in_subframe cvar
  Suse 8.1 users are advised to set in_subframe to 0 if their mouse is not working
- fxed Ctrl+Space in keyboard code
- added in_nograb cvar for mod developers. Run the client in windowed mode with 
  in_nograb 1 to avoid having mouse pointer and keyboard locked by RTCW on breakpoints

2002-6-4   Timothee Besset <ttimo@idsoftware.com>
version 1.33:

- Standalone dedicated server
- Linux mod sdk
- Updated rotate.cfg to include the new maps (mp_keep mp_chateau mp_dam mp_rocket)
- Added g_axismaxlives and g_alliedmaxlives. These cvars superscede 
  g_maxlives when set. Used for setting maxlives independantly for each team
- Added g_fastres 1 (Defaults to 0). Player instantly gets up when revived by
  a medi, is instantly mobile, but is only invulnerable for a second vs 3 
  seconds the old way
- Added g_knifeonly 1 (defaults to 0). This is a novelty for the 
  mp_destruction crowd on Xian servers
	
  Players spawn in with knives only. Medics get 20 needles instead of 10 
  and can drop health as normally. Engineers can drop and arm dynamite. All 
  the MG42's are removed from the world.
	
- Added g_enforcemaxlives 1 (defaults to 1).
	
  The way this works, is that when a client enters the game, their IP gets 
  added to a list. Any IP on the list is banned from connecting until the 
  next round starts. This is to prevent people from disconnecting and 
  reconnecting to get by the maxlives limitation.
	
  listmaxlivesip (console command). Prints the current list of 
  clients who's IP's are being enforced with maxlives.

- added sv_lanForceRate (defaults to 1)
  if 0, the rate is not forced to max for LAN clients, their setting is respected

- making sure the IP is always present on the server in each client's userinfo

2002-5-22  Timothee Besset <ttimo@idsoftware.com>
version 1.32:

- net protocol bump
- new map mp_tram
- general game code fixes
- updated rotate.cfg to set correct gametype and rotate on the new maps
  (trenchtoast, ice and tram)
- some fixes to sv_pure server kicking clients when it should not

2002-4-11  Timothee Besset <ttimo@idsoftware.com>
version 1.31:

- updated the rotate.cfg script to rotate on the new mp_ice map
- fixed bug: if server switched maps while a client was connecting,
  client ended up getting kicked for invalid pure checksum after second map load

2002-3-11 Timothee Besset <ttimo@idsoftware.com>
version 1.3:

- auto-update feature: when new patches of RTCW are released, you
will be able to download them directly from your Linux client.
- PunkBuster support
- new map mp_ice
- fixed potential corrupted gamestate problem (network code)
- new setup/installer code (http://www.icculus.org/loki_setup/)
    will prompt to get root rights if ran as user
    new text UI
- NV fog extension support for NVidia card owners 
    is disabled by default in MP, you need to type 'r_ext_nv_fog_dist 1'
    in the console
- removed outdated and confusing libMesaVoodooGL.so loading code    
- fixed potential corrupted gamestate problem (network code)
- general game code bug fixes

2001-1-17 Timothee Besset <ttimo@idsoftware.com>
version 1.1b:

General stuff:

- made the installers and binaries more BSD friendly
- Alt+Enter shortcut toggles between windowed and fullscreen

Single Player:

- initial public release

Multiplayer:

- fixed a giant memory leak

2001-12-24 Timothee Besset <ttimo@idsoftware.com>
version 1.1-MP:

- demo installs in /usr/local/games/wolfenstein-mpdemo

- preparation for SP landing: MP uses .mp. in the .so names

- fixed process hanging if launched with ttycon but non-interactive
  (typical situation: xqf&)

- the binary opens URLs through the openurl.sh script, which you
  can customize according to your own browser settings. Default will
  spawn netscape, you can override per-user with a ~/.wolf/openurl.sh

2001-11-29 Timothee Besset <ttimo@idsoftware.com>
Wolf Linux 1.0 b2

- fixed BSD installer

2001-11-27 Timothee Besset <ttimo@idsoftware.com>
Wolf Linux 1.0 beta

- fixed 'Server is not running' problem with dedicated servers

- more work on compatibility with various linux sound drivers

- reduced rcon messages fragmentation (particularly affects rcon status)

2001-11-05 Timothee Besset <ttimo@idsoftware.com>

- support for ~/.wolf fs_homepath directory
  this version can be installed in a readonly area
  
- fixed a potential sound crash

