    --------------------------------------------------------------------------------
    -- |
    -- Module      :  Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4
    -- Copyright   :  (c) Sven Panne 2009
    -- License     :  BSD-style (see the file LICENSE)
    --
    -- Maintainer  :  sven.panne@aedion.de
    -- Stability   :  stable
    -- Portability :  portable
    --
    -- All raw functions and tokens from the EXT_geometry_shader4 extension, see
    -- <http://www.opengl.org/registry/specs/EXT/geometry_shader4.txt>.
    --
    --------------------------------------------------------------------------------

    module Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4 (
       -- * Functions
       glProgramParameteri,
       glFramebufferTexture,
       glFramebufferTextureFace,
       -- * Tokens
       gl_GEOMETRY_SHADER,
       gl_GEOMETRY_VERTICES_OUT,
       gl_GEOMETRY_INPUT_TYPE,
       gl_GEOMETRY_OUTPUT_TYPE,
       gl_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS,
       gl_MAX_GEOMETRY_VARYING_COMPONENTS,
       gl_MAX_VERTEX_VARYING_COMPONENTS,
       gl_MAX_GEOMETRY_UNIFORM_COMPONENTS,
       gl_MAX_GEOMETRY_OUTPUT_VERTICES,
       gl_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS,
       gl_LINES_ADJACENCY,
       gl_LINE_STRIP_ADJACENCY,
       gl_TRIANGLES_ADJACENCY,
       gl_TRIANGLE_STRIP_ADJACENCY,
       gl_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS,
       gl_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT,
       gl_FRAMEBUFFER_ATTACHMENT_LAYERED,
       gl_PROGRAM_POINT_SIZE
    ) where

    import Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4