|NAME|: |GENDER||RACE||%REGION| From |REGION|.|%| |CLASSLIST| ; CR |CR|; |SIZELONG| |IIF(RACETYPE:None)| |TEXT.TITLE.TYPE| |ELSE| |RACETYPE| |ENDIF| |MANUALWHITESPACE| |IIF(VAR.IF(var("COUNT[RACESUBTYPES]")==0;1;0):1)| ; |ELSE| ( |FOR,%subtype,0,COUNT[RACESUBTYPES]-2,1,1| |RACESUBTYPE.%subtype|, |ENDFOR| |FOR,%subtype,COUNT[RACESUBTYPES]-1,COUNT[RACESUBTYPES]-1,1,1| |RACESUBTYPE.%subtype| |ENDFOR| ); |ENDIF| |ENDMANUALWHITESPACE| HD |HITDICE|; |IIF(VAR.IF(var("UseAlternateDamage")==0;1;0):1)| hp |HP|; |ELSE| vp |HP|; wp |ALTHP|; |ENDIF| Init |INITIATIVEMOD|; Spd |MOVEMENT|; AC |AC.Total|, touch |AC.Touch|, flat-footed |AC.Flatfooted|, Base Atk |ATTACK.MELEE|; Grp|ATTACK.GRAPPLE.TOTAL|; Atk: |FOR,%weap,0,COUNT[EQTYPE.WEAPON]-1,1,0| |WEAPON.%weap.BASEHIT.0| |IIF(WEAPON.%weap.CATEGORY:Melee)| Melee |ENDIF| |IIF(WEAPON.%weap.CATEGORY:Ranged)| Ranged |ENDIF| (|WEAPON.%weap.DAMAGE|/|WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT|, |WEAPON.%weap.NAME| |IIF(WEAPON.%weap.CATEGORY:Ranged)| , Range |WEAPON.%weap.RANGE| |ENDIF| ) or |ENDFOR| ; Full Atk: |FOR,%weap,0,COUNT[EQTYPE.WEAPON]-1,1,0| |WEAPON.%weap.BASEHIT| |IIF(WEAPON.%weap.CATEGORY:Melee)| Melee |ENDIF| |IIF(WEAPON.%weap.CATEGORY:Ranged)| Ranged |ENDIF| (|WEAPON.%weap.DAMAGE|/|WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT|, |WEAPON.%weap.NAME| |IIF(WEAPON.%weap.CATEGORY:Ranged)| , Range |WEAPON.%weap.RANGE| |ENDIF| ) or |ENDFOR| ; SA |FOR,%DRtest,STRLEN[DR],STRLEN[DR],1,0| |IIF(%DRtest:0)| |ELSE| Damage Reduction |DR|, |ENDIF| |ENDFOR| |IIF(SR:0)| |ELSE| Spell Resistance |SR|, |ENDIF| |SPECIALLIST|; |IIF(VAR.IF(VAR("COUNT[VISION]")>0;1;0):1)| Vision: |VISION|; |ENDIF| SV |FOR,%checks,0,COUNT[CHECKS]-2,1,0| |IIF(CHECK.%checks.NAME:Fortitude)| Fort |ELSE| |IIF(CHECK.%checks.NAME:Reflex)| Ref |ELSE| |IIF(CHECK.%checks.NAME:Will)| Will |ELSE| |CHECK.%checks.NAME| |ENDIF| |ENDIF| |ENDIF| |CHECK.%checks.TOTAL|, |ENDFOR| |FOR,%checks,COUNT[CHECKS]-1,COUNT[CHECKS]-1,1,0| |IIF(CHECK.%checks.NAME:Fortitude)| Fort |ELSE| |IIF(CHECK.%checks.NAME:Reflex)| Ref |ELSE| |IIF(CHECK.%checks.NAME:Will)| Will |ELSE| |CHECK.%checks.NAME| |ENDIF| |ENDIF| |ENDIF| |CHECK.%checks.TOTAL|; |ENDFOR| |FOR,%stat,0,COUNT[STATS]-2,1,1| |STAT.%stat.NAME| |STAT.%stat|, |ENDFOR| |FOR,%stat,COUNT[STATS]-1,COUNT[STATS]-1,1,1| |STAT.%stat.NAME| |STAT.%stat| |ENDFOR| .

Skills and Feats: |SKILLLISTMODS|; |FEATALLLIST|.

|IIF(count("ABILITIES";"CATEGORY=Mutation")>0)| Mutations: |ABILITYLIST.Mutation|

|ENDIF| |IIF(count("ABILITIES";"CATEGORY=Defect")>0)| Defects: |ABILITYLIST.Defect|

|ENDIF| Possessions: |FOR,%equip,0,COUNT[EQUIPMENT.Not.Contained.NOT.Container]-1,1,1| |IIF(EQ.NOT.CONTAINED.NOT.Container.%equip.QTY.INTVAL:1)| |EQ.NOT.CONTAINED.NOT.Container.%equip.NAME|; |ELSE| |EQ.NOT.CONTAINED.NOT.Container.%equip.NAME| (x|EQ.NOT.Contained.NOT.CONTAINER.%equip.QTY.INTVAL|); |ENDIF| |ENDFOR| |FOR,%container,0,COUNT[CONTAINERS]-1,1,1| |EQ.IS.Container.%container.NAME| |IIF(EQ.IS.Container.%container.CONTENTSNUM.QTY.INTVAL:0)| |ELSE| [ |ENDIF| |FOR,%equip,0,EQ.IS.Container.%container.CONTENTSNUM-1,1,1| |IIF(EQ.IS.Container.%container.CONTENTS.%equip.QTY.INTVAL:1)| |EQ.IS.Container.%container.CONTENTS.%equip.NAME|; |ELSE| |EQ.IS.Container.%container.CONTENTS.%equip.NAME| (x|EQ.IS.Container.%container.CONTENTS.%equip.QTY.INTVAL|); |ENDIF| |ENDFOR| |IIF(EQ.IS.Container.%container.CONTENTSNUM.QTY.INTVAL:0)| ; |ELSE| ]; |ENDIF| |ENDFOR|