<sect1 id="menu-movement">
<title id="menu-movement.title">The &movement-menu; Menu</title>


<variablelist>


<varlistentry id="movement-retro"><term>&movement-retro;</term><listitem><para>

Switches between normal mode and retro mode.
In retro mode you start with a map where all the gems are on goals.
You also cannot push a gem, but only pull it.
The retro mode is useful, if you want to know in which order you can
place the gems on their goals.

</para></listitem></varlistentry>


<varlistentry id="movement-undo"><term>&movement-undo;</term><listitem><para>

Undoes a move.

</para></listitem></varlistentry>


<varlistentry id="movement-redo"><term>&movement-redo;</term><listitem><para>

Redoes a move.

</para></listitem></varlistentry>


<varlistentry id="movement-start"><term>&movement-start;</term><listitem><para>

Undoes all moves. This brings the level in its start state.

</para></listitem></varlistentry>


<varlistentry id="movement-end"><term>&movement-end;</term><listitem><para>

Redoes all moves.

</para></listitem></varlistentry>


<varlistentry id="movement-play"><term>&movement-play;</term><listitem><para>

Plays the moves you made, beginning from the start position. The speed is
the current animation speed (or the fastest animation speed, if animations
are disabled).

</para></listitem></varlistentry>


<varlistentry id="movement-stop"><term>&movement-stop;</term><listitem><para>

Stops the current animation.

</para></listitem></varlistentry>


<varlistentry id="movement-animation"><term>&movement-animation;</term><listitem><para>

Here you can select the speed of the move animation.
It affects how fast the keeper will move in &movement-play; and if you move
the keeper more than one field by a command.
Note that you can adjust the speed of all four settings in the configuration
dialog of &EasySok;

</para></listitem></varlistentry>


</variablelist>


</sect1>
