    --------------------------------------------------------------------------------
    -- |
    -- Module      :  Graphics.Rendering.OpenGL.Raw.Core32
    -- Copyright   :  (c) Sven Panne 2009
    -- License     :  BSD-style (see the file LICENSE)
    --
    -- Maintainer  :  sven.panne@aedion.de
    -- Stability   :  stable
    -- Portability :  portable
    --
    -- All raw functions, tokens and types from the OpenGL 3.2 core, see
    -- <http://www.opengl.org/registry/>.
    --
    --------------------------------------------------------------------------------

    module Graphics.Rendering.OpenGL.Raw.Core32 (
       -- * OpenGL 3.1 core
       module Graphics.Rendering.OpenGL.Raw.Core31,
       -- * Extensions which had some hidden entitites in OpenGL 3.1 core
       module Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject,
       -- * Extensions promoted to OpenGL 3.2 core
       module Graphics.Rendering.OpenGL.Raw.ARB.CreateContextProfile,
       module Graphics.Rendering.OpenGL.Raw.ARB.DrawElementsBaseVertex,
       module Graphics.Rendering.OpenGL.Raw.ARB.ProvokingVertex,
       module Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubeMap,
       module Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample,
       module Graphics.Rendering.OpenGL.Raw.ARB.DepthClamp,
       module Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4,
       module Graphics.Rendering.OpenGL.Raw.ARB.Sync
    ) where

    import Graphics.Rendering.OpenGL.Raw.Core31

    import Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject

    import Graphics.Rendering.OpenGL.Raw.ARB.CreateContextProfile
    import Graphics.Rendering.OpenGL.Raw.ARB.DrawElementsBaseVertex
    import Graphics.Rendering.OpenGL.Raw.ARB.ProvokingVertex
    import Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubeMap
    import Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample
    import Graphics.Rendering.OpenGL.Raw.ARB.DepthClamp
    import Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4
    import Graphics.Rendering.OpenGL.Raw.ARB.Sync