<chapter id="neighbor">
<docinfo><copyright><year>1998</year><holder>Rosanna Yuen</holder></copyright>
<author><firstname>Rosanna</firstname><surname>Yuen</surname></author>
<address><email>rwsy@mit.edu</email></address></docinfo>
<title>Neighbor</title>
<para>written by Rosanna Yuen</para>
<bridgehead>Setup</bridgehead>

<informaltable><tgroup cols="2"><tbody>
<row><entry>Type of Deck</entry><entry>
Standard Deck</entry></row>
<row><entry>Tableau</entry><entry>
Five by five grid, each capable of holding one card.  One card dealt to
each space at the beginning of game.  Empty spaces automatically filled
by moving cards from the right to the left, from the leftmost card of
the row below to the rightmost space, and from the Stock to all
otherwise empty spaces.</entry></row>
<row><entry>Stock</entry><entry>
Dealt to the Tableau in the manner described above.</entry></row>
</tbody></tgroup></informaltable>

<bridgehead>Goal</bridgehead>
<para>
Remove all cards.
</para>

<bridgehead>Rules</bridgehead>
<para>
Click on Kings to remove them.  All other cards can be removed in pairs
that add up to thirteen as long as the two cards are touching
horizontally, vertically, or diagonally.
</para>

<bridgehead>Options</bridgehead>
<para>
None
</para>

<bridgehead>Scoring</bridgehead>

<para>
Each card removed scores one point.
</para>
<para>
Maximum possible score:  52
</para>

<bridgehead>Strategy</bridgehead>
<para>
Remove cards higher up on the table first as this creates more
movement within the grid.
</para>
</chapter>
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