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# tlp::MouseEdgeBendEditor Class Reference `#include <MouseEdgeBendEditor.h>` Inherits tlp::InteractorComponent. Inheritance diagram for tlp::MouseEdgeBendEditor: [legend] Collaboration diagram for tlp::MouseEdgeBendEditor: [legend] List of all members. ## Detailed Description This interactor allows to move/add/delete EdgeBends. ## Public Member Functions MouseEdgeBendEditor () ~MouseEdgeBendEditor () bool compute (GlMainWidget *glMainWidget) bool draw (GlMainWidget *) bool eventFilter (QObject *, QEvent *) InteractorComponent * clone () ## Constructor & Destructor Documentation
tlp::MouseEdgeBendEditor::MouseEdgeBendEditor | ( |  | ) |
tlp::MouseEdgeBendEditor::~MouseEdgeBendEditor | ( |  | ) |
## Member Function Documentation
InteractorComponent* tlp::MouseEdgeBendEditor::clone | ( |  | ) | `[inline, virtual]`
| Clone this interactor component Implements tlp::InteractorComponent.
bool tlp::MouseEdgeBendEditor::compute | ( | GlMainWidget * | glMainWidget | ) | `[virtual]`
| This function compute the interactor visual feedback Reimplemented from tlp::InteractorComponent.
bool tlp::MouseEdgeBendEditor::draw | ( | GlMainWidget * |  | ) | `[virtual]`
| This function draw interactor Reimplemented from tlp::InteractorComponent.
bool tlp::MouseEdgeBendEditor::eventFilter | ( | QObject * | ,
|  | QEvent * |
| ) |

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