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# TAO_Asynch_Reply_Dispatcher_Base Class Reference

Base class for TAO_Asynch_Reply_Dispatcher and TAO_DII_Deferred_Reply_Dispatcher. More...

`#include <Asynch_Reply_Dispatcher_Base.h>`

Inheritance diagram for TAO_Asynch_Reply_Dispatcher_Base:

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Collaboration diagram for TAO_Asynch_Reply_Dispatcher_Base:

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List of all members.

## Public Methods
| TAO_Asynch_Reply_Dispatcher_Base (TAO_ORB_Core *orb_core)
| Default constructor.
void | transport (TAO_Transport *t)
| Sets the transport for this invocation.
virtual int | dispatch_reply (TAO_Pluggable_Reply_Params &)=0
virtual void | connection_closed (void)=0
virtual void | reply_timed_out (void)=0
| Inform that the reply timed out.
virtual long | schedule_timer (CORBA::ULong, const ACE_Time_Value &ACE_ENV_ARG_DECL)=0
| Install the timeout handler.
long | incr_refcount (void)
| Mutators for refcount.
long | decr_refcount (void)
bool | try_dispatch_reply (void)
| A helper method that can be used by the sublcasses.
## Protected Methods
virtual | ~TAO_Asynch_Reply_Dispatcher_Base (void)
| Destructor.
## Protected Attributes
IOP::ServiceContextList | reply_service_info_
| The service context list.
char | buf_ [ACE_CDR::DEFAULT_BUFSIZE]
| The buffer that is used to initialise the data block.
ACE_Data_Block | db_
TAO_InputCDR | reply_cdr_
TAO_Transport * | transport_
| This invocation is using this transport, may change...
## Private Attributes
ACE_Lock * | lock_
| Lock to protect recount and <is_reply_dispatched_> flag.
long | refcount_
| Refcount paraphernalia for this class.
bool | is_reply_dispatched_
| Has the reply been dispatched?

## Detailed Description

Base class for TAO_Asynch_Reply_Dispatcher and TAO_DII_Deferred_Reply_Dispatcher.

## Constructor & Destructor Documentation

TAO_Asynch_Reply_Dispatcher_Base::TAO_Asynch_Reply_Dispatcher_Base | ( | TAO_ORB_Core * | orb_core | ) |

| Default constructor.

TAO_Asynch_Reply_Dispatcher_Base::~TAO_Asynch_Reply_Dispatcher_Base | ( | void |  | ) | `[protected, virtual]`

| Destructor.

## Member Function Documentation

void TAO_Asynch_Reply_Dispatcher_Base::connection_closed | ( | void |  | ) | `[pure virtual]`

| The used for the pending reply has been closed. No reply is expected. @ TODO: If the connection was closed due to a CloseConnection message then we could re-issue the request instead of raising the exception, it would a matter of simply adding a boolean argument to this function. Implements TAO_Reply_Dispatcher.

long TAO_Asynch_Reply_Dispatcher_Base::decr_refcount | ( | void |  | ) |

int TAO_Asynch_Reply_Dispatcher_Base::dispatch_reply | ( | TAO_Pluggable_Reply_Params & |  | ) | `[pure virtual]`

| Dispatch the reply. Return 1 on sucess, -1 on error. @ TODO Pluggable Messaging: this method has too many arguments, the "Right Thing"[tm] is for the Transport Object to create a "ClientReply" that encapsulates all we need to process a reply. Naturally it is possible that different messaging protocols implement different variants of such ClientReply class. Implements TAO_Reply_Dispatcher.

long TAO_Asynch_Reply_Dispatcher_Base::incr_refcount | ( | void |  | ) |

| Mutators for refcount.

void TAO_Asynch_Reply_Dispatcher_Base::reply_timed_out | ( | void |  | ) | `[pure virtual]`

| Inform that the reply timed out.

virtual long TAO_Asynch_Reply_Dispatcher_Base::schedule_timer | ( | CORBA::ULong | ,
|  | const ACE_Time_Value & | ACE_ENV_ARG_DECL
| ) | `[pure virtual]`

| Install the timeout handler.

void TAO_Asynch_Reply_Dispatcher_Base::transport | ( | TAO_Transport * | t | ) |

| Sets the transport for this invocation.

bool TAO_Asynch_Reply_Dispatcher_Base::try_dispatch_reply | ( | void |  | ) |

| A helper method that can be used by the sublcasses. The semantics of this helper method needs careful attention. A call to this method will do the following If the reply has already been dispatched, the return value will be false to signify not to try. If the reply has not been dispatched, this method will set the flag to be true and return a true value to signify that the caller thread can go ahead and dispatch reply. Why are we clumping everything in one method. Answer is we need atomicity?

## Member Data Documentation

char TAO_Asynch_Reply_Dispatcher_Base::buf_[ACE_CDR::DEFAULT_BUFSIZE]`[protected]`

| The buffer that is used to initialise the data block.

ACE_Data_Block TAO_Asynch_Reply_Dispatcher_Base::db_`[protected]`

| Datablock that is created on the stack to initialise the CDR stream underneath.

bool TAO_Asynch_Reply_Dispatcher_Base::is_reply_dispatched_`[private]`

| Has the reply been dispatched?

ACE_Lock* TAO_Asynch_Reply_Dispatcher_Base::lock_`[private]`

| Lock to protect recount and <is_reply_dispatched_> flag.

long TAO_Asynch_Reply_Dispatcher_Base::refcount_`[private]`

| Refcount paraphernalia for this class.

TAO_InputCDR TAO_Asynch_Reply_Dispatcher_Base::reply_cdr_`[protected]`

| CDR stream which has the reply information that needs to be demarshalled by the stubs

IOP::ServiceContextList TAO_Asynch_Reply_Dispatcher_Base::reply_service_info_`[protected]`

| The service context list. Note, that this is not a reference as in the synchronous case. We own the reply_service_info because our TAO_Asynch_Invocation or TAO_DII_Deferred_Invocation will go out of scope before we are done.

TAO_Transport* TAO_Asynch_Reply_Dispatcher_Base::transport_`[protected]`

| This invocation is using this transport, may change...

The documentation for this class was generated from the following files:

- Asynch_Reply_Dispatcher_Base.h
- Asynch_Reply_Dispatcher_Base.cpp