<?xml version="1.0" encoding="ISO-8859-1"?>

<screensaver name="speedmine" _label="SpeedMine">

  <command arg="-root"/>

  <number id="delay" type="slider" arg="-delay %"
          _label="Speed" _low-label="Slow" _high-label="Fast"
          low="0" high="80000" default="30000"
          convert="invert"/>

  <boolean id="sharpturn" _label="Sharp Turns" arg-set="-sharpturns"/>

  <select id="mode">
    <option id="speedmine" _label="Mine Shaft"/>
    <option id="speedworm" _label="Worm" arg-set="-worm"/>
  </select>

  <select id="render">
    <option id="wire"  _label="Wireframe" arg-set="-wire"/>
    <option id="solid" _label="Solid"/>
  </select>

  <number id="velocity" type="slider" arg="-maxspeed %"
          _label="Max Velocity" _low-label="Slow" _high-label="Fast"
          low="1" high="1000" default="700"/>

  <number id="thrust" type="slider" arg="-thrust %"
          _label="Thrust" _low-label="Slow" _high-label="Fast"
          low="0.0" high="4.0" default="1.0"/>

  <number id="gravity" type="slider" arg="-gravity %"
          _label="Gravity" _low-label="Low" _high-label="High"
          low="0.0" high="25.0" default="9.8"/>

  <boolean id="terrain" _label="Rocky Walls" arg-unset="-noterrain"/>

  <boolean id="bump"    _label="Allow Wall Collisions" arg-unset="-nobumps"/>

  <boolean id="bonus"   _label="Present Bonuses" arg-unset="-nobonuses"/>

  <boolean id="xhair"   _label="Display Crosshair" arg-unset="-nocrosshair"/>

  <!-- #### -vertigo [1.0] -->
  <!-- #### -darkground [#101010] -->
  <!-- #### -lightground [#a0a0a0] -->
  <!-- #### -tunnelend [#000000] -->
  <!-- #### -smoothness [6] -->
  <!-- #### -curviness [1.0] -->
  <!-- #### -twistiness [1.0] -->
  <!-- #### -nowidening -->
  <!-- #### -psychedelic -->

  <_description>
Simulates speeding down a rocky mineshaft, or a funky dancing worm.
Written by Conrad Parker.
  </_description>
</screensaver>
