    {-# LANGUAGE ForeignFunctionInterface, CPP #-}
    --------------------------------------------------------------------------------
    -- |
    -- Module      :  Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject
    -- Copyright   :  (c) Sven Panne 2009
    -- License     :  BSD-style (see the file LICENSE)
    --
    -- Maintainer  :  sven.panne@aedion.de
    -- Stability   :  stable
    -- Portability :  portable
    --
    -- All raw functions and tokens from the ARB_texture_buffer_object, see
    -- <http://www.opengl.org/registry/specs/ARB/texture_buffer_object.txt>.
    --
    --------------------------------------------------------------------------------

    module Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject (
       -- * Functions
       glTexBuffer,
       -- * Tokens
       gl_TEXTURE_BUFFER,
       gl_MAX_TEXTURE_BUFFER_SIZE,
       gl_TEXTURE_BINDING_BUFFER,
       gl_TEXTURE_BUFFER_DATA_STORE_BINDING,
       gl_TEXTURE_BUFFER_FORMAT
    ) where

    import Graphics.Rendering.OpenGL.Raw.Core31.Types
    import Graphics.Rendering.OpenGL.Raw.Extensions

    #include "HsOpenGLRaw.h"

    extensionNameString :: String
    extensionNameString = "GL_ARB_texture_buffer_object"

    EXTENSION_ENTRY(glTexBuffer,GLenum -> GLenum -> GLuint -> IO ())

    gl_TEXTURE_BUFFER :: GLenum
    gl_TEXTURE_BUFFER = 0x8C2A

    gl_MAX_TEXTURE_BUFFER_SIZE :: GLenum
    gl_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B

    gl_TEXTURE_BINDING_BUFFER :: GLenum
    gl_TEXTURE_BINDING_BUFFER = 0x8C2C

    gl_TEXTURE_BUFFER_DATA_STORE_BINDING :: GLenum
    gl_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D

    gl_TEXTURE_BUFFER_FORMAT :: GLenum
    gl_TEXTURE_BUFFER_FORMAT = 0x8C2E