V_Sim API - Reference Manual

for V_Sim <xi:include></xi:include>

I. Core
  VisuObject — A general object to store the signals.
  visu_tools — Basic tools and variables that are used all around the program.
  visu_commandLine — All methods needed to parse options from the command line.
  visu_basic — Main functions of V_Sim (except graphical ones).
  visu_elements — defines methods to create and acccess to VisuElement.
  visu_nodes — Defines the elementary structure to store informations about an element in a box.
  VisuData — Give methods to store and manage data from input file(s).
  opengl — This part is responsible for the pseudo3D rendering through OpenGl and gives methods to adapt the view.
  visu_rendering — Methods to create and add new rendering methods.
  visu_configFile — Defines methods to access (read/write) to config files and to create different entries.
  visu_extension — All objects drawn by V_Sim are defined in by a OpenGLExtension object
  visu_pairs — V_Sim can draw link between nodes. This part defines a pair object and interface to draw pairs.
  visu_dump — Some resources to add the ability to export the rendered data to an other format (usually image format).
  visu_pickMesure — Some methods to treat a VisuPick informations.
  visu_plugins — Introduces the basic handling of plug-ins.
  Core tools
    toolColor — Simple handling and storage of RGBA colours.
    toolConfigFile — Generic read methods of the configuration files are defined here.
    toolElements — introduce physical values for the chemical species.
    toolFileFormat — Describes file format objects (name patterns, description, properties...).
    toolFortran — Introduces routines to read the binary Fortran data format.
    toolMatrix — Defines basic handlings on matrix.
    toolOptions — A convienent wrapper around GHashTable that can support types.
    toolShade — Shades are color gradients.
  Rendering methods
    renderingSpin — A module able to represent atoms by their position and spin.
    renderingAtomic — A rendering method to draw atoms positioned in a box.
    renderingAtomic_d3 — Method to load d3 position file.
    renderingAtomic_ascii — Method to load ascii position file.
    atomic_xyz — Method to load ascii position file.
  OpenGL tools
    renderingMode — Controls the way OpenGL renders objects.
    light — Controls the use of lights in the rendering window.
    text — Enables capabilities to write some text on rendering screen.
    view — Defines all necessary informations for the rendering of a view.
    interactive — Gives tools to interact with the rendered area.
    objectList — Gives storage for ids used by OpenGL lists.
  Pairs extensions
    cylinder — Gives methods to draw cylinders as OpenGl objects pairing two elements.
    wire — Gives methods to draw lines as OpenGl objects pairing two elements.
  OpenGL specific extensions
    box — Draw a bounding box around nodes.
    axes — Defines methods to draw axes.
    extInfos — give the capability to draw some information near each node.
    Scale — Draw an arrow with a label.
    fogAndBGColor — Handle the background colour and the fog.
  Extra functionalities
    dataFile — Adds a possibility to colorize nodes depending on data read in an input file.
    dataNode — Extends capabilities of node properties.
    Plane — Adds capabilities to draw and handle planes.
    scalarFields — Gives capabilities to load a scalar field.
    isolines — handle the drawing and the computation of isolines.
    surfaces — Supports loading of .surf files and drawing of surfaces through OpenGL.
    surfacesPoints
  OS dependancy and rendering window backend
    visu_windowInterface
    visu_actionInterface — Interface for defining actions and events.
    visu_OSInterface
    visu_openGL
  Methods to export to other formats
    dumpToPsAndPdf — add an export capability into PS and PDF files (encapsulating bitmaps).
    dumpToTiff — add an export capability into TIFF files.
    dumpToGif — add an export capability into GIF files.
    dumpThroughGdkPixbuf — add an export capability into PNG and JPG files.
    dumpToAscii — add an export capability of current positions.
    dumpToSVG — add an export capability into SVG files.
  Plug-ins
II. Gtk interface
  Main interface
    visu_gtk
    gtk_main
    gtk_interactive
    gtk_pick
    gtk_move
    gtk_about
    gtk_save
    gtk_pairs
    OpenGLWidget — defines an OpenGL capable GtkWidget.
    RenderingWindow — Defines a complex widget used to render files and print information.
  V_Sim specific widgets
    DumpDialog — Defines a widget to export into different file formats.
    NumericalEntry — Defines a widget to enter numerical values without any boundary or precision constrains.
    OrientationChooser — Defines a dialog widget to choose the camera position.
    ToolPanel — Defines a widget that hold a set of V_Sim panel.
    ColorComboBox — Defines a specialised GtkComboBox to choose stored colours.
    ShadeComboBox — Defines a specialised GtkComboBox to choose pre-built shades.
    StippleComboBox — Defines a specialised GtkComboBox to choose patterns for lines.
    LineObject — Defines a specialised GtkHBox to choose all characteristic of lines.
  Panel add-ons
    panelAxes
    panelBox
    panelFogBgColor — The widget to tune the background and the fog.
    gtkAtomic — The gtk interface elements that are specific to the atomic rendering method.
    gtkSpin — The gtk interface elements that can interfere with renderingSpin parameters.
    panelElements
    panelBrowser
    panelPlanes
    panelDataFile
    panelSurfaces — Gtk interface to load isosurfaces.
    panelSurfacesTools — Gtk interface to manage isosurfaces
    panelMap — The widget to create coloured map.
    panelMethod
    panelOpenGL
    visuConfig
    gtk_cylinder
    gtk_wire
Index

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