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Graphics.Rendering.OpenGL.Raw.EXT.FragmentLighting

Portability | portable
Stability | stable
Maintainer | sven.panne@aedion.de

Contents

Functions
Tokens

Description
All raw functions and tokens from the EXT_fragment_lighting extension, see http://www.opengl.org/registry/specs/EXT/fragment_lighting.txt.
Synopsis

glFragmentLightModeli :: GLenum -> GLint -> IO ()
glFragmentLightModelf :: GLenum -> GLfloat -> IO ()
glFragmentLightModeliv :: GLenum -> Ptr GLint -> IO ()
glFragmentLightModelfv :: GLenum -> Ptr GLfloat -> IO ()
glFragmentLighti :: GLenum -> GLenum -> GLint -> IO ()
glFragmentLightf :: GLenum -> GLenum -> GLfloat -> IO ()
glFragmentLightiv :: GLenum -> GLenum -> Ptr GLint -> IO ()
glFragmentLightfv :: GLenum -> GLenum -> Ptr GLfloat -> IO ()
glGetFragmentLightiv :: GLenum -> GLenum -> Ptr GLint -> IO ()
glGetFragmentLightfv :: GLenum -> GLenum -> Ptr GLfloat -> IO ()
glFragmentMaterialf :: GLenum -> GLenum -> GLfloat -> IO ()
glFragmentMateriali :: GLenum -> GLenum -> GLint -> IO ()
glFragmentMaterialfv :: GLenum -> GLenum -> Ptr GLfloat -> IO ()
glFragmentMaterialiv :: GLenum -> GLenum -> Ptr GLint -> IO ()
glFragmentColorMaterial :: GLenum -> GLenum -> IO ()
glGetFragmentMaterialfv :: GLenum -> GLenum -> Ptr GLfloat -> IO ()
glGetFragmentMaterialiv :: GLenum -> GLenum -> Ptr GLint -> IO ()
glLightEnvi :: GLenum -> GLint -> IO ()
gl_FRAGMENT_LIGHTING :: GLenum
gl_FRAGMENT_COLOR_MATERIAL :: GLenum
gl_FRAGMENT_COLOR_MATERIAL_FACE :: GLenum
gl_FRAGMENT_COLOR_MATERIAL_PARAMETER :: GLenum
gl_MAX_FRAGMENT_LIGHTS :: GLenum
gl_MAX_ACTIVE_LIGHTS :: GLenum
gl_CURRENT_RASTER_NORMAL :: GLenum
gl_LIGHT_ENV_MODE :: GLenum
gl_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER :: GLenum
gl_FRAGMENT_LIGHT_MODEL_TWO_SIDE :: GLenum
gl_FRAGMENT_LIGHT_MODEL_AMBIENT :: GLenum
gl_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION :: GLenum
gl_FRAGMENT_LIGHT0 :: GLenum
gl_FRAGMENT_LIGHT1 :: GLenum
gl_FRAGMENT_LIGHT2 :: GLenum
gl_FRAGMENT_LIGHT3 :: GLenum
gl_FRAGMENT_LIGHT4 :: GLenum
gl_FRAGMENT_LIGHT5 :: GLenum
gl_FRAGMENT_LIGHT6 :: GLenum
gl_FRAGMENT_LIGHT7 :: GLenum

Functions

glFragmentLightModeli :: GLenum -> GLint -> IO () | Source

glFragmentLightModelf :: GLenum -> GLfloat -> IO () | Source

glFragmentLightModeliv :: GLenum -> Ptr GLint -> IO () | Source

glFragmentLightModelfv :: GLenum -> Ptr GLfloat -> IO () | Source

glFragmentLighti :: GLenum -> GLenum -> GLint -> IO () | Source

glFragmentLightf :: GLenum -> GLenum -> GLfloat -> IO () | Source

glFragmentLightiv :: GLenum -> GLenum -> Ptr GLint -> IO () | Source

glFragmentLightfv :: GLenum -> GLenum -> Ptr GLfloat -> IO () | Source

glGetFragmentLightiv :: GLenum -> GLenum -> Ptr GLint -> IO () | Source

glGetFragmentLightfv :: GLenum -> GLenum -> Ptr GLfloat -> IO () | Source

glFragmentMaterialf :: GLenum -> GLenum -> GLfloat -> IO () | Source

glFragmentMateriali :: GLenum -> GLenum -> GLint -> IO () | Source

glFragmentMaterialfv :: GLenum -> GLenum -> Ptr GLfloat -> IO () | Source

glFragmentMaterialiv :: GLenum -> GLenum -> Ptr GLint -> IO () | Source

glFragmentColorMaterial :: GLenum -> GLenum -> IO () | Source

glGetFragmentMaterialfv :: GLenum -> GLenum -> Ptr GLfloat -> IO () | Source

glGetFragmentMaterialiv :: GLenum -> GLenum -> Ptr GLint -> IO () | Source

glLightEnvi :: GLenum -> GLint -> IO () | Source

Tokens

gl_FRAGMENT_LIGHTING :: GLenum | Source

gl_FRAGMENT_COLOR_MATERIAL :: GLenum | Source

gl_FRAGMENT_COLOR_MATERIAL_FACE :: GLenum | Source

gl_FRAGMENT_COLOR_MATERIAL_PARAMETER :: GLenum | Source

gl_MAX_FRAGMENT_LIGHTS :: GLenum | Source

gl_MAX_ACTIVE_LIGHTS :: GLenum | Source

gl_CURRENT_RASTER_NORMAL :: GLenum | Source

gl_LIGHT_ENV_MODE :: GLenum | Source

gl_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER :: GLenum | Source

gl_FRAGMENT_LIGHT_MODEL_TWO_SIDE :: GLenum | Source

gl_FRAGMENT_LIGHT_MODEL_AMBIENT :: GLenum | Source

gl_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION :: GLenum | Source

gl_FRAGMENT_LIGHT0 :: GLenum | Source

gl_FRAGMENT_LIGHT1 :: GLenum | Source

gl_FRAGMENT_LIGHT2 :: GLenum | Source

gl_FRAGMENT_LIGHT3 :: GLenum | Source

gl_FRAGMENT_LIGHT4 :: GLenum | Source

gl_FRAGMENT_LIGHT5 :: GLenum | Source

gl_FRAGMENT_LIGHT6 :: GLenum | Source

gl_FRAGMENT_LIGHT7 :: GLenum | Source

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