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# frontend.wx.console_widget

## Module: `frontend.wx.console_widget`

Inheritance diagram for `IPython.frontend.wx.console_widget`:

A Wx widget to act as a console and input commands.

This widget deals with prompts and provides an edit buffer restricted to after the last prompt.

## `ConsoleWidget`

class `IPython.frontend.wx.console_widget.``ConsoleWidget`(parent, id=-1, pos=wx.Point(-1, -1), size=wx.Size(-1, -1), style=262144)

  Bases: `wx.py.editwindow.EditWindow`

  Specialized styled text control view for console-like workflow.

  This widget is mainly interested in dealing with the prompt and keeping the cursor inside the editing line.

  `__init__`()
  `OnUpdateUI`()

    Override the OnUpdateUI of the EditWindow class, to prevent syntax highlighting both for faster redraw, and for more consistent look and feel.

  `configure_scintilla`()

    Set up all the styling option of the embedded scintilla widget.

  `continuation_prompt`()

    Returns the current continuation prompt. We need to implement this method here to deal with the ascii escape sequences cleaning up.

  `get_line_width`()

    Return the width of the line in characters.

  `input_buffer`

    Returns the text in current edit buffer.

  `new_prompt`()

    Prints a prompt at start of line, and move the start of the current block there.

    The prompt can be given with ascii escape sequences.

  `pop_completion`()

    Pops up an autocompletion menu. Offset is the offset in characters of the position at which the menu should appear, relativ to the cursor.

  `scroll_to_bottom`()
  `write`()

    Write given text to buffer, while translating the ansi escape sequences.

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