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# ACE_WIN32_Proactor Member List

This is the complete list of members for ACE_WIN32_Proactor, including all inherited members.

ACCEPT_MASK enum value | ACE_Event_Handler |
ACE_APPLICATION_RESUMES_HANDLER enum value | ACE_Event_Handler |
ACE_Event_Handler(ACE_Reactor *=0, int priority=ACE_Event_Handler::LO_PRIORITY) | ACE_Event_Handler | `[protected]`
ACE_EVENT_HANDLER_NOT_RESUMED enum value | ACE_Event_Handler |
ACE_REACTOR_RESUMES_HANDLER enum value | ACE_Event_Handler |
ACE_WIN32_Asynch_Connect class | ACE_WIN32_Proactor | `[friend]`
ACE_WIN32_Proactor(size_t number_of_threads=0, int used_with_reactor_event_loop=0) | ACE_WIN32_Proactor |
add_reference(void) | ACE_Event_Handler | `[virtual]`
ALL_EVENTS_MASK enum value | ACE_Event_Handler |
application_specific_code(ACE_WIN32_Asynch_Result *asynch_result, size_t bytes_transferred, const void *completion_key, u_long error) | ACE_WIN32_Proactor | `[protected]`
Atomic_Reference_Count typedef | ACE_Event_Handler | `[protected]`
close(void) | ACE_WIN32_Proactor | `[virtual]`
close_dispatch_threads(int wait) | ACE_WIN32_Proactor | `[virtual]`
completion_port_ | ACE_WIN32_Proactor | `[protected]`
CONNECT_MASK enum value | ACE_Event_Handler |
create_asynch_accept(void) | ACE_WIN32_Proactor | `[virtual]`
create_asynch_accept_result(ACE_Handler &handler, ACE_HANDLE listen_handle, ACE_HANDLE accept_handle, ACE_Message_Block &message_block, size_t bytes_to_read, const void *act, ACE_HANDLE event, int priority, int signal_number=0) | ACE_WIN32_Proactor | `[virtual]`
create_asynch_connect(void) | ACE_WIN32_Proactor | `[virtual]`
create_asynch_connect_result(ACE_Handler &handler, ACE_HANDLE connect_handle, const void *act, ACE_HANDLE event, int priority, int signal_number=0) | ACE_WIN32_Proactor | `[virtual]`
create_asynch_read_dgram(void) | ACE_WIN32_Proactor | `[virtual]`
create_asynch_read_dgram_result(ACE_Handler &handler, ACE_HANDLE handle, ACE_Message_Block *message_block, size_t bytes_to_read, int flags, int protocol_family, const void *act, ACE_HANDLE event, int priority, int signal_number=0) | ACE_WIN32_Proactor | `[virtual]`
create_asynch_read_file(void) | ACE_WIN32_Proactor | `[virtual]`
create_asynch_read_file_result(ACE_Handler &handler, ACE_HANDLE handle, ACE_Message_Block &message_block, size_t bytes_to_read, const void *act, u_long offset, u_long offset_high, ACE_HANDLE event, int priority, int signal_number=0) | ACE_WIN32_Proactor | `[virtual]`
create_asynch_read_stream(void) | ACE_WIN32_Proactor | `[virtual]`
create_asynch_read_stream_result(ACE_Handler &handler, ACE_HANDLE handle, ACE_Message_Block &message_block, size_t bytes_to_read, const void *act, ACE_HANDLE event, int priority, int signal_number=0) | ACE_WIN32_Proactor | `[virtual]`
create_asynch_timer(ACE_Handler &handler, const void *act, const ACE_Time_Value &tv, ACE_HANDLE event, int priority, int signal_number=0) | ACE_WIN32_Proactor | `[virtual]`
create_asynch_transmit_file(void) | ACE_WIN32_Proactor | `[virtual]`
create_asynch_transmit_file_result(ACE_Handler &handler, ACE_HANDLE socket, ACE_HANDLE file, ACE_Asynch_Transmit_File::Header_And_Trailer *header_and_trailer, size_t bytes_to_write, u_long offset, u_long offset_high, size_t bytes_per_send, u_long flags, const void *act, ACE_HANDLE event, int priority, int signal_number=0) | ACE_WIN32_Proactor | `[virtual]`
create_asynch_write_dgram(void) | ACE_WIN32_Proactor | `[virtual]`
create_asynch_write_dgram_result(ACE_Handler &handler, ACE_HANDLE handle, ACE_Message_Block *message_block, size_t bytes_to_write, int flags, const void *act, ACE_HANDLE event, int priority, int signal_number=0) | ACE_WIN32_Proactor | `[virtual]`
create_asynch_write_file(void) | ACE_WIN32_Proactor | `[virtual]`
create_asynch_write_file_result(ACE_Handler &handler, ACE_HANDLE handle, ACE_Message_Block &message_block, size_t bytes_to_write, const void *act, u_long offset, u_long offset_high, ACE_HANDLE event, int priority, int signal_number=0) | ACE_WIN32_Proactor | `[virtual]`
create_asynch_write_stream(void) | ACE_WIN32_Proactor | `[virtual]`
create_asynch_write_stream_result(ACE_Handler &handler, ACE_HANDLE handle, ACE_Message_Block &message_block, size_t bytes_to_write, const void *act, ACE_HANDLE event, int priority, int signal_number=0) | ACE_WIN32_Proactor | `[virtual]`
DONT_CALL enum value | ACE_Event_Handler |
event_ | ACE_WIN32_Proactor | `[protected]`
EXCEPT_MASK enum value | ACE_Event_Handler |
get_asynch_pseudo_task(void) | ACE_WIN32_Proactor | `[protected]`
get_handle(void) const | ACE_WIN32_Proactor | `[virtual]`
GROUP_QOS_MASK enum value | ACE_Event_Handler |
handle_close(ACE_HANDLE handle, ACE_Reactor_Mask close_mask) | ACE_WIN32_Proactor | `[protected, virtual]`
handle_events(ACE_Time_Value &wait_time) | ACE_WIN32_Proactor | `[virtual]`
handle_events(void) | ACE_WIN32_Proactor | `[virtual]`
handle_events(unsigned long milli_seconds) | ACE_WIN32_Proactor | `[protected, virtual]`
handle_exception(ACE_HANDLE fd=ACE_INVALID_HANDLE) | ACE_Event_Handler | `[virtual]`
handle_exit(ACE_Process *) | ACE_Event_Handler | `[virtual]`
handle_group_qos(ACE_HANDLE=ACE_INVALID_HANDLE) | ACE_Event_Handler | `[virtual]`
handle_input(ACE_HANDLE fd=ACE_INVALID_HANDLE) | ACE_Event_Handler | `[virtual]`
handle_output(ACE_HANDLE fd=ACE_INVALID_HANDLE) | ACE_Event_Handler | `[virtual]`
handle_qos(ACE_HANDLE=ACE_INVALID_HANDLE) | ACE_Event_Handler | `[virtual]`
handle_signal(int signum, siginfo_t *=0, ucontext_t *=0) | ACE_WIN32_Proactor | `[protected, virtual]`
handle_timeout(const ACE_Time_Value &current_time, const void *act=0) | ACE_Event_Handler | `[virtual]`
HI_PRIORITY enum value | ACE_Event_Handler |
LO_PRIORITY enum value | ACE_Event_Handler |
NULL_MASK enum value | ACE_Event_Handler |
number_of_threads(void) const | ACE_WIN32_Proactor | `[virtual]`
number_of_threads(size_t threads) | ACE_WIN32_Proactor | `[virtual]`
number_of_threads_ | ACE_WIN32_Proactor | `[protected]`
post_completion(ACE_WIN32_Asynch_Result *result) | ACE_WIN32_Proactor | `[virtual]`
post_wakeup_completions(int how_many) | ACE_WIN32_Proactor | `[protected, virtual]`
priority(void) const | ACE_Event_Handler | `[virtual]`
priority(int priority) | ACE_Event_Handler | `[virtual]`
pseudo_task_ | ACE_WIN32_Proactor | `[protected]`
QOS_MASK enum value | ACE_Event_Handler |
reactor(ACE_Reactor *reactor) | ACE_Event_Handler | `[virtual]`
reactor(void) const | ACE_Event_Handler | `[virtual]`
reactor_timer_interface(void) const | ACE_Event_Handler | `[virtual]`
read_adapter(void *event_handler) | ACE_Event_Handler | `[static]`
READ_MASK enum value | ACE_Event_Handler |
Reference_Count typedef | ACE_Event_Handler |
reference_count_ | ACE_Event_Handler | `[protected]`
reference_counting_policy(void) | ACE_Event_Handler |
register_handle(ACE_HANDLE handle, const void *completion_key) | ACE_WIN32_Proactor | `[virtual]`
register_stdin_handler(ACE_Event_Handler *eh, ACE_Reactor *reactor, ACE_Thread_Manager *thr_mgr, int flags=THR_DETACHED) | ACE_Event_Handler | `[static]`
remove_reference(void) | ACE_Event_Handler | `[virtual]`
remove_stdin_handler(ACE_Reactor *reactor, ACE_Thread_Manager *thr_mgr) | ACE_Event_Handler | `[static]`
resume_handler(void) | ACE_Event_Handler | `[virtual]`
RWE_MASK enum value | ACE_Event_Handler |
set_handle(ACE_HANDLE) | ACE_Event_Handler | `[virtual]`
SIGNAL_MASK enum value | ACE_Event_Handler |
TIMER_MASK enum value | ACE_Event_Handler |
used_with_reactor_event_loop_ | ACE_WIN32_Proactor | `[protected]`
wake_up_dispatch_threads(void) | ACE_WIN32_Proactor | `[virtual]`
wakeup_handler_ | ACE_WIN32_Proactor | `[protected]`
WRITE_MASK enum value | ACE_Event_Handler |
~ACE_Event_Handler(void) | ACE_Event_Handler | `[virtual]`
~ACE_Proactor_Impl(void) | ACE_Proactor_Impl | `[inline, virtual]`
~ACE_WIN32_Proactor(void) | ACE_WIN32_Proactor | `[virtual]`