<?xml version="1.0"?>
<Definitions>
  <NodeClass name="Saturate" category="DSP:Effects" source="Saturate.cc">
    <Input name="INPUT" type="any">No description available</Input>
    <Output name="OUTPUT" type="any">No description available</Output>
    <Parameter name="SATURATION" type="any" value="">No description available</Parameter>
    <Parameter name="THRESHOLD" type="any" value="">No description available</Parameter>
    <Description>Saturation (distortion) effect</Description>
  </NodeClass>
  <NodeClass name="Reverb" category="DSP:Effects" source="Reverb.cc" require="Reverb">
    <Input name="LEFT" type="Vector&lt;float&gt;">Right Input Channel</Input>
    <Input name="RIGHT" type="Vector&lt;float&gt;">Left Input Channel</Input>
    <Output name="LEFT" type="Vector&lt;float&gt;">Right Output Channel</Output>
    <Output name="RIGHT" type="Vector&lt;float&gt;">Left Output Channel</Output>
    <Parameter name="ROOMSIZE" type="float" value=".5">0 &lt; Room Size &lt; 1 (default = .5)</Parameter>
    <Parameter name="DAMP" type="float" value=".5">0 &lt; Damp &lt; 1 (default = .5)</Parameter>
    <Parameter name="WET" type="float" value=".33">0 &lt; Wet &lt; 1 (default = 1/3)</Parameter>
    <Parameter name="DRY" type="float" value="0">0 &lt; Dry &lt; 1 (default = 0)</Parameter>
    <Parameter name="WIDTH" type="float" value="1">0 &lt; Width &lt; 1 (default = 1)</Parameter>
    <Description>Stereo reverb effect</Description>
  </NodeClass>
  <ModuleDepend module="Reverb">
    <Require file="rev.cc"/>
  </ModuleDepend>
  <FileDepend file="Reverb.cc">
    <RequireModule module="Reverb"/>
  </FileDepend>
   <FileDepend file="Reverb.cc">
      <RequireHeader header="BufferedNode.h"/>
      <RequireHeader header="Buffer.h"/>
      <RequireHeader header="Vector.h"/>
      <RequireHeader header="reverb.h"/>
   </FileDepend>
   <FileDepend file="rev.cc">
      <RequireHeader header="reverb.h"/>
   </FileDepend>
   <FileDepend file="Saturate.cc">
      <RequireHeader header="BufferedNode.h"/>
      <RequireHeader header="Buffer.h"/>
      <RequireHeader header="Vector.h"/>
   </FileDepend>
</Definitions>
