<sect1 id="menu-view">
<title id="menu-view.title">The &view-menu; Menu</title>


<variablelist>


<varlistentry id="view-theme"><term>&view-theme;</term><listitem><para>

Lets you select a theme.

</para></listitem></varlistentry>

<varlistentry id="view-hide-gems"><term>&view-hide-gems;</term><listitem><para>

If you check this box, all gems are hidden. This can be useful if you
find all the levels to easy :)

</para></listitem></varlistentry>


<varlistentry id="view-hide-goals"><term>&view-hide-goals;</term><listitem><para>

If you check this box, all goals are hidden. This can be useful if you
find all the levels to easy :)

</para></listitem></varlistentry>


<varlistentry id="view-outside-as-wall"><term>&view-outside-as-wall;</term><listitem><para>

If you check this box, all outside fields are considered walls. This, unlike the
two options above, will not make solving the level more difficult. 

</para></listitem></varlistentry>


<varlistentry id="view-dead-fields"><term>&view-dead-fields;</term><listitem><para>

If you check this box, dead fields are honored.
A dead field is a field, on which a gem can never be pushed onto a goal field.
Depending of your current theme, the dead fields are also optically marked.
This is probably one of the nicest features in &EasySok;, so you should try
it!

</para></listitem></varlistentry>


<varlistentry id="view-pushes"><term>&view-pushes;</term><listitem><para>

If this option is checked, all valid pushes are displayed.
So if you cannot see any valid pushes with with option turned on, you loosed :)

</para></listitem></varlistentry>


</variablelist>


</sect1>
