| OpenGLRaw-1.1.0.1: A raw binding for the OpenGL graphics system | Source code | Contents | Index

Graphics.Rendering.OpenGL.Raw.ARB.TextureRG

Portability | portable
Stability | stable
Maintainer | sven.panne@aedion.de

Contents

Tokens

Description
All tokens from the ARB_texture_rg extension, see http://www.opengl.org/registry/specs/ARB/texture_rg.txt.
Synopsis

gl_R8 :: GLenum
gl_R16 :: GLenum
gl_RG8 :: GLenum
gl_RG16 :: GLenum
gl_R16F :: GLenum
gl_R32F :: GLenum
gl_RG16F :: GLenum
gl_RG32F :: GLenum
gl_R8I :: GLenum
gl_R8UI :: GLenum
gl_R16I :: GLenum
gl_R16UI :: GLenum
gl_R32I :: GLenum
gl_R32UI :: GLenum
gl_RG8I :: GLenum
gl_RG8UI :: GLenum
gl_RG16I :: GLenum
gl_RG16UI :: GLenum
gl_RG32I :: GLenum
gl_RG32UI :: GLenum
gl_RED :: GLenum
gl_RG :: GLenum
gl_COMPRESSED_RED :: GLenum
gl_COMPRESSED_RG :: GLenum
gl_RG :: GLenum
gl_RG_INTEGER :: GLenum
gl_RG :: GLenum
gl_RED :: GLenum
gl_RG :: GLenum
gl_RG_INTEGER :: GLenum

Tokens

gl_R8 :: GLenum | Source

gl_R16 :: GLenum | Source

gl_RG8 :: GLenum | Source

gl_RG16 :: GLenum | Source

gl_R16F :: GLenum | Source

gl_R32F :: GLenum | Source

gl_RG16F :: GLenum | Source

gl_RG32F :: GLenum | Source

gl_R8I :: GLenum | Source

gl_R8UI :: GLenum | Source

gl_R16I :: GLenum | Source

gl_R16UI :: GLenum | Source

gl_R32I :: GLenum | Source

gl_R32UI :: GLenum | Source

gl_RG8I :: GLenum | Source

gl_RG8UI :: GLenum | Source

gl_RG16I :: GLenum | Source

gl_RG16UI :: GLenum | Source

gl_RG32I :: GLenum | Source

gl_RG32UI :: GLenum | Source

gl_RED :: GLenum | Source

gl_RG :: GLenum | Source

gl_COMPRESSED_RED :: GLenum | Source

gl_COMPRESSED_RG :: GLenum | Source

gl_RG :: GLenum | Source

gl_RG_INTEGER :: GLenum | Source

gl_RG :: GLenum | Source

gl_RED :: GLenum | Source

gl_RG :: GLenum | Source

gl_RG_INTEGER :: GLenum | Source

Produced by Haddock version 2.4.2