The Material editor can be opened from the material management tab in the panel. It lets you edit materials you created or loaded from the library.

# Material Editor

## The material editor window.

There are three panels in the material editor :

The selection panel

On the left side. Contains three elements :

- The material selection combo

  Contains the list of all loaded materials and change the currently edited material.

- The material items selection tree

  This tree represents the edited material. By clicking on an item you make it editable in the edition panel.

- The material items management buttons

  At the bottom there are 6 buttons, used to manage materials and material items. From left to right :

  - New Material

    Create a new, empty, material.

  - Delete

    Delete material item ( for map items only ).

  - Copy

    Copy material item.

  - Paste

    Paste material item. Before pasting you should select an item of the same type than the copied one. It will be changed to have same parameters.

  - Move Up / Move Down

    Move material items in tree. For map items only.

The edition panel

On the middle. Contains all editable parameters of current material item, included his name. Click on the (+) sign to unroll extra parameters boxes.

The preview panel

On the right side. This panel is devoted to material preview. Click on the 'preview' button to start rendering a predefined scene. Click on 'Cancel' to stop the process. Parameters below let's you set the preview size, the object used for preview and some options as rendering floor, wall, sky, antialiasing use.