~~~~~01|Hobbit
~~~~~02|Races|Hobbit
#####R=== Hobbits ===

#####GDescription

Hobbits, or Halflings, are very good at ranged combat (especially with slings),
throwing, and have good saving throws. They also are very good at searching,
disarming, perception and stealth (especially when they have no shoes on); so
they make excellent rogues, but prefer to be called burglars.  They are much
weaker than humans, and no good at melee fighting.  Halflings have fair
infra-vision, so they can detect warm creatures at a distance. Hobbits have
their dexterity sustained and in time they learn to cook a delicious meal from
available ingredients.  Their sturdy constitutions also allow them to resist
the insidious poison of the ring-wraiths.

#####GStat Modifiers
Strength        -2   
Intelligence    +2   
Wisdom          +1   
Dexterity       +3   
Constitution    +2   
Charisma        +1       
Hit Dice Sides  7         
Exp Penalty     +10%

#####GSkill Bonuses (supplementary to existing skills)
Sling-mastery              0.000           [0.300]
