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## Package robocode

Interface Summary
Droid | Robots that implement Droid have no scanner, but an extra 20 life.

Class Summary
_AdvancedRadiansRobot | This class is used by the system as a placeholder for all *Radians calls in AdvancedRobot.
_AdvancedRobot | This class is used by the system, as well as being a placeholder for all deprecated (meaning, you should not use them) calls for AdvancedRobot.
_Robot | This class is used by the system, as well as being a placeholder for all deprecated (meaning, you should not use them) calls for Robot.
AdvancedRobot | A more advanced type of robot than Robot that allows non-blocking calls, custom events, and writes to the filesystem.
Bullet | Represents a bullet.
BulletHitBulletEvent | This event is sent to `onBulletHitBullet` when one of your bullets has hit another bullet.
BulletHitEvent | This event is sent to `onBulletHit` when one of your bullets has hit another robot.
BulletMissedEvent | This event is sent to `onBulletMissed` when one of your bullets has missed, i.e. when the bullet has reached the border of the battlefield.
Condition | Condition is used to define custom AdvancedRobot#waitFor waitFor} and custom events for a `AdvancedRobot`.
CustomEvent | This event is sent to `onCustomEvent` when a custom condition is met.
DeathEvent | This event is sent to `onDeath` when your robot dies.
Event | The superclass of all Robocode events.
GunTurnCompleteCondition | A prebuilt condition you can use that indicates your gun has finished turning.
HitByBulletEvent | A HitByBulletEvent is sent to `onHitByBullet` when your robot has been hit by a bullet.
HitRobotEvent | A HitRobotEvent is sent to `onHitRobot` when your robot collides with another robot.
HitWallEvent | A HitWallEvent is sent to `onHitWall` when you collide a wall.
MessageEvent | A MessageEvent is sent to `onMessageReceived` when a teammate sends a message to your robot.
MoveCompleteCondition | A prebuilt condition you can use that indicates your robot has finished moving.
RadarTurnCompleteCondition | A prebuilt condition you can use that indicates your radar has finished turning.
Robocode | Robocode - A programming game involving battling AI tanks.
RobocodeFileOutputStream | RobocodeFileOutputStream is used for streaming/writing data out to a file, which you got by calling `AdvancedRobot.getDataFile(String)`.
RobocodeFileWriter | RobocodeFileWriter is used for writing data out to a file, which you got by calling `AdvancedRobot.getDataFile(String)`.
Robot | The basic robot class that you will extend to create your own robots.
RobotDeathEvent | This event is sent to `onRobotDeath` when another robot (not your robot) dies.
Rules | Constants and methods that defines the rules of Robocode.
ScannedRobotEvent | A ScannedRobotEvent is sent to `onScannedRobot` when you scan a robot.
SkippedTurnEvent | A SkippedTurnEvent is sent to `onSkippedTurn` when your robot is forced to skipping a turn.
TeamRobot | An advanced type of robot that supports messages between teammates.
TurnCompleteCondition | A prebuilt condition you can use that indicates your robot has finished turning.
WinEvent | This event is sent to `onWin` when your robot wins the round.

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