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# tlp::FastBezier Class Reference `#include <FastBezier.h>` List of all members. ## Static Public Member Functions static void computeLinearBezierPoints (const Coord &p0, const Coord &p1, std::vector< Coord > &curvePoints, const unsigned int nbCurvePoints=20) static void computeQuadraticBezierPoints (const Coord &p0, const Coord &p1, const Coord &p2, std::vector< Coord > &curvePoints, const unsigned int nbCurvePoints=20) static void computeCubicBezierPoints (const Coord &p0, const Coord &p1, const Coord &p2, const Coord &p3, std::vector< Coord > &curvePoints, const unsigned int nbCurvePoints=20) static void computeBezierPoints (const std::vector< Coord > &controlPoints, std::vector< Coord > &curvePoints, const unsigned int nbCurvePoints=20) static void computeSplinePoints (const std::vector< Coord > &splinePassPoints, std::vector< Coord > &splinePoints, const bool closedSpline=false, const unsigned int nbPointsPerSegment=20) ## Member Function Documentation
static void tlp::FastBezier::computeBezierPoints | ( | const std::vector< Coord > & | controlPoints,
|  | std::vector< Coord > & | curvePoints,
|  | const unsigned int | nbCurvePoints = `20`
| ) | `[static]`
static void tlp::FastBezier::computeCubicBezierPoints | ( | const Coord & | p0,
|  | const Coord & | p1,
|  | const Coord & | p2,
|  | const Coord & | p3,
|  | std::vector< Coord > & | curvePoints,
|  | const unsigned int | nbCurvePoints = `20`
| ) | `[static]`
static void tlp::FastBezier::computeLinearBezierPoints | ( | const Coord & | p0,
|  | const Coord & | p1,
|  | std::vector< Coord > & | curvePoints,
|  | const unsigned int | nbCurvePoints = `20`
| ) | `[static]`
static void tlp::FastBezier::computeQuadraticBezierPoints | ( | const Coord & | p0,
|  | const Coord & | p1,
|  | const Coord & | p2,
|  | std::vector< Coord > & | curvePoints,
|  | const unsigned int | nbCurvePoints = `20`
| ) | `[static]`
static void tlp::FastBezier::computeSplinePoints | ( | const std::vector< Coord > & | splinePassPoints,
|  | std::vector< Coord > & | splinePoints,
|  | const bool | closedSpline = `false`,
|  | const unsigned int | nbPointsPerSegment = `20`
| ) | `[static]`

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