//  Copyright (C) 2007-2010  CEA/DEN, EDF R&D, OPEN CASCADE
//
//  This library is free software; you can redistribute it and/or
//  modify it under the terms of the GNU Lesser General Public
//  License as published by the Free Software Foundation; either
//  version 2.1 of the License.
//
//  This library is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
//  Lesser General Public License for more details.
//
//  You should have received a copy of the GNU Lesser General Public
//  License along with this library; if not, write to the Free Software
//  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
//
//  See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//

//  VISU OBJECT : interactive object for VISU entities implementation
//  File   : VISU_Prs3dUtils.hh
//  Author : Alexey PETROV
//  Module : VISU
//
#ifndef __VISU_PRS3D_UTILS_H__
#define __VISU_PRS3D_UTILS_H__

#include "VISU_Prs3d_i.hh"

#include <vtkTimeStamp.h>

namespace VISU
{
  //----------------------------------------------------------------------------
  struct TSetModified: vtkTimeStamp
  {
    VISU::Prs3d_i* myPrs3d;
    
    TSetModified(VISU::Prs3d_i* thePrs3d);
    
    ~TSetModified();
  };

  Standard_EXPORT std::string  ToFormat( const int thePrec );
  Standard_EXPORT int ToPrecision( const char* theFormat );


  //----------------------------------------------------------------------------
}


#endif // __VISU_PRS3D_UTILS_H__
