ScummVM Team
************
  Project Leaders
  ---------------
     Max Horn             
     Eugene Sandulenko    

  Retired Project Leaders
  -----------------------
     James Brown          
     Vincent Hamm          - ScummVM co-founder, Original Cruise/CinE author
     Ludvig Strigeus       - Original ScummVM and SimonVM author

  Engine Teams
  ------------
    SCUMM:
       Torbjorn Andersson   
       James Brown           - (retired)
       Jonathan Gray         - (retired)
       Vincent Hamm          - (retired)
       Max Horn             
       Travis Howell        
       Pawel Kolodziejski    - Codecs, iMUSE, Smush, etc.
       Gregory Montoir      
       Eugene Sandulenko     - FT INSANE, MM NES, MM C64, game detection,
                               Herc/CGA
       Ludvig Strigeus       - (retired)

    HE:
       Jonathan Gray         - (retired)
       Travis Howell        
       Gregory Montoir      
       Eugene Sandulenko    

    AGI:
       Stuart George        
       Matthew Hoops        
       Filippos Karapetis   
       Pawel Kolodziejski   
       Walter van Niftrik   
       Kari Salminen        
       Eugene Sandulenko    
       David Symonds         - (retired)

    AGOS:
       Torbjorn Andersson   
       Paul Gilbert         
       Travis Howell        
       Oliver Kiehl          - (retired)
       Ludvig Strigeus       - (retired)

    BASS:
       Robert Goeffringmann  - (retired)
       Oliver Kiehl          - (retired)
       Joost Peters         

    Broken Sword:
       Fabio Battaglia       - PSX version support
       Robert Goeffringmann  - (retired)

    Broken Sword II:
       Torbjorn Andersson   
       Fabio Battaglia       - PSX version support
       Jonathan Gray         - (retired)

    Cinematique evo 1:
       Vincent Hamm          - (retired)
       Pawel Kolodziejski   
       Gregory Montoir      
       Kari Salminen        
       Eugene Sandulenko    

    Cinematique evo 2:
       Paul Gilbert         
       Vincent Hamm          - (retired)

    Draci:
       Denis Kasak          
       Robert Spalek        

    Drascula:
       Filippos Karapetis   
       Pawel Kolodziejski   

    FOTAQ:
       David Eriksson        - (retired)
       Gregory Montoir      
       Joost Peters         

    Gob:
       Torbjorn Andersson   
       Arnaud Boutonne      
       Sven Hesse           
       Eugene Sandulenko    

    Groovie:
       Henry Bush           
       Scott Thomas         
       Jordi Vilalta Prat   

    Kyra:
       Torbjorn Andersson    - VQA Player
       Oystein Eftevaag     
       Florian Kagerer      
       Gregory Montoir      
       Johannes Schickel    

    Lure:
       Paul Gilbert         

    M4:
       Torbjorn Andersson   
       Paul Gilbert         
       Benjamin Haisch      
       Filippos Karapetis   

    MADE:
       Benjamin Haisch      
       Filippos Karapetis   

    Mohawk:
       Matthew Hoops        
       Filippos Karapetis   
       Eugene Sandulenko    
       David Turner         

    Parallaction:
       peres                

    SAGA:
       Torbjorn Andersson   
       Filippos Karapetis   
       Andrew Kurushin      
       Eugene Sandulenko    

    SCI:
       Greg Frieger         
       Paul Gilbert         
       Max Horn             
       Filippos Karapetis   
       Martin Kiewitz       
       Walter van Niftrik   
       Willem Jan Palenstijn
       Jordi Vilalta Prat   
       Lars Skovlund        

    TeenAgent:
       Robert Megone         - Help with callback rewriting
       Vladimir Menshakov   

    Tinsel:
       Torbjorn Andersson   
       Fabio Battaglia       - PSX version support
       Paul Gilbert         
       Sven Hesse           
       Max Horn             
       Filippos Karapetis   
       Joost Peters         

    Touche:
       Gregory Montoir      

    Tucker:
       Gregory Montoir      

  Backend Teams
  -------------
    Dreamcast:
       Marcus Comstedt      

    GP2X:
       John Willis          

    iPhone:
       Oystein Eftevaag     

    LinuxMoto:
       Lubomyr Lisen        

    Maemo:
       Frantisek Dufka      

    Nintendo 64:
       Fabio Battaglia      

    Nintendo DS:
       Neil Millstone       

    PalmOS:
       Chris Apers          

    PocketPC / WinCE:
       Nicolas Bacca         - (retired)
       Kostas Nakos         

    PlayStation 2:
       Robert Goeffringmann  - (retired)
       Max Lingua           

    PSP (PlayStation Portable):
       Joost Peters         

    SDL (Win/Linux/OS X/etc.):
       Max Horn             
       Eugene Sandulenko     - Asm routines, GFX layers

    SymbianOS:
       Jurgen Braam         
       Lars Persson         

    Wii:
       Andre Heider         

  Other subsystems
  ----------------
    Infrastructure:
       Max Horn              - Backend & Engine APIs, file API, sound mixer,
                               audiostreams, data structures, etc.
       Eugene Sandulenko    

    GUI:
       Vicent Marti         
       Eugene Sandulenko    
       Johannes Schickel    

    Miscellaneous:
       David Corrales-Lopez  - Filesystem access improvements (GSoC 2007
                               task) (retired)
       Jerome Fisher         - MT-32 emulator (retired)
       Benjamin Haisch       - Heavily improved de-/encoder for DXA videos
       Jochen Hoenicke       - Speaker & PCjr sound support, AdLib work
                               (retired)
       Chris Page            - Return to launcher, savestate improvements,
                               leak fixes, ... (GSoC 2008 task) (retired)
       Robin Watts           - ARM assembly routines for nice speedups on
                               several ports; improvements to the sound mixer

  Website (code)
  --------------
     Fredrik Wendel       

  Website (content)
  -----------------
     All active team members

  Documentation
  -------------
     Joachim Eberhard      - Numerous contributions to documentation
     Matthew Hoops         - Wiki editor

  Retired Team Members
  --------------------
     Ralph Brorsen         - Help with GUI implementation
     Jamieson Christian    - iMUSE, MIDI, all things musical
     Felix Jakschitsch     - Zak256 reverse engineering
     Mutwin Kraus          - Original MacOS porter
     Peter Moraliyski      - Port: GP32
     Jeremy Newman         - Former webmaster
     Lionel Ulmer          - Port: X11
     Won Star              - Former GP32 porter

Other contributions
*******************
  Packages
  --------
    AmigaOS 4:
       Hans-Joerg Frieden    - (retired)
       Hubert Maier         
       Juha Niemimaki        - (retired)

    Atari/FreeMiNT:
       Keith Scroggins      

    BeOS:
       Stefan Parviainen    
       Luc Schrijvers       

    Debian GNU/Linux:
       Tore Anderson         - (retired)
       David Weinehall      

    Fedora / RedHat:
       Willem Jan Palenstijn

    Mac OS X:
       Max Horn             
       Oystein Eftevaag     

    Mandriva:
       Dominik Scherer      

    MorphOS:
       Fabien Coeurjoly     
       Ruediger Hanke        - (retired)

    OS/2:
       Paul Smedley         

    SlackWare:
       Robert Kelsen        

    Solaris x86:
       Laurent Blume        

    Solaris SPARC:
       Markus Strangl       

    Win32:
       Travis Howell        

    Win64:
       Chris Gray            - (retired)
       Johannes Schickel    

  Websites (design)
  -----------------
     Dobo Balazs           - Website design
     Yaroslav Fedevych     - HTML/CSS for the website
     David Jensen          - SVG logo conversion
     Jean Marc Gimenez     - ScummVM logo
     Raina                 - ScummVM forum buttons

  Code contributions
  ------------------
     Ori Avtalion          - Subtitle control options in the GUI; BASS GUI
                             fixes
     Stuart Caie           - Decoders for Amiga and AtariST data files (AGOS
                             engine)
     Paolo Costabel        - PSP port contributions
     Thierry Crozat        - Support for Broken Sword Macintosh version
     Martin Doucha         - CinE engine objectification
     Thomas Fach-Pedersen  - ProTracker module player
     Tobias Gunkel         - Sound support for C64 version of MM/Zak, Loom
                             PCE support
     Janne Huttunen        - V3 actor mask support, Dig/FT SMUSH audio
     Kovacs Endre Janos    - Several fixes for Simon1
     Jeroen Janssen        - Numerous readability and bugfix patches
     Andreas Karlsson      - Initial port for SymbianOS
     Claudio Matsuoka      - Daily Linux builds
     Thomas Mayer          - PSP port contributions
     Yotam Barnoy          - PSP port suspend/resume support
     Sean Murray           - ScummVM tools GUI application (GSoC 2007 task)
     n0p                   - Windows CE port aspect ratio correction scaler
                             and right click input method
     Mikesch Nepomuk       - MI1 VGA floppy patches
     Nicolas Noble         - Config file and ALSA support
     Tim Phillips          - Initial MI1 CD music support
     Quietust              - Sound support for Amiga SCUMM V2/V3 games, MM
                             NES support
     segra                 - Improved support for Apple II/C64 versions of MM
     Andreas Roever        - Broken Sword I & II MPEG2 cutscene support
     Edward Rudd           - Fixes for playing MP3 versions of MI1/Loom audio
     Daniel Schepler       - Final MI1 CD music support, initial Ogg Vorbis
                             support
     Andre Souza           - SDL-based OpenGL renderer

  FreeSCI Contributors
  --------------------
     Anders Baden Nielsen  - PPC testing
     Bas Zoetekouw         - Man pages, debian package management, CVS
                             maintenance
     Carl Muckenhoupt      - Sources to the SCI resource viewer tools that
                             started it all
     Chris Kehler          - Makefile enhancements
     Christoph Reichenbach - UN*X code, VM/Graphics/Sound/other
                             infrastructure
     Christopher T. Lansdo - Original CVS maintainer, Alpha compatibility
                             fixes
     Claudio Matsuoka      - CVS snapshots, daily builds, BeOS and cygwin
                             ports
     Dark Minister         - SCI research (bytecode and parser)
     Dmitry Jemerov        - Port to the Win32 platform, numerous bugfixes
     Emmanuel Jeandel      - Bugfixes and bug reports
     Francois-R Boyer      - MT-32 information and mapping code
     George Reid           - FreeBSD package management
     Hubert Maier          - AmigaOS 4 port
     Hugues Valois         - Game selection menu
     Johannes Manhave      - Document format translation
     Jordi Vilalta         - Numerous code and website clean-up patches
     Lars Skovlund         - Project maintenance, most documentation,
                             bugfixes, SCI1 support
     Magnus Reftel         - Heap implementation, Python class viewer,
                             bugfixes
     Matt Hargett          - Clean-ups, bugfixes, Hardcore QA, Win32
     Max Horn              - SetJump implementation
     Paul David Doherty    - Game version information
     Petr Vyhnak           - The DCL-INFLATE algorithm, many Win32
                             improvements
     Rainer Canavan        - IRIX MIDI driver and bug fixes
     Rainer De Temple      - SCI research
     Ravi I.               - SCI0 sound resource specification
     Ruediger Hanke        - Port to the MorphOS platform
     Rune Orsval           - Configuration file editor
     Rickard Lind          - MT32->GM MIDI mapping magic, sound research
     Rink Springer         - Port to the DOS platform, several bug fixes
     Robey Pointer         - Bug tracking system hosting
     Sergey Lapin          - Port of Carl's type 2 decompression code
     Solomon Peachy        - SDL ports and much of the sound subsystem
     Vyacheslav Dikonov    - Config script improvements
     Walter van Niftrik    - Ports to the Dreamcast and GP32 platforms
     Xiaojun Chen         
     Sean Terrell         

     Special thanks to Prof. Dr. Gary Nutt for allowing the FreeSCI VM
     extension as a course project in his Advanced OS course.

     Special thanks to Bob Heitman and Corey Cole for their support of
     FreeSCI.

   And to all the contributors, users, and beta testers we've missed. Thanks!

Special thanks to
*****************
   Sander Buskens   - For his work on the initial reversing of Monkey2
   Canadacow        - For the original MT-32 emulator
   Kevin Carnes     - For Scumm16, the basis of ScummVM's older gfx codecs
   Curt Coder       - For the original TrollVM (preAGI) code
   Patrick Combet   - For the original Gobliiins ADL player
   Ivan Dubrov      - For contributing the initial version of the Gobliiins
                      engine
   DOSBox Team      - For their awesome OPL2 and OPL3 emulator
   Till Kresslein   - For design of modern ScummVM GUI
   Jezar            - For his freeverb filter implementation
   Jim Leiterman    - Various info on his FM-TOWNS/Marty SCUMM ports
   lloyd            - For deep tech details about C64 Zak & MM
   Sarien Team      - Original AGI engine code
   Jimmi Thogersen  - For ScummRev, and much obscure code/documentation
   Tristan          - For additional work on the original MT-32 emulator
   James Woodcock   - Soundtrack enhancements

   Tony Warriner and everyone at Revolution Software Ltd. for sharing with us
   the source of some of their brilliant games, allowing us to release
   Beneath a Steel Sky as freeware... and generally being supportive above
   and beyond the call of duty.

   John Passfield and Steve Stamatiadis for sharing the source of their
   classic title, Flight of the Amazon Queen and also being incredibly
   supportive.

   Joe Pearce from The Wyrmkeep Entertainment Co. for sharing the source of
   their famous title Inherit the Earth and always prompt replies to our
   questions.

   Aric Wilmunder, Ron Gilbert, David Fox, Vince Lee, and all those at
   LucasFilm/LucasArts who made SCUMM the insane mess to reimplement that it
   is today. Feel free to drop us a line and tell us what you think, guys!

   Alan Bridgman, Simon Woodroffe and everyone at Adventure Soft for sharing
   the source code of some of their games with us.

   John Young, Colin Smythe and especially Terry Pratchett himself for
   sharing the source code of Discworld I & II with us.

