- Main Page
- Classes
- Files
- Directories
- Related Pages

# txc5.cc

    //
    // This file is part of an OMNeT++/OMNEST simulation example.
    //
    // Copyright (C) 2003-2005 Andras Varga
    //
    // This file is distributed WITHOUT ANY WARRANTY. See the file
    // `license' for details on this and other legal matters.
    //

    #include <stdio.h>
    #include <string.h>
    #include <omnetpp.h>

    class Txc5 : public cSimpleModule
    {
      private:
        cMessage *event; // pointer to the event object which we'll use for timing
        cMessage *tictocMsg; // variable to remember the message until we send it back

      public:
        Txc5();
        virtual ~Txc5();

      protected:
        virtual void initialize();
        virtual void handleMessage(cMessage *msg);
    };

    Define_Module(Txc5);

    Txc5::Txc5()
    {
        // Set the pointer to NULL, so that the destructor won't crash
        // even if initialize() doesn't get called because of a runtime
        // error or user cancellation during the startup process.
        event = tictocMsg = NULL;
    }

    Txc5::~Txc5()
    {
        // Dispose of dynamically allocated the objects
        cancelAndDelete(event);
        delete tictocMsg;
    }

    void Txc5::initialize()
    {
        // Create the event object we'll use for timing -- just any ordinary message.
        event = new cMessage("event");

        // No tictoc message yet.
        tictocMsg = NULL;

        if (strcmp("tic", name()) == 0)
        {
            // We don't start right away, but instead send an message to ourselves
            // (a "self-message") -- we'll do the first sending when it arrives
            // back to us, at t=5.0s simulated time.
            ev << "Scheduling first send to t=5.0s\n";
            tictocMsg = new cMessage("tictocMsg");
            scheduleAt(5.0, event);
        }
    }

    void Txc5::handleMessage(cMessage *msg)
    {
        // There are several ways of distinguishing messages, for example by message
        // kind (an int attribute of cMessage) or by class using dynamic_cast
        // (provided you subclass from cMessage). In this code we just check if we
        // recognize the pointer, which (if feasible) is the easiest and fastest
        // method.
        if (msg==event)
        {
            // The self-message arrived, so we can send out tictocMsg and NULL out
            // its pointer so that it doesn't confuse us later.
            ev << "Wait period is over, sending back message\n";
            send(tictocMsg, "out");
            tictocMsg = NULL;
        }
        else
        {
            // If the message we received is not our self-message, then it must
            // be the tic-toc message arriving from our partner. We remember its
            // pointer in the tictocMsg variable, then schedule our self-message
            // to come back to us in 1s simulated time.
            ev << "Message arrived, starting to wait 1 sec...\n";
            tictocMsg = msg;
            scheduleAt(simTime()+1.0, event);
        }
    }