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# tlp::GlQuadTreeLODCalculator Member List This is the complete list of members for tlp::GlQuadTreeLODCalculator, including all inherited members.
addEdge(Graph *, const edge) | tlp::GlQuadTreeLODCalculator | `[inline]`
addEdgeBoundingBox(unsigned int id, const BoundingBox &bb) | tlp::GlQuadTreeLODCalculator |
addLayer(GlScene *, const std::string &, GlLayer *) | tlp::GlQuadTreeLODCalculator | `[inline, virtual]`
addLocalProperty(Graph *, const std::string &name) | tlp::GlQuadTreeLODCalculator |
addNode(Graph *, const node) | tlp::GlQuadTreeLODCalculator | `[inline]`
addNodeBoundingBox(unsigned int id, const BoundingBox &bb) | tlp::GlQuadTreeLODCalculator |
addObservers() | tlp::GlQuadTreeLODCalculator |
addSimpleEntityBoundingBox(unsigned long entity, const BoundingBox &bb) | tlp::GlQuadTreeLODCalculator |
cameras | tlp::GlQuadTreeLODCalculator | `[protected]`
clone() | tlp::GlQuadTreeLODCalculator | `[inline, virtual]`
compute(const Vector< int, 4 > &globalViewport, const Vector< int, 4 > &currentViewport) | tlp::GlQuadTreeLODCalculator |
computeFor3DCamera(LayerLODUnit *layerLODUnit, const Coord &eye, const Matrix< float, 4 > transformMatrix, const Vector< int, 4 > &globalViewport, const Vector< int, 4 > &currentViewport) | tlp::GlQuadTreeLODCalculator |
currentCamera | tlp::GlQuadTreeLODCalculator | `[protected]`
currentGraph | tlp::GlQuadTreeLODCalculator | `[protected]`
delEdge(Graph *, const edge) | tlp::GlQuadTreeLODCalculator | `[inline]`
delLayer(GlScene *, const std::string &, GlLayer *) | tlp::GlQuadTreeLODCalculator | `[inline, virtual]`
delLocalProperty(Graph *, const std::string &name) | tlp::GlQuadTreeLODCalculator |
delNode(Graph *, const node) | tlp::GlQuadTreeLODCalculator | `[inline]`
destroy(Graph *) | tlp::GlQuadTreeLODCalculator |
edgesGlobalBoundingBox | tlp::GlQuadTreeLODCalculator | `[protected]`
edgesQuadTree | tlp::GlQuadTreeLODCalculator | `[protected]`
edgesSelectedQuadTree | tlp::GlQuadTreeLODCalculator | `[protected]`
entitiesGlobalBoundingBox | tlp::GlQuadTreeLODCalculator | `[protected]`
entitiesQuadTree | tlp::GlQuadTreeLODCalculator | `[protected]`
GlQuadTreeLODCalculator() | tlp::GlQuadTreeLODCalculator |
haveToCompute | tlp::GlQuadTreeLODCalculator | `[protected]`
inputData | tlp::GlQuadTreeLODCalculator | `[protected]`
layoutProperty | tlp::GlQuadTreeLODCalculator | `[protected]`
modifyEntity(GlScene *, GlSimpleEntity *) | tlp::GlQuadTreeLODCalculator | `[inline, virtual]`
modifyLayer(GlScene *, const std::string &, GlLayer *) | tlp::GlQuadTreeLODCalculator | `[inline, virtual]`
needEntities() | tlp::GlQuadTreeLODCalculator |
nodesGlobalBoundingBox | tlp::GlQuadTreeLODCalculator | `[protected]`
nodesQuadTree | tlp::GlQuadTreeLODCalculator | `[protected]`
nodesSelectedQuadTree | tlp::GlQuadTreeLODCalculator | `[protected]`
observableDestroyed(Observable *) | tlp::GlQuadTreeLODCalculator | `[inline]`
quadTreesVectorPosition | tlp::GlQuadTreeLODCalculator | `[protected]`
removeObservers() | tlp::GlQuadTreeLODCalculator |
scene | tlp::GlQuadTreeLODCalculator | `[protected]`
selectionProperty | tlp::GlQuadTreeLODCalculator | `[protected]`
setHaveToCompute() | tlp::GlQuadTreeLODCalculator | `[protected]`
setInputData(GlGraphInputData *newInputData) | tlp::GlQuadTreeLODCalculator |
setNeedEntities(bool) | tlp::GlQuadTreeLODCalculator |
setScene(GlScene *scene) | tlp::GlQuadTreeLODCalculator |
simpleEntities | tlp::GlQuadTreeLODCalculator | `[protected]`
simpleEntitiesVectorPosition | tlp::GlQuadTreeLODCalculator | `[protected]`
sizeProperty | tlp::GlQuadTreeLODCalculator | `[protected]`
update(std::set< Observable * >::iterator begin, std::set< Observable * >::iterator end) | tlp::GlQuadTreeLODCalculator |
~GlQuadTreeLODCalculator() | tlp::GlQuadTreeLODCalculator |
~GlSceneObserver() | tlp::GlSceneObserver | `[inline, virtual]`

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