<?xml version="1.0"?>
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<!ENTITY version "2.4">
  <!ENTITY legal SYSTEM "legal.xml">
  <!ENTITY appversion "2.10">
  <!ENTITY manrevision "2.8">
  <!ENTITY date "September 2004">
  <!ENTITY app "<application>Ataxx</application>">
  <!ENTITY appname "Ataxx">
]>
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<article id="index" lang="en"> 
<!-- please do not change the id; for translations, change lang to -->
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 <articleinfo>
  <title>&app; Manual V&manrevision;</title>
  <copyright>
   <year>2000-2002</year>
   <holder>Ximian, Inc.</holder>
  </copyright>

  <!-- translators: uncomment this:

  <copyright>
   <year>2000</year>
   <holder>ME-THE-TRANSLATOR (Latin translation)</holder>
  </copyright>

   -->

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      <publishername> GNOME Documentation Project </publishername> 
    </publisher> 

   &legal;
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    <authorgroup> 
      <author> 
	<firstname>Aaron</firstname> 
	<surname>Weber</surname> 
	<affiliation> 
	  <orgname>Ximian, Inc</orgname> 
	  <address> <email>aaron@helixcode.com</email> </address> 
	</affiliation> 
      </author> 
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	<surname>Translator 1</surname> 
	<affiliation> 
	  <orgname>Latin Translation Team</orgname> 
	  <address> <email>translator@gnome.org</email> </address> 
	</affiliation>
	<contrib>Latin translation</contrib>
      </othercredit>
-->
    </authorgroup>
    
    <revhistory>
      <revision> 
	<revnumber>&appname; Manual V&manrevision;</revnumber> 
	<date>&date;</date> 
	<revdescription> 
	  <para role="author">Aaron Weber
	    <email>aaron@helixcode.com</email>
	  </para>
	  <para role="publisher">GNOME Documentation Project</para>
	</revdescription> 
      </revision> 
    </revhistory> 

    <releaseinfo>This manual describes version &appversion; of &appname;.
    </releaseinfo>
    <!-- The following feedback information only applies to appliactions
    listed in bugzilla.gnome.org and bugzilla.ximian.com. For other
    applications, please provide your own feedback info or remove thsi
    section altogether -->
    <legalnotice> 
      <title>Feedback</title> 
      <para>To report a bug or make a suggestion regarding the &app; application or
	this manual, follow the directions in the 
	<ulink url="ghelp:gnome-feedback"
	  type="help">GNOME Feedback Page</ulink>. 
      </para>
<!-- Translators may also add here feedback address for translations -->
    </legalnotice> 
 </articleinfo>

  <indexterm zone="index"> 
    <primary>Ataxx</primary> 
  </indexterm>

 <!-- ============= Document Body ============================= -->

 <!-- ============= Introduction ============================== -->
 <sect1 id="intro">
  <title>Introduction</title>

  <para>
   <application>Ataxx</application>, part of the GNOME-games suite of
   games, is a relative of other disc-flipping games such as
   <application>Iagno</application>.
   <application>Ataxx</application>, however, begins at the corners,
   rather than at the center of the board, and has slightly different
   rules for adding and moving discs.
  </para>

  <para>
   To run <application>Ataxx</application>, select
   <guimenuitem>Ataxx</guimenuitem> from the
   <guisubmenu>Games</guisubmenu> submenu of the <guimenu>Main
   Menu</guimenu>, or type <command>gataxx</command> on the
   command line. 
  </para>

  <para>
   <application>Ataxx</application> is included in the
   <filename>GNOME-games</filename> package, which is part of the
   GNOME desktop environment. This document describes version
   &version; of <application>Ataxx</application>.
  </para>

 </sect1>


 <!-- ================ Usage ================================ -->
 <!-- This section should describe basic usage of the application. -->

  <sect1 id="usage">
    <title>Playing Ataxx</title>
    <para>
      The basic rules of <application>Ataxx</application> are quite
      easy to learn, especially if you are familiar with other
      disc-flipping games.  The object of the game is to have more
      discs of your color on the board than your opponent does.  The
      game ends when the board is full or when one player has no discs
      at all on the board.
    </para>
    <para>
      Although <application>Ataxx</application> is a two player game,
      one or both players can be controlled by the computer.
  </para>


  <!-- ========= Basic Usage =========================== -->
  <sect2 id="mainwin">
   <title>Basic usage</title>
   <para>
    Starting <application>Ataxx</application> presents you with the
    <interface>game board</interface>, which is seven squares on a
    side.  You can start a game by selecting <guimenuitem>New
    Game</guimenuitem> from the <guimenu>Game</guimenu> menu.  A new
    game is shown in <xref linkend="mainwindow-fig"/>.
   </para>
    <!-- ==== Figure ==== -->
  

  <figure id="mainwindow-fig">
     <title>Ataxx Main Window</title>
     <screenshot>
       <mediaobject>
         <imageobject>
          <imagedata fileref="figures/gataxx-startgame" format="PNG"/>
 </imageobject></mediaobject></screenshot></figure>

    <!-- ==== End of Figure ==== -->


  </sect2>


  <!-- ========= Rulez =========================== -->

    <sect2 id="rules"> 
      <title>Basic Rules</title>
      <para>
        A game of <application>Ataxx</application> begins with four
        pieces on the board: a dark colored piece in the upper left
        and lower right corners, and a light colored piece in the
        lower left and upper right corners.  Dark moves first; by
        default, this player is human.
      </para>
      <para>
        To make a move, click on one of your discs.  Available moves
        for that disc will be outlined in white.  For a disc in the
        middle of an unobstructed board, there are 24 possible moves,
        illustrated in <xref linkend="moves-fig"/>.  Click on one of
        the eight squares adjacent to the disc and you will add a new
        disc to the board.  Click on one further away, and the disc
        will move there, jumping any obstacles in its path.  You
        cannot move a disc into an occupied square, nor can you remove
        a disc from the board.
      </para>
      <para>
        When you move or add a disc to a position adjacent to one or
        more of your opponent's discs, you capture those discs.  When
        you capture them they change color to indicate your
        possession, and you can move them or add discs next to them as
        you would any other disc in your possession.  This is good for
        you and bad for your opponent.
      </para>
      <para>
        This means that, strategically, an L-shaped formation of discs
        is bad to have, because it allows an opponent to capture more
        discs with a single move.  The worst sort of formation would
        be donut-shaped, because it would allow the
        capture of eight pieces at once.
      </para>

    <!-- ==== Figure ==== -->
    <figure id="moves-fig">
     <title>Available Moves</title>
     <screenshot>
      <mediaobject>
       <imageobject>
        <imagedata fileref="figures/gataxx-legalmoves" format="PNG"/>
</imageobject></mediaobject>
    </screenshot>
    </figure>
    <!-- ==== End of Figure ==== -->


    </sect2>


  <!-- ========= Menus =========================== -->
  <sect2 id="menubar">
   <title>Menus</title>
   <para>
    The menu bar, located at the top of the <interface>game 
    board</interface>, contains the following menus:
   </para>

   <variablelist>
    <varlistentry>
     <term><guimenu>Game</guimenu></term>
     <listitem>
      <para>
       This menu contains three items:
      <itemizedlist>	
	<listitem>
	  <para>
            <menuchoice> 
	       <shortcut><keysym>Ctrl-N</keysym></shortcut>
               <guimenuitem>New Game</guimenuitem>
               Start a new game. If a game is already being played, it will
	       end.
	    </menuchoice>
           </para>
         </listitem>     
       
	<listitem>
	  <para>
            <menuchoice>
               <shortcut><keysym>Ctrl-Z</keysym></shortcut>
               <guimenuitem>Undo Move</guimenuitem>
               Undoes the last move a human player made (including any
               intervening computer moves).
            </menuchoice>
        </para>
       </listitem>

       	<listitem>
	<para>
          <menuchoice>
            <shortcut><keysym>Ctrl-Q</keysym></shortcut>
            <guimenuitem>Exit</guimenuitem>
            Stops play immediately and closes the program.
          </menuchoice>
        </para>
       </listitem>
     </itemizedlist>
      </para>
     </listitem>
    </varlistentry>

	<varlistentry>
	  <term><guimenu>Settings</guimenu></term>
	  <listitem>
	    <para>
              The <guimenu>Settings</guimenu> menu contains only one item:
              <itemizedlist>
		<listitem>
		  <para>
                   <guimenuitem>Preferences</guimenuitem>
                    , which brings up the preferences dialog box.
                  </para>
		</listitem>
	      </itemizedlist>
            </para>
	  </listitem>
	</varlistentry>

    <varlistentry>
     <term><guimenu>Help</guimenu></term>
     <listitem>
      <para>
       This menu contains:
       <itemizedlist>
        <listitem>
         <para>
          <shortcut><keysym>F1</keysym></shortcut>
          <guimenuitem>Contents</guimenuitem>&mdash;
          shows this manual.
         </para>
        </listitem>

        <listitem>
         <para>
          <guimenuitem>About</guimenuitem>&mdash; shows
          basic information about
          <application>Ataxx</application>, such as
          the author's name and the application version number.
         </para>
        </listitem>
       </itemizedlist>

      </para>
     </listitem>
    </varlistentry>
   </variablelist>
  </sect2>
 </sect1>


 <!-- ============= Customization ============================= -->
 <sect1 id="prefs">
  <title>Customization</title>
  <para>
   To change the application settings, select
   <guimenuitem>Preferences&hellip;</guimenuitem> from the
   <guimenu>Settings</guimenu> menu. This opens the
   <interface>Preferences</interface> dialog, shown in <xref linkend="preferences-fig"/>.
  </para>

  <figure id="preferences-fig">
   <title>Preferences Dialog</title>
   <screenshot>
   <mediaobject>
   <imageobject>
     <imagedata fileref="figures/gataxx-prefs" format="PNG"/>
</imageobject></mediaobject>
   </screenshot>
  </figure>

  <para>
   The properties in the <guilabel>Players</guilabel> tab are:
   <itemizedlist>

    <listitem>
     <para>
      <guilabel>Light</guilabel> &mdash; Select the player who will
      play the light discs.  You may choose from a
      <guilabel>Human</guilabel> player (i.e. you), or five levels of
      computer ability (<guilabel>Very Easy</guilabel> through
      <guilabel>Very Hard</guilabel>.
     </para>
    </listitem>

    <listitem>
     <para>
      <guilabel>Dark</guilabel> &mdash; Select the player who will
      play the dark discs.  You have the same options.  If both
      players are computerized, you can watch the game played for you.
     </para>
    </listitem>

    <listitem>
     <para>
      <guilabel>Quick Moves</guilabel> &mdash; If this box is checked,
      the computer will not pretend to think about its turn, but will
      make its move immediately.
     </para>
    </listitem>
   </itemizedlist>
  </para>

  <para>
   The properties in the <guilabel>Appearance</guilabel> tab are:
   <itemizedlist>

    <listitem>
     <para>
      <guilabel>Animation</guilabel>&mdash; If this button is checked,
      there will be no animation when discs change hands.
     </para>
    </listitem>

    <listitem>
     <para>
      <guilabel>Flip final results</guilabel>&mdash; Click this button if you want to see
      the results of your game displayed in an attractive visual
      format: all the white pieces on the top and all the dark ones on
      the bottom.
     </para>
    </listitem>

    <listitem>
     <para>
      <guilabel>Show grid</guilabel>&mdash; This button 
      enables or disables the grid of black lines.
     </para>
    </listitem>

    <listitem>
     <para>
      <guilabel>Tile Set</guilabel> &mdash; Choose from one of several appearances for the
      game.  The default is "classic."
     </para>
    </listitem>

   </itemizedlist>


  </para>

  <para>
    Any changes you make are saved and applied instantly.
  </para>

  </sect1>




 <!-- ============= Bugs ================================== -->
 <!-- This section should describe known bugs and limitations of
      the program if there are any - please be frank and list all
      problems you know of -->
 <sect1 id="bugs">
  <title>Known Bugs and Limitations</title>
  <para>
   This application has no known bugs.
  </para>
 </sect1>


<!-- ============= Authors ================================ -->

 <sect1 id="authors">
  <title>Authors</title>
  <para>
   <application>Ataxx</application> was written by Chris Rogers
   (<email>gandalf@darkcorner.net</email>) and was later improved by
   Sjoerd Langkemper (<email>sjoerd-gataxx@linuxonly.nl</email>).
   Please send all comments, 
   suggestions, and bug
   reports to the <ulink url="http://bugs.gnome.org" type="http">GNOME
   bug tracking database</ulink>. (Instructions for submitting bug
   reports can be found <ulink url="http://bugs.gnome.org/Reporting.html" type="http">
   on-line</ulink>.) If you are using
   GNOME 1.1 or later, you can also use <application>Bug Report
   Tool</application> (<command>bug-buddy</command>), available in the
   <guisubmenu>Utilities</guisubmenu> submenu of <guimenu>Main
   Menu</guimenu>, for submitting bug reports.
  </para>

  <para>
   This manual was written by Aaron Weber
   (<email>aaron@helixcode.com</email>). Please send all comments and
   suggestions regarding this manual to the <ulink url="http://www.gnome.org/gdp" type="http">GNOME Documentation Project</ulink> 
   by sending an email to <email>docs@gnome.org</email>. You can also
   add your comments online by using the <ulink url="http://www.gnome.org/gdp/doctable/" type="http">GNOME Documentation Status
   Table</ulink>.
  </para>

  <!-- For translations: uncomment this:

  <para>
   Latin translation was done by ME
   (<email>MYNAME@MYADDRESS</email>). Please send all  comments  and
   suggestions regarding this translation to SOMEWHERE.
  </para>

  -->

 </sect1>


 <!-- ============= Application License ============================= -->

 <sect1 id="license">
  <title>License</title>
  <para>
   This program is free software; you can redistribute it and/or
   modify it under the terms of the <citetitle>GNU General Public
   License</citetitle> as published by the Free Software Foundation;
   either version 2 of the License, or (at your option) any later
   version.
  </para>
  <para>
   This program is distributed in the hope that it will be useful, but
   WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   <citetitle>GNU General Public License</citetitle> for more details.
  </para>
  <para>
   A copy of the <citetitle>GNU General Public License</citetitle> is
   included as an appendix to the <citetitle>GNOME Users
   Guide</citetitle>.  You may also obtain a copy of the
   <citetitle>GNU General Public License</citetitle> from the Free
   Software Foundation by visiting <ulink url="http://www.fsf.org" type="http">their Web site</ulink> or by writing to
   <address>
    Free Software Foundation, Inc.
    <street>59 Temple Place</street> - Suite 330
    <city>Boston</city>, <state>MA</state> <postcode>02111-1307</postcode>
    <country>USA</country>
   </address>
  </para>
 </sect1>
</article>




