| OpenGLRaw-1.1.0.1: A raw binding for the OpenGL graphics system | Source code | Contents | Index

Graphics.Rendering.OpenGL.Raw.NV.VertexProgram

Portability | portable
Stability | stable
Maintainer | sven.panne@aedion.de

Contents

Functions
Tokens

Description
All raw functions and tokens from the NV_vertex_program extension, see http://www.opengl.org/registry/specs/NV/vertex_program.txt.
Synopsis

glBindProgramNV :: GLenum -> GLuint -> IO ()
glDeleteProgramsNV :: GLsizei -> Ptr GLuint -> IO ()
glExecuteProgram :: GLenum -> GLuint -> Ptr GLfloat -> IO ()
glGenProgramsNV :: GLsizei -> Ptr GLuint -> IO ()
glAreProgramsResident :: GLsizei -> Ptr GLuint -> Ptr GLboolean -> IO GLboolean
glRequestResidentPrograms :: GLsizei -> Ptr GLuint -> IO ()
glGetProgramParameterfv :: GLenum -> GLuint -> GLenum -> Ptr GLfloat -> IO ()
glGetProgramParameterdv :: GLenum -> GLuint -> GLenum -> Ptr GLdouble -> IO ()
glGetProgramivNV :: GLuint -> GLenum -> Ptr GLint -> IO ()
glGetProgramStringNV :: GLuint -> GLenum -> Ptr GLubyte -> IO ()
glGetTrackMatrixiv :: GLenum -> GLuint -> GLenum -> Ptr GLint -> IO ()
glGetVertexAttribdvNV :: GLuint -> GLenum -> Ptr GLdouble -> IO ()
glGetVertexAttribfvNV :: GLuint -> GLenum -> Ptr GLfloat -> IO ()
glGetVertexAttribivNV :: GLuint -> GLenum -> Ptr GLint -> IO ()
glGetVertexAttribPointervNV :: GLuint -> GLenum -> Ptr (Ptr a) -> IO ()
glIsProgramNV :: GLuint -> IO GLboolean
glLoadProgram :: GLenum -> GLuint -> GLsizei -> Ptr GLubyte -> IO ()
glProgramParameter4f :: GLenum -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()
glProgramParameter4d :: GLenum -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()
glProgramParameter4dv :: GLenum -> GLuint -> Ptr GLdouble -> IO ()
glProgramParameter4fv :: GLenum -> GLuint -> Ptr GLfloat -> IO ()
glProgramParameters4dv :: GLenum -> GLuint -> GLuint -> Ptr GLdouble -> IO ()
glProgramParameters4fv :: GLenum -> GLuint -> GLuint -> Ptr GLfloat -> IO ()
glTrackMatrix :: GLenum -> GLuint -> GLenum -> GLenum -> IO ()
glVertexAttribPointerNV :: GLuint -> GLint -> GLenum -> GLsizei -> Ptr a -> IO ()
glVertexAttrib1sNV :: GLuint -> GLshort -> IO ()
glVertexAttrib1fNV :: GLuint -> GLfloat -> IO ()
glVertexAttrib1dNV :: GLuint -> GLdouble -> IO ()
glVertexAttrib2sNV :: GLuint -> GLshort -> GLshort -> IO ()
glVertexAttrib2fNV :: GLuint -> GLfloat -> GLfloat -> IO ()
glVertexAttrib2dNV :: GLuint -> GLdouble -> GLdouble -> IO ()
glVertexAttrib3sNV :: GLuint -> GLshort -> GLshort -> GLshort -> IO ()
glVertexAttrib3fNV :: GLuint -> GLfloat -> GLfloat -> GLfloat -> IO ()
glVertexAttrib3dNV :: GLuint -> GLdouble -> GLdouble -> GLdouble -> IO ()
glVertexAttrib4sNV :: GLuint -> GLshort -> GLshort -> GLshort -> GLshort -> IO ()
glVertexAttrib4fNV :: GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()
glVertexAttrib4dNV :: GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()
glVertexAttrib4ub :: GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()
glVertexAttrib1svNV :: GLuint -> Ptr GLshort -> IO ()
glVertexAttrib1fvNV :: GLuint -> Ptr GLfloat -> IO ()
glVertexAttrib1dvNV :: GLuint -> Ptr GLdouble -> IO ()
glVertexAttrib2svNV :: GLuint -> Ptr GLshort -> IO ()
glVertexAttrib2fvNV :: GLuint -> Ptr GLfloat -> IO ()
glVertexAttrib2dvNV :: GLuint -> Ptr GLdouble -> IO ()
glVertexAttrib3svNV :: GLuint -> Ptr GLshort -> IO ()
glVertexAttrib3fvNV :: GLuint -> Ptr GLfloat -> IO ()
glVertexAttrib3dvNV :: GLuint -> Ptr GLdouble -> IO ()
glVertexAttrib4svNV :: GLuint -> Ptr GLshort -> IO ()
glVertexAttrib4fvNV :: GLuint -> Ptr GLfloat -> IO ()
glVertexAttrib4dvNV :: GLuint -> Ptr GLdouble -> IO ()
glVertexAttrib4ubvNV :: GLuint -> Ptr GLubyte -> IO ()
glVertexAttribs1sv :: GLuint -> GLsizei -> Ptr GLshort -> IO ()
glVertexAttribs1fv :: GLuint -> GLsizei -> Ptr GLfloat -> IO ()
glVertexAttribs1dv :: GLuint -> GLsizei -> Ptr GLdouble -> IO ()
glVertexAttribs2sv :: GLuint -> GLsizei -> Ptr GLshort -> IO ()
glVertexAttribs2fv :: GLuint -> GLsizei -> Ptr GLfloat -> IO ()
glVertexAttribs2dv :: GLuint -> GLsizei -> Ptr GLdouble -> IO ()
glVertexAttribs3sv :: GLuint -> GLsizei -> Ptr GLshort -> IO ()
glVertexAttribs3fv :: GLuint -> GLsizei -> Ptr GLfloat -> IO ()
glVertexAttribs3dv :: GLuint -> GLsizei -> Ptr GLdouble -> IO ()
glVertexAttribs4sv :: GLuint -> GLsizei -> Ptr GLshort -> IO ()
glVertexAttribs4fv :: GLuint -> GLsizei -> Ptr GLfloat -> IO ()
glVertexAttribs4dv :: GLuint -> GLsizei -> Ptr GLdouble -> IO ()
glVertexAttribs4ubv :: GLuint -> GLsizei -> Ptr GLubyte -> IO ()
gl_VERTEX_PROGRAM :: GLenum
gl_VERTEX_PROGRAM_POINT_SIZE :: GLenum
gl_VERTEX_PROGRAM_TWO_SIDE :: GLenum
gl_VERTEX_STATE_PROGRAM :: GLenum
gl_ATTRIB_ARRAY_SIZE :: GLenum
gl_ATTRIB_ARRAY_STRIDE :: GLenum
gl_ATTRIB_ARRAY_TYPE :: GLenum
gl_CURRENT_ATTRIB :: GLenum
gl_PROGRAM_PARAMETER :: GLenum
gl_ATTRIB_ARRAY_POINTER :: GLenum
gl_PROGRAM_TARGET :: GLenum
gl_PROGRAM_LENGTH :: GLenum
gl_PROGRAM_RESIDENT :: GLenum
gl_PROGRAM_STRING :: GLenum
gl_TRACK_MATRIX :: GLenum
gl_TRACK_MATRIX_TRANSFORM :: GLenum
gl_MAX_TRACK_MATRIX_STACK_DEPTH :: GLenum
gl_MAX_TRACK_MATRICES :: GLenum
gl_CURRENT_MATRIX_STACK_DEPTH :: GLenum
gl_CURRENT_MATRIX :: GLenum
gl_VERTEX_PROGRAM_BINDING :: GLenum
gl_PROGRAM_ERROR_POSITION :: GLenum
gl_MODELVIEW_PROJECTION :: GLenum
gl_MATRIX0_NV :: GLenum
gl_MATRIX1_NV :: GLenum
gl_MATRIX2_NV :: GLenum
gl_MATRIX3_NV :: GLenum
gl_MATRIX4_NV :: GLenum
gl_MATRIX5_NV :: GLenum
gl_MATRIX6_NV :: GLenum
gl_MATRIX7_NV :: GLenum
gl_IDENTITY :: GLenum
gl_INVERSE :: GLenum
gl_TRANSPOSE :: GLenum
gl_INVERSE_TRANSPOSE :: GLenum
gl_VERTEX_ATTRIB_ARRAY0 :: GLenum
gl_VERTEX_ATTRIB_ARRAY1 :: GLenum
gl_VERTEX_ATTRIB_ARRAY2 :: GLenum
gl_VERTEX_ATTRIB_ARRAY3 :: GLenum
gl_VERTEX_ATTRIB_ARRAY4 :: GLenum
gl_VERTEX_ATTRIB_ARRAY5 :: GLenum
gl_VERTEX_ATTRIB_ARRAY6 :: GLenum
gl_VERTEX_ATTRIB_ARRAY7 :: GLenum
gl_VERTEX_ATTRIB_ARRAY8 :: GLenum
gl_VERTEX_ATTRIB_ARRAY9 :: GLenum
gl_VERTEX_ATTRIB_ARRAY10 :: GLenum
gl_VERTEX_ATTRIB_ARRAY11 :: GLenum
gl_VERTEX_ATTRIB_ARRAY12 :: GLenum
gl_VERTEX_ATTRIB_ARRAY13 :: GLenum
gl_VERTEX_ATTRIB_ARRAY14 :: GLenum
gl_VERTEX_ATTRIB_ARRAY15 :: GLenum
gl_MAP1_VERTEX_ATTRIB0_4 :: GLenum
gl_MAP1_VERTEX_ATTRIB1_4 :: GLenum
gl_MAP1_VERTEX_ATTRIB2_4 :: GLenum
gl_MAP1_VERTEX_ATTRIB3_4 :: GLenum
gl_MAP1_VERTEX_ATTRIB4_4 :: GLenum
gl_MAP1_VERTEX_ATTRIB5_4 :: GLenum
gl_MAP1_VERTEX_ATTRIB6_4 :: GLenum
gl_MAP1_VERTEX_ATTRIB7_4 :: GLenum
gl_MAP1_VERTEX_ATTRIB8_4 :: GLenum
gl_MAP1_VERTEX_ATTRIB9_4 :: GLenum
gl_MAP1_VERTEX_ATTRIB10_4 :: GLenum
gl_MAP1_VERTEX_ATTRIB11_4 :: GLenum
gl_MAP1_VERTEX_ATTRIB12_4 :: GLenum
gl_MAP1_VERTEX_ATTRIB13_4 :: GLenum
gl_MAP1_VERTEX_ATTRIB14_4 :: GLenum
gl_MAP1_VERTEX_ATTRIB15_4 :: GLenum
gl_MAP2_VERTEX_ATTRIB0_4 :: GLenum
gl_MAP2_VERTEX_ATTRIB1_4 :: GLenum
gl_MAP2_VERTEX_ATTRIB2_4 :: GLenum
gl_MAP2_VERTEX_ATTRIB3_4 :: GLenum
gl_MAP2_VERTEX_ATTRIB4_4 :: GLenum
gl_MAP2_VERTEX_ATTRIB5_4 :: GLenum
gl_MAP2_VERTEX_ATTRIB6_4 :: GLenum
gl_MAP2_VERTEX_ATTRIB7_4 :: GLenum
gl_MAP2_VERTEX_ATTRIB8_4 :: GLenum
gl_MAP2_VERTEX_ATTRIB9_4 :: GLenum
gl_MAP2_VERTEX_ATTRIB10_4 :: GLenum
gl_MAP2_VERTEX_ATTRIB11_4 :: GLenum
gl_MAP2_VERTEX_ATTRIB12_4 :: GLenum
gl_MAP2_VERTEX_ATTRIB13_4 :: GLenum
gl_MAP2_VERTEX_ATTRIB14_4 :: GLenum
gl_MAP2_VERTEX_ATTRIB15_4 :: GLenum

Functions

glBindProgramNV :: GLenum -> GLuint -> IO () | Source

glDeleteProgramsNV :: GLsizei -> Ptr GLuint -> IO () | Source

glExecuteProgram :: GLenum -> GLuint -> Ptr GLfloat -> IO () | Source

glGenProgramsNV :: GLsizei -> Ptr GLuint -> IO () | Source

glAreProgramsResident :: GLsizei -> Ptr GLuint -> Ptr GLboolean -> IO GLboolean | Source

glRequestResidentPrograms :: GLsizei -> Ptr GLuint -> IO () | Source

glGetProgramParameterfv :: GLenum -> GLuint -> GLenum -> Ptr GLfloat -> IO () | Source

glGetProgramParameterdv :: GLenum -> GLuint -> GLenum -> Ptr GLdouble -> IO () | Source

glGetProgramivNV :: GLuint -> GLenum -> Ptr GLint -> IO () | Source

glGetProgramStringNV :: GLuint -> GLenum -> Ptr GLubyte -> IO () | Source

glGetTrackMatrixiv :: GLenum -> GLuint -> GLenum -> Ptr GLint -> IO () | Source

glGetVertexAttribdvNV :: GLuint -> GLenum -> Ptr GLdouble -> IO () | Source

glGetVertexAttribfvNV :: GLuint -> GLenum -> Ptr GLfloat -> IO () | Source

glGetVertexAttribivNV :: GLuint -> GLenum -> Ptr GLint -> IO () | Source

glGetVertexAttribPointervNV :: GLuint -> GLenum -> Ptr (Ptr a) -> IO () | Source

glIsProgramNV :: GLuint -> IO GLboolean | Source

glLoadProgram :: GLenum -> GLuint -> GLsizei -> Ptr GLubyte -> IO () | Source

glProgramParameter4f :: GLenum -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO () | Source

glProgramParameter4d :: GLenum -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO () | Source

glProgramParameter4dv :: GLenum -> GLuint -> Ptr GLdouble -> IO () | Source

glProgramParameter4fv :: GLenum -> GLuint -> Ptr GLfloat -> IO () | Source

glProgramParameters4dv :: GLenum -> GLuint -> GLuint -> Ptr GLdouble -> IO () | Source

glProgramParameters4fv :: GLenum -> GLuint -> GLuint -> Ptr GLfloat -> IO () | Source

glTrackMatrix :: GLenum -> GLuint -> GLenum -> GLenum -> IO () | Source

glVertexAttribPointerNV :: GLuint -> GLint -> GLenum -> GLsizei -> Ptr a -> IO () | Source

glVertexAttrib1sNV :: GLuint -> GLshort -> IO () | Source

glVertexAttrib1fNV :: GLuint -> GLfloat -> IO () | Source

glVertexAttrib1dNV :: GLuint -> GLdouble -> IO () | Source

glVertexAttrib2sNV :: GLuint -> GLshort -> GLshort -> IO () | Source

glVertexAttrib2fNV :: GLuint -> GLfloat -> GLfloat -> IO () | Source

glVertexAttrib2dNV :: GLuint -> GLdouble -> GLdouble -> IO () | Source

glVertexAttrib3sNV :: GLuint -> GLshort -> GLshort -> GLshort -> IO () | Source

glVertexAttrib3fNV :: GLuint -> GLfloat -> GLfloat -> GLfloat -> IO () | Source

glVertexAttrib3dNV :: GLuint -> GLdouble -> GLdouble -> GLdouble -> IO () | Source

glVertexAttrib4sNV :: GLuint -> GLshort -> GLshort -> GLshort -> GLshort -> IO () | Source

glVertexAttrib4fNV :: GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO () | Source

glVertexAttrib4dNV :: GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO () | Source

glVertexAttrib4ub :: GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO () | Source

glVertexAttrib1svNV :: GLuint -> Ptr GLshort -> IO () | Source

glVertexAttrib1fvNV :: GLuint -> Ptr GLfloat -> IO () | Source

glVertexAttrib1dvNV :: GLuint -> Ptr GLdouble -> IO () | Source

glVertexAttrib2svNV :: GLuint -> Ptr GLshort -> IO () | Source

glVertexAttrib2fvNV :: GLuint -> Ptr GLfloat -> IO () | Source

glVertexAttrib2dvNV :: GLuint -> Ptr GLdouble -> IO () | Source

glVertexAttrib3svNV :: GLuint -> Ptr GLshort -> IO () | Source

glVertexAttrib3fvNV :: GLuint -> Ptr GLfloat -> IO () | Source

glVertexAttrib3dvNV :: GLuint -> Ptr GLdouble -> IO () | Source

glVertexAttrib4svNV :: GLuint -> Ptr GLshort -> IO () | Source

glVertexAttrib4fvNV :: GLuint -> Ptr GLfloat -> IO () | Source

glVertexAttrib4dvNV :: GLuint -> Ptr GLdouble -> IO () | Source

glVertexAttrib4ubvNV :: GLuint -> Ptr GLubyte -> IO () | Source

glVertexAttribs1sv :: GLuint -> GLsizei -> Ptr GLshort -> IO () | Source

glVertexAttribs1fv :: GLuint -> GLsizei -> Ptr GLfloat -> IO () | Source

glVertexAttribs1dv :: GLuint -> GLsizei -> Ptr GLdouble -> IO () | Source

glVertexAttribs2sv :: GLuint -> GLsizei -> Ptr GLshort -> IO () | Source

glVertexAttribs2fv :: GLuint -> GLsizei -> Ptr GLfloat -> IO () | Source

glVertexAttribs2dv :: GLuint -> GLsizei -> Ptr GLdouble -> IO () | Source

glVertexAttribs3sv :: GLuint -> GLsizei -> Ptr GLshort -> IO () | Source

glVertexAttribs3fv :: GLuint -> GLsizei -> Ptr GLfloat -> IO () | Source

glVertexAttribs3dv :: GLuint -> GLsizei -> Ptr GLdouble -> IO () | Source

glVertexAttribs4sv :: GLuint -> GLsizei -> Ptr GLshort -> IO () | Source

glVertexAttribs4fv :: GLuint -> GLsizei -> Ptr GLfloat -> IO () | Source

glVertexAttribs4dv :: GLuint -> GLsizei -> Ptr GLdouble -> IO () | Source

glVertexAttribs4ubv :: GLuint -> GLsizei -> Ptr GLubyte -> IO () | Source

Tokens

gl_VERTEX_PROGRAM :: GLenum | Source

gl_VERTEX_PROGRAM_POINT_SIZE :: GLenum | Source

gl_VERTEX_PROGRAM_TWO_SIDE :: GLenum | Source

gl_VERTEX_STATE_PROGRAM :: GLenum | Source

gl_ATTRIB_ARRAY_SIZE :: GLenum | Source

gl_ATTRIB_ARRAY_STRIDE :: GLenum | Source

gl_ATTRIB_ARRAY_TYPE :: GLenum | Source

gl_CURRENT_ATTRIB :: GLenum | Source

gl_PROGRAM_PARAMETER :: GLenum | Source

gl_ATTRIB_ARRAY_POINTER :: GLenum | Source

gl_PROGRAM_TARGET :: GLenum | Source

gl_PROGRAM_LENGTH :: GLenum | Source

gl_PROGRAM_RESIDENT :: GLenum | Source

gl_PROGRAM_STRING :: GLenum | Source

gl_TRACK_MATRIX :: GLenum | Source

gl_TRACK_MATRIX_TRANSFORM :: GLenum | Source

gl_MAX_TRACK_MATRIX_STACK_DEPTH :: GLenum | Source

gl_MAX_TRACK_MATRICES :: GLenum | Source

gl_CURRENT_MATRIX_STACK_DEPTH :: GLenum | Source

gl_CURRENT_MATRIX :: GLenum | Source

gl_VERTEX_PROGRAM_BINDING :: GLenum | Source

gl_PROGRAM_ERROR_POSITION :: GLenum | Source

gl_MODELVIEW_PROJECTION :: GLenum | Source

gl_MATRIX0_NV :: GLenum | Source

Note: We use the NV suffix here, because the name clashes with the ARB_vertex_program.

gl_MATRIX1_NV :: GLenum | Source

Note: We use the NV suffix here, because the name clashes with the ARB_vertex_program.

gl_MATRIX2_NV :: GLenum | Source

Note: We use the NV suffix here, because the name clashes with the ARB_vertex_program.

gl_MATRIX3_NV :: GLenum | Source

Note: We use the NV suffix here, because the name clashes with the ARB_vertex_program.

gl_MATRIX4_NV :: GLenum | Source

Note: We use the NV suffix here, because the name clashes with the ARB_vertex_program.

gl_MATRIX5_NV :: GLenum | Source

Note: We use the NV suffix here, because the name clashes with the ARB_vertex_program.

gl_MATRIX6_NV :: GLenum | Source

Note: We use the NV suffix here, because the name clashes with the ARB_vertex_program.

gl_MATRIX7_NV :: GLenum | Source

Note: We use the NV suffix here, because the name clashes with the ARB_vertex_program.

gl_IDENTITY :: GLenum | Source

gl_INVERSE :: GLenum | Source

gl_TRANSPOSE :: GLenum | Source

gl_INVERSE_TRANSPOSE :: GLenum | Source

gl_VERTEX_ATTRIB_ARRAY0 :: GLenum | Source

gl_VERTEX_ATTRIB_ARRAY1 :: GLenum | Source

gl_VERTEX_ATTRIB_ARRAY2 :: GLenum | Source

gl_VERTEX_ATTRIB_ARRAY3 :: GLenum | Source

gl_VERTEX_ATTRIB_ARRAY4 :: GLenum | Source

gl_VERTEX_ATTRIB_ARRAY5 :: GLenum | Source

gl_VERTEX_ATTRIB_ARRAY6 :: GLenum | Source

gl_VERTEX_ATTRIB_ARRAY7 :: GLenum | Source

gl_VERTEX_ATTRIB_ARRAY8 :: GLenum | Source

gl_VERTEX_ATTRIB_ARRAY9 :: GLenum | Source

gl_VERTEX_ATTRIB_ARRAY10 :: GLenum | Source

gl_VERTEX_ATTRIB_ARRAY11 :: GLenum | Source

gl_VERTEX_ATTRIB_ARRAY12 :: GLenum | Source

gl_VERTEX_ATTRIB_ARRAY13 :: GLenum | Source

gl_VERTEX_ATTRIB_ARRAY14 :: GLenum | Source

gl_VERTEX_ATTRIB_ARRAY15 :: GLenum | Source

gl_MAP1_VERTEX_ATTRIB0_4 :: GLenum | Source

gl_MAP1_VERTEX_ATTRIB1_4 :: GLenum | Source

gl_MAP1_VERTEX_ATTRIB2_4 :: GLenum | Source

gl_MAP1_VERTEX_ATTRIB3_4 :: GLenum | Source

gl_MAP1_VERTEX_ATTRIB4_4 :: GLenum | Source

gl_MAP1_VERTEX_ATTRIB5_4 :: GLenum | Source

gl_MAP1_VERTEX_ATTRIB6_4 :: GLenum | Source

gl_MAP1_VERTEX_ATTRIB7_4 :: GLenum | Source

gl_MAP1_VERTEX_ATTRIB8_4 :: GLenum | Source

gl_MAP1_VERTEX_ATTRIB9_4 :: GLenum | Source

gl_MAP1_VERTEX_ATTRIB10_4 :: GLenum | Source

gl_MAP1_VERTEX_ATTRIB11_4 :: GLenum | Source

gl_MAP1_VERTEX_ATTRIB12_4 :: GLenum | Source

gl_MAP1_VERTEX_ATTRIB13_4 :: GLenum | Source

gl_MAP1_VERTEX_ATTRIB14_4 :: GLenum | Source

gl_MAP1_VERTEX_ATTRIB15_4 :: GLenum | Source

gl_MAP2_VERTEX_ATTRIB0_4 :: GLenum | Source

gl_MAP2_VERTEX_ATTRIB1_4 :: GLenum | Source

gl_MAP2_VERTEX_ATTRIB2_4 :: GLenum | Source

gl_MAP2_VERTEX_ATTRIB3_4 :: GLenum | Source

gl_MAP2_VERTEX_ATTRIB4_4 :: GLenum | Source

gl_MAP2_VERTEX_ATTRIB5_4 :: GLenum | Source

gl_MAP2_VERTEX_ATTRIB6_4 :: GLenum | Source

gl_MAP2_VERTEX_ATTRIB7_4 :: GLenum | Source

gl_MAP2_VERTEX_ATTRIB8_4 :: GLenum | Source

gl_MAP2_VERTEX_ATTRIB9_4 :: GLenum | Source

gl_MAP2_VERTEX_ATTRIB10_4 :: GLenum | Source

gl_MAP2_VERTEX_ATTRIB11_4 :: GLenum | Source

gl_MAP2_VERTEX_ATTRIB12_4 :: GLenum | Source

gl_MAP2_VERTEX_ATTRIB13_4 :: GLenum | Source

gl_MAP2_VERTEX_ATTRIB14_4 :: GLenum | Source

gl_MAP2_VERTEX_ATTRIB15_4 :: GLenum | Source

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