    --------------------------------------------------------------------------------
    -- |
    -- Module      :  Graphics.Rendering.OpenGL.Raw.NV.FogDistance
    -- Copyright   :  (c) Sven Panne 2009
    -- License     :  BSD-style (see the file LICENSE)
    --
    -- Maintainer  :  sven.panne@aedion.de
    -- Stability   :  stable
    -- Portability :  portable
    --
    -- All raw functions and tokens from the NV_fog_distance extension not already
    -- in the OpenGL 3.1 core, see
    -- <http://www.opengl.org/registry/specs/NV/fog_distance.txt>.
    --
    --------------------------------------------------------------------------------

    module Graphics.Rendering.OpenGL.Raw.NV.FogDistance (
       -- * Tokens
       gl_FOG_DISTANCE_MODE,
       gl_EYE_RADIAL,
       gl_EYE_PLANE,
       gl_EYE_PLANE_ABSOLUTE
    ) where

    import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility
    import Graphics.Rendering.OpenGL.Raw.Core32

    gl_FOG_DISTANCE_MODE :: GLenum
    gl_FOG_DISTANCE_MODE = 0x855A

    gl_EYE_RADIAL :: GLenum
    gl_EYE_RADIAL = 0x855B

    gl_EYE_PLANE_ABSOLUTE :: GLenum
    gl_EYE_PLANE_ABSOLUTE = 0x855C