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# tlp::GlTexture Struct Reference `#include <GlTextureManager.h>` List of all members. ## Public Attributes GLuint * id int height int width unsigned int spriteNumber ## Member Data Documentation
int tlp::GlTexture::height
GLuint* tlp::GlTexture::id
unsigned int tlp::GlTexture::spriteNumber
int tlp::GlTexture::width

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