## Package com.sun.opengl.util

Class Summary
Animator: An Animator can be attached to one or more `GLAutoDrawable`s to drive their display() methods in a loop.
BufferUtil: Utility routines for dealing with direct buffers.
FileUtil: Utilities for dealing with files.
FPSAnimator: An Animator subclass which attempts to achieve a target frames-per-second rate to avoid using all CPU time.
Gamma: Provides control over the primary display's gamma, brightness and contrast controls via the hardware gamma ramp tables.
GLUT: Subset of the routines provided by the GLUT interface.
ImageUtil: Utilities for dealing with images.
JOGLAppletLauncher: This class enables deployment of high-end applets which use OpenGL for 3D graphics via JOGL and (optionally) OpenAL for spatialized audio via JOAL.
Screenshot: Utilities for taking screenshots of OpenGL applications.
StreamUtil: Utilities for dealing with streams.
TGAWriter: Utility class which helps take fast screenshots of OpenGL rendering results into Targa-format files.
TileRenderer: A fairly direct port of Brian Paul's tile rendering library, found at http://www.mesa3d.org/brianp/TR.html .

Copyright 2005 Sun Microsystems, Inc. All rights reserved. Use is subject to license terms.