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# MouseEdgeBendEditor.h File Reference `#include <vector>` `#include <tulip/GlCircle.h>` `#include <tulip/Observable.h>` `#include <tulip/InteractorComponent.h>` `#include <tulip/LayoutProperty.h>` `#include <tulip/DoubleProperty.h>` `#include <tulip/SizeProperty.h>` Include dependency graph for MouseEdgeBendEditor.h: ## Namespaces namespace tlp ## Classes class tlp::MouseEdgeBendEditor This interactor allows to move/add/delete EdgeBends. More...

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