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# GlTextureManager.h File Reference `#include <map>` `#include <tulip/tulipconf.h>` `#include <cassert>` `#include <GL/glu.h>` `#include <string>` `#include <set>` `#include <iostream>` Include dependency graph for GlTextureManager.h: This graph shows which files directly or indirectly include this file: ## Namespaces namespace tlp ## Classes struct tlp::GlTexture struct tlp::TextureInfo class tlp::GlTextureManager Class to manage textures Singleton class to load/store textures need by OpenGL rendering. More...

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