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# lua/lvm.h

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    00001 /*
    00002 ** $Id: lvm.h,v 2.5 2005/08/22 18:54:49 roberto Exp $
    00003 ** Lua virtual machine
    00004 ** See Copyright Notice in lua.h
    00005 */
    00006
    00007 #ifndef lvm_h
    00008 #define lvm_h
    00009
    00010
    00011 #include "ldo.h"
    00012 #include "lobject.h"
    00013 #include "ltm.h"
    00014
    00015
    00016 #define tostring(L,o) ((ttype(o) == LUA_TSTRING) || (luaV_tostring(L, o)))
    00017
    00018 #define tonumber(o,n)   (ttype(o) == LUA_TNUMBER || \
    00019                          (((o) = luaV_tonumber(o,n)) != NULL))
    00020
    00021 #define equalobj(L,o1,o2) \
    00022         (ttype(o1) == ttype(o2) && luaV_equalval(L, o1, o2))
    00023
    00024
    00025 LUAI_FUNC int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r);
    00026 LUAI_FUNC int luaV_equalval (lua_State *L, const TValue *t1, const TValue *t2);
    00027 LUAI_FUNC const TValue *luaV_tonumber (const TValue *obj, TValue *n);
    00028 LUAI_FUNC int luaV_tostring (lua_State *L, StkId obj);
    00029 LUAI_FUNC void luaV_gettable (lua_State *L, const TValue *t, TValue *key,
    00030                                             StkId val);
    00031 LUAI_FUNC void luaV_settable (lua_State *L, const TValue *t, TValue *key,
    00032                                             StkId val);
    00033 LUAI_FUNC void luaV_execute (lua_State *L, int nexeccalls);
    00034 LUAI_FUNC void luaV_concat (lua_State *L, int total, int last);
    00035
    00036 #endif