Class Fox::FXButton

In: | FXButton.rb
Parent: | FXLabel

A button provides a push button, with optional icon and/or text label.

# Events

The following messages are sent by FXButton to its target:

`SEL_KEYPRESS`: | sent when a key goes down; the message data is an FXEvent instance.
`SEL_KEYRELEASE`: | sent when a key goes up; the message data is an FXEvent instance.
`SEL_LEFTBUTTONPRESS`: | sent when the left mouse button goes down; the message data is an FXEvent instance.
`SEL_LEFTBUTTONRELEASE`: | sent when the left mouse button goes up; the message data is an FXEvent instance.
`SEL_COMMAND`: | sent when the button is clicked.

# Button state bits

`STATE_UP`: | Button is up
`STATE_DOWN`: | Button is down
`STATE_ENGAGED`: | Button is engaged
`STATE_UNCHECKED`: | Same as `STATE_UP` (used for check buttons or radio buttons)
`STATE_CHECKED`: | Same as `STATE_ENGAGED` (used for check buttons or radio buttons)

# Button flags

`BUTTON_AUTOGRAY`: | Automatically gray out when not updated
`BUTTON_AUTOHIDE`: | Automatically hide button when not updated
`BUTTON_TOOLBAR`: | Toolbar style button [flat look]
`BUTTON_DEFAULT`: | May become default button when receiving focus
`BUTTON_INITIAL`: | This button is the initial default button
`BUTTON_NORMAL`: | Default button flags (`FRAME_RAISED|FRAME_THICK|JUSTIFY_NORMAL|ICON_BEFORE_TEXT`)

Methods

new

Attributes

buttonStyle | [RW] | Button style flags (some combination of `BUTTON_AUTOGRAY`, `BUTTON_AUTOHIDE`, etc.) [Integer]
state | [RW] | Button state (one of `STATE_UP`, `STATE_DOWN`, etc.) [Integer]

Public Class methods

new(parent, text, icon=nil, target=nil, selector=0, opts=BUTTON_NORMAL, x=0, y=0, width=0, height=0, padLeft=DEFAULT_PAD, padRight=DEFAULT_PAD, padTop=DEFAULT_PAD, padBottom=DEFAULT_PAD) {|theButton| ...}

Construct button with specified text and icon.