    --------------------------------------------------------------------------------
    -- |
    -- Module      :  Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2
    -- Copyright   :  (c) Sven Panne 2009
    -- License     :  BSD-style (see the file LICENSE)
    --
    -- Maintainer  :  sven.panne@aedion.de
    -- Stability   :  stable
    -- Portability :  portable
    --
    -- All raw functions and tokens from the NV_vertex_array_range2 extension not
    -- already in the OpenGL 3.1 core, see
    -- <http://www.opengl.org/registry/specs/NV/vertex_array_range2.txt>.
    --
    --------------------------------------------------------------------------------

    module Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2 (
       -- * Tokens
       gl_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH
    ) where

    import Graphics.Rendering.OpenGL.Raw.Core32

    gl_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH :: GLenum
    gl_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH = 0x8533