# ezQuake Manual: Skin Settings Variables

## baseskin

### Description

Defines what skin u see other people using if you don't have their skin and don't have skin forcing on.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: base

Variable is float.

## enemybothskin

### Description

Overrides the enemy quad pent skin so you can define the skin which applies to enemy quads pents.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default:

Variable is float.

## enemypentskin

### Description

Overrides the enemy pent skin so you can define the skin which applies to enemy pents.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default:

Variable is float.

## enemyquadskin

### Description

Overrides the enemy quad skin so you can define the skin which applies to enemy quads.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default:

Variable is float.

## enemyskin

### Description

Overrides the enemies skin so you can define the skin which applies to enemies.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default:

Variable is float.

## noskins

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 0

### Values

value | description
0 | Enable skins.
1 | Disable skins.
2 | Enable skins but do not download new skins.

## r_fullbrightSkins

### Description

Determines the fullbright percentage of skins. Fullbright skins can always be used during demo playback. The f_skins response will indicate the brightness level being used as a percentage.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default: 1

### Values

value | description
0 | Being 0% fullbright.
0.5 | Being 50% fullbright.
1 | Being 100% fullbright.

## teambothskin

### Description

Overrides the team quad pent skin so you can define the skin which applies to team quads pents.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default:

Variable is float.

## teampentskin

### Description

Overrides the team pent skin so you can define the skin which applies to team pents.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default:

Variable is float.

## teamquadskin

### Description

Overrides the team quad skin so you can define the skin which applies to team quads.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default:

Variable is float.

## teamskin

### Description

Overrides the team skin so you can define the skin which applies to team mates.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X

Default:

Variable is float.

Last update: 09.11.2005 02:15 PST, made by JohnNy_cz | ezQDocs