    --------------------------------------------------------------------------------
    -- |
    -- Module      :  Graphics.Rendering.OpenGL.Raw.NV.CopyDepthToColor
    -- Copyright   :  (c) Sven Panne 2009
    -- License     :  BSD-style (see the file LICENSE)
    --
    -- Maintainer  :  sven.panne@aedion.de
    -- Stability   :  stable
    -- Portability :  portable
    --
    -- All raw functions and tokens from the NV_copy_depth_to_color extension not
    -- already in the OpenGL 3.1 core, see
    -- <http://www.opengl.org/registry/specs/NV/copy_depth_to_color.txt>.
    --
    --------------------------------------------------------------------------------

    module Graphics.Rendering.OpenGL.Raw.NV.CopyDepthToColor (
       -- * Tokens
       gl_DEPTH_STENCIL_TO_RGBA,
       gl_DEPTH_STENCIL_TO_BGRA
    ) where

    import Graphics.Rendering.OpenGL.Raw.Core32

    gl_DEPTH_STENCIL_TO_RGBA :: GLenum
    gl_DEPTH_STENCIL_TO_RGBA = 0x886E

    gl_DEPTH_STENCIL_TO_BGRA :: GLenum
    gl_DEPTH_STENCIL_TO_BGRA = 0x886F